HelixToolkit.SharpDX.Core
2.25.0
dotnet add package HelixToolkit.SharpDX.Core --version 2.25.0
NuGet\Install-Package HelixToolkit.SharpDX.Core -Version 2.25.0
<PackageReference Include="HelixToolkit.SharpDX.Core" Version="2.25.0" />
paket add HelixToolkit.SharpDX.Core --version 2.25.0
#r "nuget: HelixToolkit.SharpDX.Core, 2.25.0"
// Install HelixToolkit.SharpDX.Core as a Cake Addin #addin nuget:?package=HelixToolkit.SharpDX.Core&version=2.25.0 // Install HelixToolkit.SharpDX.Core as a Cake Tool #tool nuget:?package=HelixToolkit.SharpDX.Core&version=2.25.0
<img src='https://avatars3.githubusercontent.com/u/8432523?s=200&v=4' width='64' />
Helix Toolkit
Helix Toolkit is a collection of 3D components for .NET Framework.
HelixToolkit.WPF: Adds variety of functionalities/models on the top of internal WPF 3D models (Media3D namespace).
HelixToolkit.Core.WPF: Adds variety of functionalities/models on the top of internal .NET Core WPF 3D models (Media3D namespace).
HelixToolkit.SharpDX.WPF: Custom 3D Engine and XAML/MVVM compatible Scene Graphs based on SharpDX(DirectX 11) for high performance usage.
HelixToolkit.UWP: Custom 3D Engine and XAML/MVVM compatible Scene Graphs based on SharpDX(DirectX 11) for Universal Windows App.
HelixToolkit.SharpDX.Core: Custom 3D Engine and Scene Graphs based on SharpDX(DirectX 11) for netstandard and .NET Core.
HelixToolkit.SharpDX.Core.Wpf:
Wpf Wrapper Components based on HelixToolkit.SharpDX.Core
for .NET Core Wpf.
HelixToolkit.WinUI: Custom 3D Engine and XAML/MVVM compatible Scene Graphs based on SharpDX(DirectX 11) for WinUI.
HelixToolkit.SharpDX.Assimp: Assimp.Net 3D model importer/expoter support for HelixToolkit.SharpDX Components.
Examples: Please download full source code to run examples. Or download compiled version
Description | Value |
---|---|
Web page | http://helix-toolkit.github.io/ |
Wiki | https://github.com/helix-toolkit/helix-toolkit/wiki |
Documentation | http://helix-toolkit.readthedocs.io/ |
Chat | https://gitter.im/helix-toolkit/helix-toolkit |
Source repository | http://github.com/helix-toolkit/helix-toolkit |
Latest build | http://ci.appveyor.com/project/holance/helix-toolkit |
Issue tracker | http://github.com/helix-toolkit/helix-toolkit/issues |
NuGet packages | http://www.nuget.org/packages?q=HelixToolkit |
Nightly build | https://www.myget.org/F/helixtoolkit-nightly |
StackOverflow | http://stackoverflow.com/questions/tagged/helix-3d-toolkit |
https://twitter.com/hashtag/Helix3DToolkit |
Project Build
Visual Studio 2019. Windows 10 SDK (Min Ver.10.0.18362.0).
Notes
1. Right-handed Cartesian coordinate system and row major matrix by default
HelixToolkit default is using right-handed Cartesian coordinate system, including Meshbuilder etc. To use left-handed Cartesian coordinate system (Camera.CreateLeftHandedSystem = true), user must manually correct the triangle winding order or IsFrontCounterClockwise in raster state description if using SharpDX. Matrices are row major by default.
2. Performance Topics for WPF.SharpDX and UWP.
3. Following features are not supported currently on FeatureLevel 10 graphics card:
FXAA, Order Independant Transparent Rendering, Particle system, Tessellation.
4. Wiki and useful External Resources on Computer Graphics.
HelixToolkit Library Structure
WPF Internal 3D Engine (DirectX9)
graph TD
wpf[WPF Framework] --> hxWpf[HelixToolkit.Wpf]
wpf --> hxCoreWpf[HelixToolkit.Core.Wpf]
HelixToolkit DirectX11 Engine
graph TD
hx[HelixToolkit] --> dx11[DirectX11 Engine]
dx11 --> hxSharpDX[HelixToolkit.Wpf.SharpDX]
dx11 --> hxUWP[HelixToolkit.UWP]
dx11 --> hxCore[HelixToolkit.SharpDX.Core]
hxCore --> hxWinUI[HelixToolkit.SharpDX.Core.Wpf]
hxCore --> hxSharpDXCoreWpf[HelixToolkit.WinUI]
hxSharpDX --> hxAssimp[HelixToolkit.SharpDX.Assimp]
hxUWP --> hxAssimp
hxCore --> hxAssimp
Bug Report
Please use the following template to report bugs.
- Version: [Example: 2.20]
- Package: [Example: Helixtoolkit.Wpf]
- Issue:
- Reproduce Steps:
- Sample Code:
News
2023-05-09
v2.24.0 releases are available on nuget. Release Note
Changes (Please refer to Release Note for details)
2023-03-17
Nightly build myget feed link has been updated to: https://www.myget.org/F/helixtoolkit-nightly
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Cyotek.Drawing.BitmapFont (>= 2.0.0)
- HelixToolkit (= 2.25.0)
- Microsoft.Extensions.Logging.Abstractions (>= 6.0.0)
- SharpDX (>= 4.2.0)
- SharpDX.D3DCompiler (>= 4.2.0)
- SharpDX.Direct2D1 (>= 4.2.0)
- SharpDX.Direct3D11 (>= 4.2.0)
- SharpDX.DXGI (>= 4.2.0)
- SharpDX.Mathematics (>= 4.2.0)
- System.ComponentModel.TypeConverter (>= 4.3.0)
- System.Drawing.Primitives (>= 4.3.0)
- System.Private.DataContractSerialization (>= 4.3.0)
- System.Reflection.TypeExtensions (>= 4.3.0)
- System.Runtime.Serialization.Primitives (>= 4.3.0)
- System.Runtime.Serialization.Xml (>= 4.3.0)
- System.Threading.Tasks.Parallel (>= 4.3.0)
NuGet packages (3)
Showing the top 3 NuGet packages that depend on HelixToolkit.SharpDX.Core:
Package | Downloads |
---|---|
HelixToolkit.SharpDX.Core.Wpf
Provides custom 3D controls for netcore WPF based on SharpDX. |
|
HelixToolkit.SharpDX.Assimp
Provides Assimp Import/Export for HelixToolkit.SharpDX. |
|
HelixToolkit.WinUI
Provides custom 3D controls for WinUI based on SharpDX. |
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on HelixToolkit.SharpDX.Core:
Repository | Stars |
---|---|
TexTools/FFXIV_TexTools_UI
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maker-community/ElectronBot.DotNet
一个为ElectronBot机器人和瀚文键盘(HelloWorldKeyboard)开发的上位机软件(包含机器人USB操作SDK和瀚文键盘HID操作SDK),采用Windows App SDK框架编写界面。 A host computer software developed for ElectronBot robots (including robot USB operation SDK), using the Windows App SDK framework to write UI.
|
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MontagueM/Charm
Destiny 2 reverse engineering tool for extracting cool things from game files.
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Version | Downloads | Last updated |
---|---|---|
2.25.0 | 16,163 | 2/27/2024 |
2.24.0 | 57,820 | 5/9/2023 |
2.23.0 | 23,918 | 11/28/2022 |
2.22.0 | 6,114 | 8/29/2022 |
2.21.1 | 20,447 | 6/16/2022 |
2.21.0 | 1,901 | 5/28/2022 |
2.20.2 | 4,548 | 2/1/2022 |
2.20.1 | 3,899 | 1/19/2022 |
2.20.0 | 3,400 | 11/1/2021 |
2.19.0 | 1,154 | 10/12/2021 |
2.18.0 | 1,650 | 9/5/2021 |
2.17.0 | 10,267 | 6/20/2021 |
2.16.1 | 2,167 | 5/3/2021 |
2.16.0 | 1,120 | 4/24/2021 |
2.15.0 | 8,452 | 2/20/2021 |
2.14.0 | 1,163 | 1/9/2021 |
2.13.1 | 4,103 | 10/17/2020 |
2.13.0 | 1,139 | 10/10/2020 |
2.12.0 | 10,063 | 5/26/2020 |
2.11.0 | 4,056 | 2/9/2020 |
2.10.0 | 1,857 | 11/11/2019 |
2.9.0 | 1,617 | 8/25/2019 |
2.8.0 | 905 | 6/23/2019 |
2.7.0 | 873 | 5/12/2019 |
2.6.1 | 1,020 | 2/17/2019 |
2.6.0 | 1,097 | 1/4/2019 |