Maple.MonoGameAssistant.GameCore 1.0.0-rc

This is a prerelease version of Maple.MonoGameAssistant.GameCore.
dotnet add package Maple.MonoGameAssistant.GameCore --version 1.0.0-rc                
NuGet\Install-Package Maple.MonoGameAssistant.GameCore -Version 1.0.0-rc                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Maple.MonoGameAssistant.GameCore" Version="1.0.0-rc" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Maple.MonoGameAssistant.GameCore --version 1.0.0-rc                
#r "nuget: Maple.MonoGameAssistant.GameCore, 1.0.0-rc"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Maple.MonoGameAssistant.GameCore as a Cake Addin
#addin nuget:?package=Maple.MonoGameAssistant.GameCore&version=1.0.0-rc&prerelease

// Install Maple.MonoGameAssistant.GameCore as a Cake Tool
#tool nuget:?package=Maple.MonoGameAssistant.GameCore&version=1.0.0-rc&prerelease                

Maple.MonoGameAssistant

项目说明

  1. 描述

    • dotNet9 + AOT + Blazor 写了一个 Unity Game 通用修改器框架
    • x86
    • x86_64
  2. 要求

  3. 参考

NuGet

NuGet

项目参考

  • 项目描述 | projectName | desc | status | |------------------------------------------------------------|----------------------------------------------------------------|------------|
    | Maple.MonoGameAssistant.Common | 常用帮助类 | ✔ | | Maple.MonoGameAssistant.Logger | 简单的日志实现 | ✔ | | Maple.MonoGameAssistant.MonoCollector | MONOAPI&源生成器所需的公用代码1 | ✔ | | Maple.MonoGameAssistant.MonoCollectorDataV2 | MONOAPI&源生成器所需的公用代码2 | ✔ | | Maple.MonoGameAssistant.MonoCollectorGeneratorV2 | 源生成器-对MONOAPI生产类似元数据转成C#代码 | ✔ | | Maple.MonoGameAssistant.Core | 利用MONOAPI收集类似元数据的项目 参考了CheatEngine中的实现 | ✔ | | Maple.MonoGameAssistant.Model | 元数据模型 | ✔ | | Maple.MonoGameAssistant.UnityCore | 对Unity常用类 | ✔ | | Maple.MonoGameAssistant.GameCore | GameWebApi项目通信的Http | ✔ | | Maple.MonoGameAssistant.GameDTO | GameWebApi传输模型 | ✔ | | Maple.MonoGameAssistant.GameShared | BlazorUI项目共享 用了MASA的UI | ✔ | | Maple.MonoGameAssistant.GameSSR | SSR调试用 | ✔ | | Maple.MonoGameAssistant.GameWASM | WASM发布用 调试卡成🐕 | ✔ | | Maple.MonoGameAssistant.WebApi | MONOAPI的服务端采用了管道通信(基于HTTP)(参考CE)& GameCheat服务端实现 | ✔ | | Maple.MonoGameAssistant.GameContext | Windows-游戏修改器继承基类 | ✔ | | Maple.MonoGameAssistant.HookTask | Windows-HOOK WIN MSG 在主线程上执行自定义代码 | ✔ | | Maple.MonoGameAssistant.HotKey | Windows-HOOK WIN MSG 按键通知 | ✔ | | Maple.MonoGameAssistant.HotKey.Abstractions | 消息按键通知接口 | ✔ | | Maple.MonoGameAssistant.UITask | Windows-WIN TIMER 在主线程上执行自定义代码 | ✔ | | Maple.MonoGameAssistant.WinApi | Windows-WIN32API | ✔ | | Maple.MonoGameAssistant.DllProxyStaticLib | Windows-DllProxy C++的静态库 可以让C# AOT 链接 | ✔ |

  • 备注

    • MonoTask 实现一个TaskScheduler (注意:调用MONOAPI的都需要附加到MONO这个操作) 让函数利用Task调度到一个指定的线程 附加并执行代码后退出附加
    • HookTask 基于HOOK WIN MSG 调度到主线程上执行自定义函数
    • UITask 基于WIN32API SetTimer 调度到主线程上执行自定义函数
  • 劫持代替项目

 <ItemGroup>
      <NativeLibrary Include="Lib\Maple.MonoGameAssistant.DllProxyStaticLib.lib" />
</ItemGroup>
 [UnmanagedCallersOnly(CallConvs = [typeof(CallConvStdcall),typeof(CallConvSuppressGCTransition)], EntryPoint = nameof(DllMain))]
 [return: MarshalAs(UnmanagedType.Bool)]
 public static bool DllMain(nint hModule, uint ul_reason_for_call, nint lpReserved)
 {
     return InitDllMain(hModule, ul_reason_for_call, lpReserved);
 }


 [UnmanagedCallConv(CallConvs = [typeof(CallConvStdcall), typeof(CallConvSuppressGCTransition)])]
 [LibraryImport("*")]
 [return: MarshalAs(UnmanagedType.Bool)]
 public static partial bool InitDllMain(nint hModule, uint ul_reason_for_call, nint lpReserved);
  • 常用API | Class | desc | code | | ------------------------------- | ---------------------------------------------------------------------------------------------- | ---- | | MonoCollectorMethodAttribute | 对MONOAPI 提供的元数据查找函数地址 支持自定义查找规则 | [MonoCollectorMethod(Name_Func_ENCODE_TO_JPG, Search = typeof(Search_ImageConversion))] | | MonoCollectorPropertyAttribute | 对MONOAPI 提供的元数据查找class 成员字段 默认按 字段名字查询 以兼容游戏版本 | [MonoCollectorProperty(PropertyName = "Price")] | | MonoCollectorStaticPropertyAttribute | 对MONOAPI 提供的元数据查找class 静态字段 默认按 字段名字查询 以兼容游戏版本 | [MonoCollectorStaticProperty(PropertyName = "Instance")] |

项目更新说明

Product Compatible and additional computed target framework versions.
.NET net9.0 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
1.0.0-rc 47 10/6/2024