OpenTK.NetStandard
1.0.5.11
See the version list below for details.
dotnet add package OpenTK.NetStandard --version 1.0.5.11
NuGet\Install-Package OpenTK.NetStandard -Version 1.0.5.11
<PackageReference Include="OpenTK.NetStandard" Version="1.0.5.11" />
paket add OpenTK.NetStandard --version 1.0.5.11
#r "nuget: OpenTK.NetStandard, 1.0.5.11"
// Install OpenTK.NetStandard as a Cake Addin #addin nuget:?package=OpenTK.NetStandard&version=1.0.5.11 // Install OpenTK.NetStandard as a Cake Tool #tool nuget:?package=OpenTK.NetStandard&version=1.0.5.11
The Open Toolkit library (OpenTK) is an advanced, low-level C# wrapper for OpenGL, OpenGL ES and OpenAL.
It is suitable for games, scientific visualizations and projects that require 3d graphics, audio or compute functionality.
Features
- Create cutting-edge graphics with OpenGL 4.6 and OpenGL ES 3.0
- Use the .Net/Mono language of your choice: C#, F#, VB.Net, Boo, IronPython, IronRuby
- Develop faster with inline documentation and strongly-typed enumerations for all OpenGL and OpenAL functions
This is a .NET Core-compatible version of OpenTK.
This version can be found at https://github.com/emmauss/opentk
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- Microsoft.Win32.Registry (>= 4.7.0)
- System.Drawing.Common (>= 4.5.0)
NuGet packages (8)
Showing the top 5 NuGet packages that depend on OpenTK.NetStandard:
Package | Downloads |
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Carbon.Feature.Media
Provides various document and media processing functions. |
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Box2D.Window
The Box2D window physics simulation. |
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LibNet.Sharp2D
Package Description |
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ObjectTK.NetStandard
Abstraction layer on top of OpenTK to provide OpenGL features in an object-oriented and type-safe manner with modern C#-style <Port to .NET Standard> |
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ObjectTK.NetStandard.Tools
Additional features to complement ObjectTK <Port to .NET Standard> |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on OpenTK.NetStandard:
Repository | Stars |
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codingben/box2d-netstandard
C# port of Box2D - Erin Catto's 2D Physics Engine
|
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emmauss/Ryujinx
Experimental Switch emulator written in C#
|