Shuttle.Recall 22.0.1

Prefix Reserved
dotnet add package Shuttle.Recall --version 22.0.1
                    
NuGet\Install-Package Shuttle.Recall -Version 22.0.1
                    
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<PackageReference Include="Shuttle.Recall" Version="22.0.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Shuttle.Recall" Version="22.0.1" />
                    
Directory.Packages.props
<PackageReference Include="Shuttle.Recall" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Shuttle.Recall --version 22.0.1
                    
#r "nuget: Shuttle.Recall, 22.0.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Shuttle.Recall@22.0.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Shuttle.Recall&version=22.0.1
                    
Install as a Cake Addin
#tool nuget:?package=Shuttle.Recall&version=22.0.1
                    
Install as a Cake Tool

Shuttle.Recall

Shuttle.Recall is an event-sourcing mechanism for .NET that provides a flexible way to persist and retrieve event streams.

Installation

dotnet add package Shuttle.Recall

Registration

To register Shuttle.Recall, use the AddRecall extension method, which returns a RecallBuilder used to configure projections:

services
    .AddRecall()
    .AddProjection("ProjectionName", projection =>
    {
        projection.AddEventHandler<SomeEvent>((context, evt) => 
        {
            // handle event
        });
    });

AddRecall also registers an IHostedService (EventProcessorHostedService) that automatically starts and stops the IEventProcessor along with the host, whenever at least one projection has been registered — see IEventProcessor Lifecycle.

The following types are registered:

  • IEventStore (Scoped): Used to retrieve and save event streams.
  • IEventProcessor (Singleton): Used to process projections.
  • IEventMethodInvoker (Singleton): Invokes event handling methods on aggregate roots.
  • IEventHandlerInvoker (Singleton): Invokes projection event handlers (types, instances, and delegates).
  • ISerializer (Singleton): Serializes and deserializes events.
  • IConcurrencyExceptionSpecification (Singleton): Determines whether an exception raised while saving should be treated as a concurrency conflict.

Configuration Options

services.AddRecall(options =>
{
    options.EventProcessing.ProjectionThreadCount = 5;
    options.EventProcessing.IncludedProjections.Add("ProjectionName");
    options.EventProcessing.ExcludedProjections.Add("ExcludeMe");

    options.EventProcessing.ImmediateConsistency.Enabled = true;
    options.EventProcessing.ImmediateConsistency.IncludedProjections.Add("ProjectionName");

    options.EventStore.EventHandlingMethodName = "On";
});

EventProcessing Options

Property Default Description
ProjectionThreadCount 5 Number of threads for projection processing
IncludedProjections [] List of projection names to include
ExcludedProjections [] List of projection names to exclude
ProjectionProcessorIdleDurations [] Idle durations for projection processor polling; if left empty, defaults to [250,250,250,250,500,500,1000] ms
DefaultDeferredDuration 5s Duration used by context.Defer() when no explicit delay is given
EventHandled AsyncEvent<EventHandledEventArgs> raised after a projection has handled an event
ImmediateConsistency see below Options controlling immediate consistency processing
ImmediateConsistencyFailed AsyncEvent<ImmediateConsistencyFailedEventArgs> raised when a projection handler throws while processing an event immediately

ImmediateConsistency Options

By default, a projection only ever processes an event once the background IEventProcessor gets round to it. Immediate consistency lets specific projections handle an event synchronously, as part of the IEventStore.SaveAsync call that persisted it, so that a read model built from that projection is guaranteed to reflect the event by the time SaveAsync returns.

Property Default Description
Enabled false While false, every save is processed eventually only and IncludedProjections/ExcludedProjections below are ignored
IncludedProjections [] Projection names that should be handled immediately. If empty, every registered projection is eligible (subject to ExcludedProjections). May not be specified together with ExcludedProjections
ExcludedProjections [] Projection names to exclude from immediate handling when IncludedProjections is empty. May not be specified together with IncludedProjections

These IncludedProjections/ExcludedProjections only decide which projections are handled immediately — they are separate from, and have no effect on, the EventProcessing.IncludedProjections/ExcludedProjections above, which decide which projections the eventual IEventProcessor handles at all.

If a projection's handler throws while being invoked immediately, the event is not lost: EventProcessing.ImmediateConsistencyFailed is raised, and the eventual IEventProcessor will still pick up and retry the event on its next pass.

options.EventProcessing.ImmediateConsistencyFailed += (args, cancellationToken) =>
{
    _logger.LogWarning("Projection '{ProjectionName}' failed to handle event '{EventId}' immediately: {Exception}", args.ProjectionName, args.PrimitiveEvent.EventId, args.Exception);

    return Task.CompletedTask;
};

You can also request immediate consistency for a single SaveAsync call, regardless of whether Enabled is set — see Saving with Immediate Consistency.

EventStore Options

Property Default Description
EventHandlingMethodName "On" Method name invoked on aggregate roots
BindingFlags Instance \| NonPublic Binding flags for event method discovery
PrimitiveEventSequencerIdleDurations [] Idle durations for the primitive event sequencer; if left empty, defaults to [250,250,250,250,500,500,1000] ms
PrimitiveEventsSaved AsyncEvent<PrimitiveEventsSavedEventArgs> raised after primitive events have been persisted

RecallOptions also exposes a top-level Operation (AsyncEvent<OperationEventArgs>), a general-purpose instrumentation hook raised around internal Shuttle.Recall operations, carrying an operation name and associated data.

There is currently no built-in compression or encryption of stored events — if you need either, apply it in a custom ISerializer implementation.

Usage

Saving an Event Stream

var eventStore = serviceProvider.GetRequiredService<IEventStore>();
var streamId = Guid.NewGuid();
var stream = await eventStore.GetAsync(streamId);

stream.Add(new SomeEvent { Data = "example" });

await eventStore.SaveAsync(stream);

Saving with Headers

var stream = await eventStore.GetAsync(streamId, builder =>
{
    builder.AddHeader("key", "value");
});

stream.Add(new SomeEvent { Data = "example" });

await eventStore.SaveAsync(stream);

Saving with Concurrency Check

var stream = await eventStore.GetAsync(streamId);

stream.Add(new SomeEvent { Data = "example" });

stream.ConcurrencyInvariant(5); // throws EventStreamConcurrencyException if version != 5

await eventStore.SaveAsync(stream);

Saving with Correlation ID

var stream = await eventStore.GetAsync(streamId);

stream
    .WithCorrelationId(correlationId)
    .Add(new SomeEvent { Data = "example" });

await eventStore.SaveAsync(stream);

Saving with Immediate Consistency

var stream = await eventStore.GetAsync(streamId);

stream.Add(new SomeEvent { Data = "example" });

await eventStore.SaveAsync(stream, builder =>
{
    builder.WithImmediateConsistency();
});

This requests immediate consistency for this save only, even when EventProcessing.ImmediateConsistency.Enabled is false. Which projections actually run immediately is still governed by EventProcessing.ImmediateConsistency.IncludedProjections/ExcludedProjections — see ImmediateConsistency Options.

Retrieving an Event Stream

var stream = await eventStore.GetAsync(streamId);

// Apply committed events to an aggregate root or state object
stream.Apply(someAggregateRoot);

Apply invokes a matching event-handling method (On by default, see EventStoreOptions.EventHandlingMethodName) on the target object for each event. If no matching method is found for an event type, an UnhandledEventException is thrown.

Retrieving Events by Type

var stream = await eventStore.GetAsync(streamId);

// Get only appended (not-yet-committed) events -- this is the default
var appendedEvents = stream.GetEvents(EventStream.EventRegistrationType.Appended);

// Get only committed events
var committedEvents = stream.GetEvents(EventStream.EventRegistrationType.Committed);

// Get all events
var allEvents = stream.GetEvents(EventStream.EventRegistrationType.All);

Committing Events Before Apply

var stream = await eventStore.GetAsync(streamId);

stream.Add(new SomeEvent { Data = "example" });

// Events are only applied after commit
stream.Commit();

// Now Apply() will include the committed events
stream.Apply(someAggregateRoot);

Removing an Event Stream

var stream = await eventStore.GetAsync(streamId);

stream.Remove();

await eventStore.RemoveAsync(streamId);

Checking Whether a Stream Needs Saving

var stream = await eventStore.GetAsync(streamId);

if (stream.ShouldSave())
{
    await eventStore.SaveAsync(stream);
}

ShouldSave() returns true if the stream has any appended events that have not yet been committed/saved.

Add, Apply, Commit, ConcurrencyInvariant, Remove, and WithCorrelationId all return the EventStream itself, so calls may be chained, e.g. stream.WithCorrelationId(id).Add(eventA).Add(eventB).

Projections

Handler Implementation

Implement the IEventHandler<T> interface to handle events:

public class OrderProjection : IEventHandler<OrderPlaced>
{
    public async Task HandleAsync(IEventHandlerContext<OrderPlaced> context, CancellationToken cancellationToken = default)
    {
        var evt = context.Event;
        var projection = context.Projection;
        var primitiveEvent = context.PrimitiveEvent;

        // Process the event
        await SaveToReadModelAsync(evt.OrderId, evt.Amount, cancellationToken);

        // Optionally defer for retry
        // context.Defer(TimeSpan.FromSeconds(5));
    }
}

Registering Projections

services
    .AddRecall()
    .AddProjection("OrderProjection", projection =>
    {
        projection.AddEventHandler<OrderProjection>();
    });

Inline Projection Handlers

Delegate-based handlers must be async and return a Task; the event type is inferred from the single IEventHandlerContext<T> parameter:

services
    .AddRecall()
    .AddProjection("OrderProjection", projection =>
    {
        projection.AddEventHandler(async (IEventHandlerContext<OrderPlaced> context) =>
        {
            var evt = context.Event;
            // handle event inline
        });
    });

Delegate-based Handlers

services
    .AddRecall()
    .AddProjection("ProjectionName", async (IEventHandlerContext<SomeEvent> context) =>
    {
        // handle event
    });

Delegate handlers may declare additional parameters beyond the IEventHandlerContext<T>; these are resolved from the DI container for each invocation, which is useful for pulling in a scoped DbContext or similar without an explicit handler class:

.AddEventHandler(async (IEventHandlerContext<OrderPlaced> context, OrderDbContext dbContext) =>
{
    await dbContext.Orders.AddAsync(new OrderEntity { Id = context.PrimitiveEvent.Id });
    await dbContext.SaveChangesAsync();
});

AddProjection/AddEventHandler also have overloads accepting a handler Type (with an optional Func<Type, ServiceLifetime> to control its registered lifetime) or an existing handler instance — useful when you want to register a handler without a generic type parameter.

IEventProcessor Lifecycle

If at least one projection has been registered, AddRecall registers an IHostedService that automatically calls IEventProcessor.StartAsync/StopAsync as the host starts and stops — in a typical IHost/ASP.NET Core application you do not need to drive this manually.

If you are hosting Shuttle.Recall outside of the generic host (e.g. a plain console application), you can start and stop it yourself:

var processor = serviceProvider.GetRequiredService<IEventProcessor>();

await processor.StartAsync();

// ... application runs ...

await processor.StopAsync();

IEventProcessor also exposes a Started property, and implements IDisposable/IAsyncDisposable.

EventEnvelope Properties

The EventEnvelope class contains metadata about each event as it is persisted:

Property Description
EventId Unique identifier for the event
EventType Full type name of the event
AssemblyQualifiedName Assembly-qualified type name
Event The serialized event bytes
RecordedAt When the event was recorded
Version Event version in the stream
Headers Custom key-value headers (List<EnvelopeHeader>, each with a Key/Value)

EventStream Properties

Property Description
Id The stream's unique identifier
Version Current stream version
CorrelationId Correlation ID (if set via WithCorrelationId)
Removed Whether the stream has been removed
IsEmpty Whether the stream has no events
Count Total number of events

Exceptions

  • EventStreamConcurrencyException: Thrown by EventStream.ConcurrencyInvariant (and by an IEventStore implementation on save) when concurrent modification is detected.
  • EventProcessingException: Thrown during projection registration/event processing failures.
  • UnhandledEventException: Thrown by EventStream.Apply when the target object has no matching event-handling method for an event in the stream.
  • EventStreamException: General event-stream-related failures raised by an IEventStore implementation.
  • AggregateConstructorException: Thrown when an aggregate root cannot be constructed as expected.
  • ProcessEventMethodMissingException, DuplicateKeyException: Additional exception types used internally / by storage implementations.
  • Shuttle.Recall.WebApi and Shuttle.Recall.Vue (in this repository): an authenticated, permissioned REST API (built on Shuttle.Access) and matching Vue 3/Vuetify admin UI for searching and pruning a SQL Server-backed event store — a reference example of an end-to-end deployment.
  • Shuttle.Recall.SqlServer.Storage: SQL Server implementation of IEventStore.
  • Shuttle.Recall.SqlServer.EventProcessing: SQL Server implementation of projection/event processing, including immediate consistency tracking.
  • Shuttle.Recall.Testing: base fixtures for verifying IEventStore/IEventProcessor implementations.
  • Shuttle.Recall.OpenTelemetry: OpenTelemetry metrics and tracing for Recall-domain events.
  • Shuttle.Recall.Samples: sample applications demonstrating event sourcing and projections.

Documentation

Please visit the Shuttle.Recall documentation for more information.

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (8)

Showing the top 5 NuGet packages that depend on Shuttle.Recall:

Package Downloads
Shuttle.Esb.Process

Shuttle.Esb process management using Shuttle.Recall event sourcing.

Shuttle.Access.Application

Application concern implementations such as Shuttle.Mediator participants.

Shuttle.Access.SqlServer

Provides a Sql Server implementation of the data access components used by Shuttle.Access.

Shuttle.Recall.SqlServer.Storage

Sql Server event storage.

Shuttle.Recall.SqlServer.EventProcessing

Sql Server event projection processing.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
22.0.1 101 8/17/2026
22.0.0 89 8/17/2026
22.0.0-beta.1 86 8/15/2026
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21.0.3 779 4/17/2026
21.0.2 164 4/15/2026
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21.0.1-beta 172 2/7/2026
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20.0.0 1,963 2/2/2025
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16.1.1 3,996 12/1/2022
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