SDL3-CS 3.2.2-doc

Suggested Alternatives

SDL3-CS 3.2.2.1

Additional Details

Fixed crash when marshaling returned strings

This is a prerelease version of SDL3-CS.
There is a newer version of this package available.
See the version list below for details.
The owner has unlisted this package. This could mean that the package is deprecated, has security vulnerabilities or shouldn't be used anymore.
dotnet add package SDL3-CS --version 3.2.2-doc
                    
NuGet\Install-Package SDL3-CS -Version 3.2.2-doc
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SDL3-CS" Version="3.2.2-doc" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SDL3-CS" Version="3.2.2-doc" />
                    
Directory.Packages.props
<PackageReference Include="SDL3-CS" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SDL3-CS --version 3.2.2-doc
                    
#r "nuget: SDL3-CS, 3.2.2-doc"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=SDL3-CS&version=3.2.2-doc&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=SDL3-CS&version=3.2.2-doc&prerelease
                    
Install as a Cake Tool

<p align="center"> <img src="./logo.png?raw=true" alt="SDL3#"> </p>

<h4 align="center">This is SDL3#, a C# wrapper for SDL3.</h4>

<p align="center"> <img alt="GitHub contributors" src="https://img.shields.io/github/contributors/edwardgushchin/SDL3-CS"> <img alt="GitHub last commit" src="https://img.shields.io/github/last-commit/edwardgushchin/SDL3-CS"> <img alt="Static Badge" src="https://img.shields.io/badge/license-zlib-blue"> </p>

<p align="center"> <img alt="Static Badge" src="https://img.shields.io/badge/.NET-7.0,_8.0,_9.0-512BD4"> <img alt="Static Badge" src="https://img.shields.io/badge/Language-C%23_12-239120"> </p>

<p align="center"> <a href="#-about">About</a> • <a href="#-documentation">Documentation</a> • <a href="#-installation">Installation</a> • <a href="#-examples">Examples</a> • <a href="#-readiness">Readiness</a> </p> <p align="center"> <a href="#-feedback-and-contributions">Feedback and Contributions</a> • <a href="#-authors">Authors</a> • <a href="#-license">License</a> </p>

<p align="center">⭐ Star us on GitHub — it motivates us a lot!</p>

🚀 About

SDL3 is still under active development, and the shell follows suit.

For more information on what is currently ready for use, see the <a href="#-readiness">Readiness</a> section.

📚 Documentation

For more information about SDL3, visit the SDL wiki.

📝 Installation

git clone https://github.com/edwardgushchin/SDL3-CS
cd SDL3-CS
dotnet build -c Release

🎓 Examples

using SDL3;

namespace Create_Window;

internal static class Program
{
    [STAThread]
    private static void Main()
    {
        if (!SDL.Init(SDL.InitFlags.Video))
        {
            SDL.LogError(SDL.LogCategory.System, $"SDL could not initialize: {SDL.GetError()}");
            return;
        }

        if (!SDL.CreateWindowAndRenderer("SDL3 Create Window", 800, 600, 0, out var window, out var renderer))
        {
            SDL.LogError(SDL.LogCategory.Application, $"Error creating window and rendering: {SDL.GetError()}");
            return;
        }

        SDL.SetRenderDrawColor(renderer, 100, 149, 237, 0);

        var loop = true;

        while (loop)
        {

            while (SDL.PollEvent(out var e))
            {
                if (e.Type == SDL.EventType.Quit)
                {
                    loop = false;
                }
            }

            SDL.RenderClear(renderer);
            SDL.RenderPresent(renderer);
        }

        SDL.DestroyRenderer(renderer);
        SDL.DestroyWindow(window);

        SDL.Quit();
    }
}

More examples can be found here.

✅ Readiness

Library Stage
SDL3 Ready
SDL_image Ready
SDL_mixer Ready
SDL_tff Ready

🤝 Feedback and Contributions

Do you have an idea or found a bug? Please open an issue or start a discussion.

Please note we have a code of conduct, please follow it in all your interactions with the project.

If you have any feedback, please reach out to us at eduardgushchin@yandex.ru.

We also have a chat in Telegram, where I am ready to answer any of your questions.

💻 Authors

See also the list of contributors who participated in this project.

📃 License

SDL3 and SDL3# are released under the zlib license. See LICENSE for details.

Product Compatible and additional computed target framework versions.
.NET net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net7.0

    • No dependencies.
  • net8.0

    • No dependencies.
  • net9.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
3.2.16.6 63 7/8/2025
3.2.16.5 51 7/8/2025
3.2.16.4 189 7/1/2025
3.2.16.3 234 6/20/2025
3.2.16.1 478 6/8/2025
3.2.16 162 6/7/2025
3.2.14.2 695 5/21/2025
3.2.14.1 180 5/19/2025
3.2.14 205 5/16/2025
3.2.12.4 235 5/14/2025
3.2.12.3 153 5/11/2025
3.2.12.2 123 5/9/2025
3.2.12.1 552 5/8/2025
3.2.12 157 5/8/2025
3.2.10 681 4/1/2025
3.2.8.3 284 3/12/2025
3.2.8.2 388 3/11/2025
3.2.8.1 245 3/7/2025
3.2.4.7 348 3/1/2025
3.2.4.6 463 2/18/2025

This is a stable bugfix release, with the following changes:

           - Fixed mouse motion while the mouse is grabbed on Linux
           - Fixed audio gain not applying in some cases
           - Fixed a potential crash when applying audio gain
           - Removed audio resampling frequency limit
           - Fixed a crash on Windows if a tray is created without any menus
           - Fixed being able to open BMP files saved with SDL_SaveBMP() on macOS
           - Fixed inverted Y axis pen input on macOS
           - Allow the window manager to position windows that don't specify a position on Linux