ArpLookup 1.0.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package ArpLookup --version 1.0.0                
NuGet\Install-Package ArpLookup -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ArpLookup" Version="1.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ArpLookup --version 1.0.0                
#r "nuget: ArpLookup, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install ArpLookup as a Cake Addin
#addin nuget:?package=ArpLookup&version=1.0.0

// Install ArpLookup as a Cake Tool
#tool nuget:?package=ArpLookup&version=1.0.0                

See the README.

This library currently provides one single, simple to use function:

using System.Net.NetworkInformation;
using ArpLookup;

// ...

PhysicalAddress mac = await Arp.LookupAsync(IPAddress.Parse("1.2.3.4"));

To detect if the current platform is supported, check as follows. Lookups on unsupported platforms throw PlatformNotSupportedExceptions.

var linuxOrWindows = Arp.IsSupported;

Further information

On Windows an API call to IpHlpApi.SendARP is used. Beware that this implementation is not truly async but just returns a finished task containing the result. Consider calling wrapped in Task.Run if the sync executing is not acceptable in your use case.

On Linux the /proc/net/arp file, which contains system's the arp cache, is read. If the IP address is found there the corresponding MAC address is returned directly. Otherwise, an ICMP ping is sent to the given IP address and the arp cache lookup is repeated afterwards. This implementation uses async file IO and the framework's async ping implementation.

Per default, the library waits for ping responses for up to 750ms on Linux platforms. Technically, the responses are not required, as the arp protocol and the arp cache have nothing to do with the pings. Rather, the pings are an easy way to force the OS to figure out and provide the information we are looking for. I did not do extensive tests how long is reasonable to wait to be quite sure, the arp cache is updated. 750ms should be much more than needed in many cases - it is more of the safe option. Note that if you do recieve a ping response, the wait might be much shorter. The timeout gets relevant if the host is not available/no ping answer is received. If you want to request many addresses or are facing other time-limiting aspects, you may want to reconfigure this default:

Arp.LinuxPingTimeout = TimeSpan.FromMilliseconds(125);

Supported platforms

  • Windows (tested)
  • Linux
    • Debian (tested)
    • Android
    • not WSL 1 (tested)
    • WSL 2

Note that the used method does not work in WSL 1 and might not work on every Linux distribution. Checking the Arp.IsSupported property accounts for this (though it does not check if you are actually allowed to access /proc/net/arp). In WSL 2 this library will work as on most "real" Linux distributions as this issue describes. While I did not test this library on Android/Xamarin I have read in different places that reading /proc/net/arp is possible (given the right permissions).

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.0.3 86,720 7/13/2021
1.2.14 480 7/6/2021
1.1.0 14,488 12/18/2019
1.0.0 508 12/16/2019
0.1.0 520 12/13/2019