SteveModTemplate 1.0.2

dotnet add package SteveModTemplate --version 1.0.2                
NuGet\Install-Package SteveModTemplate -Version 1.0.2                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SteveModTemplate" Version="1.0.2" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SteveModTemplate --version 1.0.2                
#r "nuget: SteveModTemplate, 1.0.2"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SteveModTemplate as a Cake Addin
#addin nuget:?package=SteveModTemplate&version=1.0.2

// Install SteveModTemplate as a Cake Tool
#tool nuget:?package=SteveModTemplate&version=1.0.2                

SteveModTemplate

SteveModTemplate is a template for creating mods for Gorilla Tag, specifically designed for the Utilla dependency.

Features

  • Easy Installation: Simple package installation using the .NET CLI.
  • Event Handling: Hooks into game events for initialization and updates.
  • Patching Support: Utilizes Harmony to modify game behavior seamlessly.
  • Logging: Built-in logging functionality to track events and debugging information.
  • Modded Lobby Support: Supports modded lobbies!

To install, use this command dotnet new --install SteveModTemplate

(nuget please make this a package im praying)

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.2 201 10/10/2024
1.0.1 92 10/10/2024
1.0.0 91 10/10/2024

Initial release of the Gorilla Tag modding template.