Nodify 7.1.0

dotnet add package Nodify --version 7.1.0
                    
NuGet\Install-Package Nodify -Version 7.1.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Nodify" Version="7.1.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Nodify" Version="7.1.0" />
                    
Directory.Packages.props
<PackageReference Include="Nodify" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Nodify --version 7.1.0
                    
#r "nuget: Nodify, 7.1.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Nodify@7.1.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Nodify&version=7.1.0
                    
Install as a Cake Addin
#tool nuget:?package=Nodify&version=7.1.0
                    
Install as a Cake Tool

Nodify <img src="https://user-images.githubusercontent.com/12727904/195416464-cbe7e3be-a372-4a17-a4be-a868059b9d7e.png" width="120px" alt="Nodify" align="right">

NuGet NuGet License C#

A collection of highly performant controls for node-based editors designed for MVVM.

There is now a fantastic Avalonia port available! You can check it out here. Huge thanks to BAndysc who made this possible!

🚀 Examples of node-based applications

🔶 A canvas application where you can draw and connect shapes.

Examples/Nodify.Shapes

Canvas

🎨 A playground application where you can try all the available settings.

Examples/Nodify.Playground

Playground

🌓 A state machine where each state represents an executable action, and each transition represents a condition for executing the next action.

Examples/Nodify.StateMachine

StateMachine

💻 A simple "real-time" calculator where each node represents an operation that takes input and feeds its output into other node's input.

Examples/Nodify.Calculator

Calculator

📥 Installation

Use the NuGet package manager to install Nodify.

Install-Package Nodify

⭐️ Features

  • Designed from the start to work with MVVM
  • No dependencies other than WPF
  • Optimized for interactions with hundreds of nodes at once
  • Built-in dark and light themes
  • Selecting, zooming, panning with auto panning when close to edge
  • Select, move and connect nodes
  • Ready for undo/redo
  • Configurable input gestures for each action
  • Built-in keyboard navigation system
  • Lots of configurable dependency properties
  • Example applications: 🎨 Playground, 🌓 State machine, 💻 Calculator, 🔶 Canvas

📝 Documentation

Check out the wiki and the changelog in github.

❤️ Contributing

Helping with documentation, bug reports, pull requests or anything else is very welcome.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net5.0-windows7.0 is compatible.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net6.0-windows7.0 is compatible.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net8.0-windows7.0 is compatible.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net9.0-windows7.0 is compatible.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.1 is compatible. 
.NET Framework net472 is compatible.  net48 is compatible.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETCoreApp 3.1

    • No dependencies.
  • .NETFramework 4.7.2

    • No dependencies.
  • .NETFramework 4.8

    • No dependencies.
  • net5.0-windows7.0

    • No dependencies.
  • net6.0-windows7.0

    • No dependencies.
  • net8.0-windows7.0

    • No dependencies.
  • net9.0-windows7.0

    • No dependencies.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on Nodify:

Package Downloads
Aurora.Workflows.UI.Core

A versatile C# workflow engine designed to streamline task management. Easily define and execute workflows with built-in tasks or customize your own to fit specific needs. Perfect for automating processes and improving efficiency in any application.

Aurora.Workflows.UI.Host

A versatile C# workflow engine designed to streamline task management. Easily define and execute workflows with built-in tasks or customize your own to fit specific needs. Perfect for automating processes and improving efficiency in any application.

StarshipTheme.Blueprints

Package Description

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Nodify:

Repository Stars
WolvenKit/WolvenKit
Community Mod editor/creator for REDengine games.
Version Downloads Last Updated
7.1.0 260 7/7/2025
7.0.4 785 6/6/2025
7.0.3 616 5/2/2025
7.0.2 162 4/26/2025
7.0.1 7,462 1/24/2025
7.0.0 1,623 12/23/2024
6.6.0 3,194 11/25/2024
6.5.0 1,526 10/22/2024
6.4.0 1,502 9/12/2024
6.3.0 1,050 7/27/2024
6.2.0 172 7/23/2024
6.1.0 679 7/12/2024
6.0.0 1,255 5/13/2024
5.2.0 1,786 3/24/2024
5.1.0 10,026 1/17/2024
5.0.2 8,571 5/20/2023
5.0.1 424 4/10/2023
5.0.0 335 3/31/2023
4.1.0 4,430 10/18/2022
4.0.1 459 10/17/2022
4.0.0 481 10/15/2022
3.0.0 627 10/5/2022
2.0.1 509 9/26/2022
2.0.0 525 9/23/2022
1.8.0 992 5/27/2022
1.7.0 1,205 6/12/2021
1.6.2 446 6/5/2021
1.6.1 504 3/4/2021
1.6.0 552 12/21/2020

> - Breaking Changes:
     >  - Added ProcessHandledEvents to IInputHandler and removed it from InputProcessor
     >  - Renamed EditorGestures.Editor.ResetViewportLocation to EditorGestures.Editor.ResetViewport
     > - Features:
     >  - Introduced a new BringIntoView method overload in NodifyEditor that accepts an offset from the viewport edges
     >  - Added BringIntoViewEdgeOffset to NodifyEditor to control the viewport edge offset when bringing the focused element into view
     >  - Added ResetViewport to NodifyEditor to reset the viewport's location and zoom
     >  - Improved tab and directional navigation, ensuring that focused elements are automatically brought into view
     >  - Added keyboard navigation layers for nodes, connections and decorators; restricting keyboard navigation to the active layer
     >  - Added ActiveNavigationLayer, ActivateNextNavigationLayer, ActivatePreviousNavigationLayer, RegisterNavigationLayer, RemoveNavigationLayer and ActivateNavigationLayer to NodifyEditor for keyboard layers management
     >  - Added KeyboardNavigationLayer property to NodifyEditor that allows navigating through the ItemContainers
     >  - Added AutoRegisterConnectionsLayer, AutoRegisterDecoratorsLayer, AutoFocusFirstElement, AutoPanOnNodeFocus, PanViewportOnKeyboardDrag and MinimumNavigationStepSize to NodifyEditor
     >  - Added EditorGestures.Editor.Keyboard for keyboard navigation gestures
     >  - Added FindNextFocusTarget, OnElementFocused and OnKeyboardNavigationLayerActivated virtual methods to NodifyEditor
     >  - Added new gestures for keyboard navigation available in EditorGestures.Editor.Keyboard
     >  - Added ToggleContentSelection to GroupingNode and its corresponding gesture to toggle the selection of nodes inside the group
     >  - Added ZoomIn, ZoomOut and ResetViewport methods to the Minimap control
     >  - Added ZoomIn, ZoomOut, ResetViewport and Pan gestures to EditorGestures.Minimap
     >  - Added NavigationStepSize static property to Minimap
     >  - Added Unbind to all gestures inside EditorGestures
     >  - Added the KeyComboGesture that requires a trigger key to be held down before pressing a combo key
     >  - Added FocusVisualPen and FocusVisualPadding dependency properties to BaseConnection
     >  - Added default focus visuals for base editor controls that can be included by referencing the FocusVisual.xaml file
     >  - Added MaxHotKeys and HotKeysDisplayMode static configuration fields to PendingConnection
     >  - Added HotKeyControl with its corresponding theme resources to display the hotkeys for a pending connection