Linkoid.Repo.Common.Build 0.2.2

dotnet add package Linkoid.Repo.Common.Build --version 0.2.2
                    
NuGet\Install-Package Linkoid.Repo.Common.Build -Version 0.2.2
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Linkoid.Repo.Common.Build" Version="0.2.2" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Linkoid.Repo.Common.Build" Version="0.2.2" />
                    
Directory.Packages.props
<PackageReference Include="Linkoid.Repo.Common.Build" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Linkoid.Repo.Common.Build --version 0.2.2
                    
#r "nuget: Linkoid.Repo.Common.Build, 0.2.2"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=Linkoid.Repo.Common.Build&version=0.2.2
                    
Install Linkoid.Repo.Common.Build as a Cake Addin
#tool nuget:?package=Linkoid.Repo.Common.Build&version=0.2.2
                    
Install Linkoid.Repo.Common.Build as a Cake Tool

R.E.P.O. Common Build SDK

GitHub Stars License

R.E.P.O. Modding dotnet MSBuild

Provides minimal MSBuild properties for finding a R.E.P.O. installation on the local machine and other misc. targets.

To use this package, add a package reference to the project:

<PackageReference Include="Linkoid.Repo.Common.Build" Version="*" PrivateAssets="all" />

MSBuild Properties

  • $(GameDirectory): The path to the local installation of R.E.P.O.
  • $(BepInExDirectory): The path to the BepInEx directory inside R.E.P.O.
  • See the source code on github for more properties that are available to targets.

Directory Repo Props & Targets Files

Whenever this package is used, it automatically loads the first Directory.Repo.props and Directory.Repo.targets files that are found in any of the directories above the project. This can be used to manually specify a custom game directory for a project/all projects in a directory and it's subdirectories. Even if R.E.P.O. can be found automatically, it can be overriden to use a special version/installation of the game.

Another good use case is to specify the profile folder used for mod testing, and specifying launch arguments to run the game with the correct mod profile.

Here is an example Directory.Repo.props file:

<Project>
  <PropertyGroup>
    <GameDirectory>C:\Path\To\REPO\</GameDirectory>
    <GaleProfileName>Default</GaleProfileName>
    <BepInExDirectory>$(AppData)\com.kesomannen.gale\repo\profiles\$(GaleProfileName)\BepInEx</BepInExDirectory>
    <StartArguments>--doorstop-enable true --doorstop-target "$(AppData)\com.kesomannen.gale\repo\profiles\$(GaleProfileName)\BepInEx\core\BepInEx.Preloader.dll" --gale-profile "$(GaleProfileName)"</StartArguments>
  </PropertyGroup>
</Project>
There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

  • .NETStandard 2.0

    • No dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Linkoid.Repo.Common.Build:

Package Downloads
Linkoid.Repo.Plugin.Build

Provides MSBuild properties and targets for building and running a R.E.P.O. plugin.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.2.2 490 4/2/2025
0.2.1 447 3/14/2025
0.2.0 192 3/11/2025
0.1.0 260 3/5/2025