Chickensoft.Serialization.Godot 0.3.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package Chickensoft.Serialization.Godot --version 0.3.1                
NuGet\Install-Package Chickensoft.Serialization.Godot -Version 0.3.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Chickensoft.Serialization.Godot" Version="0.3.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Chickensoft.Serialization.Godot --version 0.3.1                
#r "nuget: Chickensoft.Serialization.Godot, 0.3.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Chickensoft.Serialization.Godot as a Cake Addin
#addin nuget:?package=Chickensoft.Serialization.Godot&version=0.3.1

// Install Chickensoft.Serialization.Godot as a Cake Tool
#tool nuget:?package=Chickensoft.Serialization.Godot&version=0.3.1                

Godot Serialization

Chickensoft Badge Discord Read the docs line coverage branch coverage

Godot-specific JSON converters for Chickensoft.Serialization.

Please contribute! This only supports the following types:

  • Vector2
  • Vector2i
  • Transform2D
  • Vector3
  • Vector3i
  • Basis
  • Transform3D

Be sure to place the following line somewhere before you start serializing/deserializing:

GodotSerialization.Setup();

<p align="center"> <img alt="Chickensoft.Serialization.Godot" src="Chickensoft.Serialization.Godot/icon.png" width="200"> </p>


🐣 Package generated from a 🐤 Chickensoft Template — https://chickensoft.games

Product Compatible and additional computed target framework versions.
.NET net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Chickensoft.Serialization.Godot:

Repository Stars
chickensoft-games/GameDemo
The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
Version Downloads Last updated
0.4.10 167 11/13/2024
0.4.9 79 11/13/2024
0.4.8 191 10/23/2024
0.4.7 125 10/12/2024
0.4.6 112 10/9/2024
0.4.5 108 10/8/2024
0.4.4 136 9/27/2024
0.4.3 196 9/17/2024
0.4.2 164 9/11/2024
0.4.1 124 9/10/2024
0.4.0 257 8/24/2024
0.3.12 174 8/20/2024
0.3.11 139 8/16/2024
0.3.10 141 8/15/2024
0.3.9-godot4.3.0-rc.3 64 8/14/2024
0.3.8-godot4.3.0-rc.3 72 8/9/2024
0.3.7-godot4.3.0-rc.3 62 8/8/2024
0.3.6-godot4.3.0-rc.2 35 8/2/2024
0.3.5-godot4.3.0-rc.2 43 8/1/2024
0.3.4-godot4.3.0-rc.1 74 7/25/2024
0.3.3-godot4.3.0-beta.3 60 7/25/2024
0.3.2-godot4.3.0-beta.3 72 7/20/2024
0.3.1 279 7/25/2024
0.3.1-godot4.3.0-beta.3 54 7/20/2024
0.3.0 118 7/18/2024
0.2.0 453 6/10/2024
0.1.0 95 6/10/2024

Chickensoft.Serialization.Godot release.