RuntimeNullables.Fody 2.0.0

dotnet add package RuntimeNullables.Fody --version 2.0.0                
NuGet\Install-Package RuntimeNullables.Fody -Version 2.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RuntimeNullables.Fody" Version="2.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add RuntimeNullables.Fody --version 2.0.0                
#r "nuget: RuntimeNullables.Fody, 2.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install RuntimeNullables.Fody as a Cake Addin
#addin nuget:?package=RuntimeNullables.Fody&version=2.0.0

// Install RuntimeNullables.Fody as a Cake Tool
#tool nuget:?package=RuntimeNullables.Fody&version=2.0.0                

Runtime Nullables

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Runtime Nullables automatically adds null checks to method/property entry and exit points based on the standard nullable annotations and attributes available in C# 8+. It is capable of checking input parameters as well as outputs (i.e. return values and out/ref parameters) and supports comprehensive checks on the full range of special method types including asynchronous Task<T> methods, Task<T> methods that synchronously return completed tasks (i.e. using Task.FromResult<T>), IEnumerable<T>/IEnumerator<T> iterators as well as asynchronous IAsyncEnumerable<T>/IAsyncEnumerator<T> iterators. Custom throw helpers can be defined to fully customize the exceptions thrown to your liking.

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Installation

The package is available on NuGet - simply install the RuntimeNullables.Fody package into your project and null checks will be automatically injected when your project builds! It is also a good idea to add the latest Fody package directly to your project to ensure you are using an up-to-date version to avoid issues.

Runtime Nullables v.s. NullGuard.Fody

After adding nullable annotation support to NullGuard on top of its legacy functionality, it was apparent that it become rather unweildy. This made expanding features and optimizing behavior for nullable annotations difficult in addition to inheriting an overly complex attribute model. Runtime Nullables was written from the ground up with only nullable annotations in mind to address these issues. Some notable improvements include:

  • More efficient weaving algorithm for faster build times.
  • Does not force .initlocals on methods (better performance, especially with stackalloc).
  • Supports checking ValueTask<T> results, synchronously returned complete Task<T> results, IEnumerable<T>/IEnumerator<T> iterator values and asynchronous IAsyncEnumerable<T>/IAsyncEnumerator<T> iterator values.
  • Uses throw helpers instead of throwing directly (better performance / smaller IL code) and lets you define your own custom throw helpers.
  • Much simpler attribute model that uses a single [NullChecks(bool)] attribute to control null check injection.
  • Designed specifically for NRTs so it is much easier to add advanced functionality such as full validation of conditional attributes like [MaybeNullWhen] (planned for a future release).
  • Outputs warnings for conflicting annotations that cause null checks to be skipped, i.e. if [AllowNull, DisallowNull] is applied to a parameter.
  • Uses NullReferenceException instead of InvalidOperationException when an output check fails since the latter is often thrown/caught in normal circumstances which can cause null contract violations to go unnoticed in unit tests or exception handling code.
  • Numerous bug fixes and reliability improvements.

Configuration

By default, null checks are added based on the build configuration as follows:

  • Release: input parameter values on publicly exposed methods/properties only
  • Debug: input and output (ref/out) parameter values and return values on all methods/properties

The behavior can be configured in one of two ways: inside your .csproj file or using a FodyWeavers.xml configuration file in the root of your project. There are two configuration settings:

  • CheckOutputs: If set to true then outputs (i.e. return values, ref/out parameters) will be null checked, otherwise these checks are omitted.
  • CheckNonPublic: If set to true then all methods/properties are checked, otherwise only those that are potentially publicly exposed are checked.

If configuring via the .csproj file then you have to add a <WeaverConfiguration> property like so:

<Project Sdk="Microsoft.NET.Sdk">
  <PropertyGroup>
    <TargetFramework>netstandard2.0</TargetFramework>
    <WeaverConfiguration>
      <Weavers>
        <RuntimeNullables CheckNonPublic="true" CheckOutputs="true" />
      </Weavers>
    </WeaverConfiguration>
  </PropertyGroup>
</Project>

If you would like to configure settings with a FodyWeavers.xml file in the project then simply build the project after adding the RuntimeNullables.Fody package and it will automatically generate an xml configuration file for you which you can then edit. Alternatively, you can add the file manually with the following contents:

<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd">
  <RuntimeNullables CheckNonPublic="true" CheckOutputs="true" />
</Weavers>

If you omit the CheckNonPublic or CheckOutputs setting then it will fallback to the default behavior based on the build configuration as explained above.

Fine-Tuning Behavior

Injection of null checks can be fine-tuned in your code using the [NullChecks(bool)] attribute which can be applied at the assembly, class, method/property or return value level. For example, if you apply [NullChecks(false)] to a class it will disable null checks on every member in that class unless it has [NullChecks(true)] applied to it. It is important to note that if the CheckOutputs or CheckNonPublic setting is false then that will override any [NullChecks(true)] attribute applied to an output or non-public member. In other words, if the setting is set to false then those particular checks are never emitted, regardless of the presence of a [NullChecks(true)] attribute.

Additionally, custom throw helpers can be defined to customize the exceptions that are thrown. In order to do that, you simply add an internal ThrowHelpers class into your project in the RuntimeNullables namespace and match the signature of the throw helper you want to override and it will be used instead of the defaults. The default throw helpers are as follows:

namespace RuntimeNullables
{
    internal static class ThrowHelpers
    {
        internal static void ThrowArgumentNull(string paramName)
        {
            throw new ArgumentNullException(paramName);
        }

        internal static void ThrowOutputNull(string message)
        {
            throw new NullReferenceException(message);
        }

        internal static Exception GetAsyncResultNullException(string message)
        {
            return new NullReferenceException(message);
        }
    }
}

If an output check or async result check fails then the message parameter contains a message specifying exactly what caused the check to fail, i.e. "Enumerator result nullability contract was broken."

Examples

using RuntimeNullables;

// Return value is not null checked since it is nullable,
// but method throws ArgumentNullException if messageService is null
public string? GetMessage(MessageService messageService);

// The 'value' parameter is null checked on method entry as well as when the method exits since it is a ref
public void UpdateMessage(ref string value);

// Now the 'value' parameter is only null checked on method entry due to the [MaybeNull] annotation
public void UpdateMessage([MaybeNull] ref string value);

// Each item returned by the enumeration is null checked
public IEnumerable<string> GetMessages()
{
    string? nullValue = null;
    yield return "some value";
    yield return "some other value";
    yield return nullValue!; // NullReferenceException is thrown
}

public Task<T> GetValueAsync<T>()
{
    return Task.FromResult<T>(default!); // NullReferenceException if T is a reference type
}

[return: NullChecks(false)]
public Task<T> GetValueAsync<T>()
{
    return Task.FromResult<T>(default!); // This is okay now since return value null checks are disabled
}

// Result of the task is null checked
public async Task<string> GetMessageAsync()
{
    return await MessageService.GetMessageAsync();
}

// All results are null checked
public async IAsyncEnumerable<string> GetValuesAsync()
{
    await Task.Delay(100);
    yield return "Some value";
    await Task.Delay(100);
    yield return null!; // NullReferenceException is thrown
}
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
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MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
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Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

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