Cinlogic.Sync
0.0.2
dotnet add package Cinlogic.Sync --version 0.0.2
NuGet\Install-Package Cinlogic.Sync -Version 0.0.2
<PackageReference Include="Cinlogic.Sync" Version="0.0.2" />
paket add Cinlogic.Sync --version 0.0.2
#r "nuget: Cinlogic.Sync, 0.0.2"
// Install Cinlogic.Sync as a Cake Addin #addin nuget:?package=Cinlogic.Sync&version=0.0.2 // Install Cinlogic.Sync as a Cake Tool #tool nuget:?package=Cinlogic.Sync&version=0.0.2
Cinlogic.Sync
Cinlogic.Sync is a C# library that provides an easy way to ensure an action or function is executed only once in a multi-threaded environment.
It is inspired by Go's sync.Once
type.
Getting Started
Installation
This library is published on NuGet. To install it, you can use the following command in the package manager console:
Install-Package Cinlogic.Sync
Or via the .NET CLI:
dotnet add package Cinlogic.Sync
If you want to include a specific version of the package, you can specify the version number as shown below:
Package Manager:
Install-Package Cinlogic.Sync -Version 1.0.0
.NET CLI:
dotnet add package Cinlogic.Sync --version 1.0.0
Remember to replace 1.0.0 with the actual version number you want to install.
Note that the exact way of adding the package might be slightly different depending on your IDE or development environment.
Usage
To use the Once
class in your project:
var once = new Once();
var counter = 0;
for (int i = 0; i < 1000; i++)
{
// Despite this loop running 1000 times, the action will only be executed once.
once.Do(() => counter++);
}
Console.WriteLine(counter); // Outputs: 1
Features
- Ensures that a function or an action is executed only once, even in a multithreaded environment.
- Allows for exception handling in the Do method.
- Provides async support with the DoAsync method.
Examples
Please see the tests for more examples of how to use the Once class.
License
This project is licensed under the MIT License - see the LICENSE file for details.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.3 is compatible. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 was computed. netstandard2.1 was computed. |
.NET Framework | net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 1.3
- NETStandard.Library (>= 1.6.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.