RGB.NET.Core
2.1.0
There is a newer prerelease version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package RGB.NET.Core --version 2.1.0
NuGet\Install-Package RGB.NET.Core -Version 2.1.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RGB.NET.Core" Version="2.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add RGB.NET.Core --version 2.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: RGB.NET.Core, 2.1.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install RGB.NET.Core as a Cake Addin #addin nuget:?package=RGB.NET.Core&version=2.1.0 // Install RGB.NET.Core as a Cake Tool #tool nuget:?package=RGB.NET.Core&version=2.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
RGB.NET Core-Package.
Required to use RGB.NET
Getting Started
// Create a surface - this is where all devices belongs too
RGBSurface surface = new RGBSurface();
// Load your devices - check out the RGB.NET.Devices-packages for more information
// TODO: Load device-providers
// Automatically align devices to not overlap - you can ofc also move them by hand
surface.AlignDevices();
// Register an update-trigger
surface.RegisterUpdateTrigger(new TimerUpdateTrigger());
Basic Rendering
// Create a led-group containing all leds on the surface
ILedGroup allLeds = new ListLedGroup(surface, surface.Leds);
// Create a rainbow gradient
RainbowGradient rainbow = new RainbowGradient();
// Animate the gradient to steadily move
rainbow.AddDecorator(new MoveGradientDecorator(surface));
// Create a texture rendering that gradient
ITexture texture = new ConicalGradientTexture(new Size(10, 10), rainbow);
// Create a brush rendering the texture and assign it to the group
allLeds.Brush = new TextureBrush(texture);
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net6.0
- No dependencies.
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net7.0
- No dependencies.
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net8.0
- No dependencies.
NuGet packages (20)
Showing the top 5 NuGet packages that depend on RGB.NET.Core:
Package | Downloads |
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RGB.NET.Layout
Layout-Module of RGB.NET |
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RGB.NET.Presets
Presets-Presets of RGB.NET |
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RGB.NET.HID
HID-Module of RGB.NET |
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RGB.NET.Devices.DMX
DMX-Device-Implementations of RGB.NET |
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ArtemisRGB.Core
Package Description |
GitHub repositories (5)
Showing the top 5 popular GitHub repositories that depend on RGB.NET.Core:
Repository | Stars |
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Artemis-RGB/Artemis
Provides advanced unified lighting across many different brands RGB peripherals
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DarthAffe/KeyboardAudioVisualizer
It's colorful - I like it!
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DarthAffe/RGBSyncPlus
Tool to synchronize RGB devices
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BrianLima/HueHue
A simple yet powerful open source LED controller for Windows and Arduino
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Fanman03/JackNetRGBSync
The one-stop utlility for syncing your RGB perhipherals and components. Compatible with Corsair iCUE, Asus AURA, Razer Synapse, Logitech Gaming, and Cooler Master Masterplus.
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