Spice86 9.0.0

dotnet add package Spice86 --version 9.0.0                
NuGet\Install-Package Spice86 -Version 9.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Spice86" Version="9.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Spice86 --version 9.0.0                
#r "nuget: Spice86, 9.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Spice86 as a Cake Addin
#addin nuget:?package=Spice86&version=9.0.0

// Install Spice86 as a Cake Tool
#tool nuget:?package=Spice86&version=9.0.0                

Reverse engineer and rewrite real mode dos programs

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
9.0.0 20 3/9/2025
8.0.2 115 12/29/2024
8.0.1 62 12/29/2024
8.0.0 55 12/29/2024
7.0.0 150 6/22/2024
6.4.2 234 5/9/2024
6.4.1 138 4/8/2024
6.4.0 137 4/1/2024
6.3.0 172 1/24/2024
6.2.0 134 1/20/2024
6.1.8 236 10/2/2023
6.1.7 145 9/30/2023
6.1.6 140 9/22/2023
6.1.5 163 9/3/2023
6.1.4 178 8/28/2023
6.1.3 157 8/26/2023
6.1.2 134 8/26/2023
6.1.1 146 8/24/2023
6.1.0 149 8/23/2023
6.0.0 181 8/15/2023
5.0.0 194 6/18/2023
4.1.3 171 5/28/2023
4.1.2 169 5/28/2023
4.1.1 186 5/3/2023
4.1.0 212 4/26/2023
4.0.3 245 4/3/2023
4.0.2 231 4/1/2023
4.0.1 227 4/1/2023
4.0.0 228 4/1/2023
3.0.18 361 1/12/2023
3.0.17 306 1/11/2023
3.0.16 336 1/9/2023
3.0.15 314 1/6/2023
3.0.14 311 1/4/2023
3.0.13 305 1/4/2023
3.0.12 337 12/16/2022
3.0.11 377 11/11/2022
3.0.10 364 11/11/2022
3.0.9 372 11/10/2022
3.0.8 344 11/9/2022
3.0.7 346 11/9/2022
3.0.6 435 10/13/2022
3.0.5 428 10/8/2022
3.0.4 454 10/8/2022
3.0.3 483 10/2/2022
3.0.2 491 9/22/2022
3.0.1 515 9/14/2022
3.0.0 472 9/11/2022
2.6.4 492 9/6/2022
2.6.3 469 9/4/2022
2.6.2 476 9/3/2022
2.6.1 478 9/2/2022
2.6.0 464 9/1/2022
2.5.3 161 6/1/2022
2.5.2 173 5/16/2022
2.5.1 154 5/13/2022
2.5.0 144 5/1/2022
2.4.9 161 4/21/2022
2.4.8 159 4/20/2022
2.4.7 164 4/10/2022
2.4.6 158 4/5/2022
2.4.5 172 4/3/2022
2.4.4 156 4/2/2022
2.4.3 155 4/2/2022
2.4.2 166 4/1/2022
2.4.1 156 3/31/2022
2.4.0 157 3/30/2022
2.3.0 161 3/26/2022
2.2.2 143 3/21/2022
2.2.1 154 3/19/2022
2.2.0 157 3/19/2022
2.1.9 163 3/15/2022
2.1.8 155 3/15/2022
2.1.7 603 2/27/2022
2.1.6 601 2/27/2022
2.1.5 592 2/27/2022
2.1.4 595 2/27/2022
2.1.3 573 2/22/2022
2.1.2 561 2/22/2022
2.1.1 589 2/22/2022
2.1.0 589 2/21/2022
2.0.0 575 2/20/2022
1.6.0 602 2/18/2022
1.5.0 603 2/18/2022
1.4.0 593 2/18/2022
1.3.0 585 2/17/2022
1.2.0 600 2/17/2022
1.1.0 587 2/16/2022
1.0.0 660 2/12/2022

## Breaking Changes
           - Moved back target framework from .NET 9.0 to .NET 8.0.
           - Updated all classes that handles ports to use ushort type for port parameter. This is a breaking change if your code referenced them (ie. SoundBlaster.WriteByte)

           ## Improvements
           - Refactored `DmaController` class to remove thread loop. DMA Transfers now run on the main thread. This improves compatibility with games.
           - Improved segmented address handling in `SegmentedAddress` struct, making it truly immutable and fixing overflow bugs.
           - Updated Spice86 internal debugger with new features and improved UI, including support for all breakpoint types.
           - Added support for hexadecimal, decimal, and segmented address input in all address textboxes in the internal debugger.
           - Improved `SoundBlaster` implementation with better handling of undocumented ports. This improves compatibility with games.
           - When using the CFGCPU, the CfgCpuView is displayed again in the internal debugger.
           - GDB: Added new tips and documentation for using Seer with Spice86.
           - GDB: server has been fixed and improved. It now fully supports Seer and has better compatibility with GDB clients overall.
           - GDB: memory search has been fixed. It now works as expected.
           - Bugfix: Some game made the UI unresponsive because of a busy loop. This has been fixed.

           ## New APIs
           - Added `AudioEngine` enum to specify the audio engine to use (PortAudio or Dummy).
- CSharpOverrideHelper now has DoOnMemoryWrite and DoOnMemoryRead methods to allow for custom memory read/write handling.