Hexa.NET.Math 2.0.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package Hexa.NET.Math --version 2.0.2                
NuGet\Install-Package Hexa.NET.Math -Version 2.0.2                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Hexa.NET.Math" Version="2.0.2" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Hexa.NET.Math --version 2.0.2                
#r "nuget: Hexa.NET.Math, 2.0.2"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Hexa.NET.Math as a Cake Addin
#addin nuget:?package=Hexa.NET.Math&version=2.0.2

// Install Hexa.NET.Math as a Cake Tool
#tool nuget:?package=Hexa.NET.Math&version=2.0.2                

HexaEngine Math Library

The Math library for HexaEngine provides comprehensive mathematical functions and utilities, optimized for performance and accuracy. Available in both minimal and full versions, this library is designed to be versatile and can be used with HexaEngine or any other project.

Features

Optimized Math Functions

  • SIMD Optimized Math Functions: High-performance functions for vectors, matrices, quaternions, and more.
  • Double Precision Math Functions: For applications requiring high precision.

Geometric Calculations

  • Frustum, Plane, Ray, Sphere, Box, and AABB Math: Essential geometric operations for 3D applications.

Noise Functions

  • Generic Noise
  • Perlin Noise
  • Simplex Noise

Polynomial and Bezier Functions

  • Polynomial Functions: For advanced mathematical calculations.
  • Bezier Functions: For curve and surface modeling.

Extensions and Utilities

  • Vector Math Extensions: Additional operations for vector math.
  • Sky Model Functions: Implementations of Preetham and Hosek-Wilkie sky models.
  • Color Math Functions: Including RGBA, HSVA, and HSLA color models.
  • Prime Number Functions and Caching: Efficient prime number generation and caching.

Shadow Mapping (Full Version Only)

  • Shadow Mapping Functions: Support for OSM, PSM, DPSM, and CSM techniques.

Transform Class (Full Version Only)

  • Transform Class: Comprehensive class for managing object transformations.

Getting Started

To get started with the HexaEngine Math library, follow these steps:

  1. Install the NuGet package:

    dotnet add package Hexa.NET.Math
    

    Full version X.X.X-full vs minimal verions X.X.X-minimal, make sure to enable allow pre-releases in Visual Studio to see them.

  2. Include the library in your project:

    using Hexa.NET.Mathematics;
    
  3. Utilize the math functions:

    MathUtil.XXX();
    
  4. Perform geometric calculations:

    var sphere = new BoundingSphere(new Vector3(0, 0, 0), 1.0f);
    var box = new BoundingBox(new Vector3(-1, -1, -1), new Vector3(1, 1, 1));
    
  5. Generate noise:

    var noiseValue = PerlinNoise.Noise(0.5f, 0.5f, 0.5f);
    
  6. Work with colors:

    var color = Color.FromRGBA(0xFFAABBCC);
    

Minimal vs Full Version

  • Minimal Version: Contains essential math functions and utilities.
  • Full Version: Includes additional features such as shadow mapping functions and the Transform class.

Contributions

Contributions are welcome! If you have ideas for new features or improvements, feel free to submit a pull request or open an issue.

License

This project is licensed under the MIT License. See the LICENSE file for more details.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Hexa.NET.Math:

Package Downloads
Hexa.NET.KittyUI

A Cross-Platform UI-Framework build upon ImGui, simplifying ImGui management in C#.

Hexa.NET.ImGui.Widgets.Extras

Hexa.NET.ImGui.Widgets is a comprehensive library of custom widgets for the ImGui graphical user interface library. This package includes a variety of pre-built widgets that enhance the functionality and usability of ImGui in your .NET applications. Each widget is designed to be easy to integrate, with consistent styling and behavior. This library is an extension of the Hexa.NET.ImGui wrapper, providing additional UI components for a seamless user experience.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.0.3 120 11/13/2024
2.0.3-minimal 67 11/13/2024
2.0.2 269 10/8/2024
2.0.2-minimal 81 10/8/2024
2.0.1 335 7/26/2024
2.0.1-minimal 73 7/26/2024
2.0.1-full 73 7/26/2024
2.0.0-minimal 97 7/25/2024
2.0.0-full 68 7/25/2024
1.0.0-minimal 73 7/25/2024
1.0.0-full 84 7/25/2024