TUnit.Assertions.Analyzers 0.1.481

Prefix Reserved
Suggested Alternatives

TUnit.Assertions

Additional Details

TUnit.Assertions handles analyzing natively now.

There is a newer version of this package available.
See the version list below for details.
dotnet add package TUnit.Assertions.Analyzers --version 0.1.481                
NuGet\Install-Package TUnit.Assertions.Analyzers -Version 0.1.481                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TUnit.Assertions.Analyzers" Version="0.1.481" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add TUnit.Assertions.Analyzers --version 0.1.481                
#r "nuget: TUnit.Assertions.Analyzers, 0.1.481"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install TUnit.Assertions.Analyzers as a Cake Addin
#addin nuget:?package=TUnit.Assertions.Analyzers&version=0.1.481

// Install TUnit.Assertions.Analyzers as a Cake Tool
#tool nuget:?package=TUnit.Assertions.Analyzers&version=0.1.481                

TUnit

T(est)Unit!

Documentation

See here: https://thomhurst.github.io/TUnit/

Speed Comparison

We can't get an extremely accurate speed comparison because the test host runs as its own process - So tools like Benchmark.NET won't work.

But I've tried to create 4 equal basic test suites, which all execute a test method with a 50ms Task.Delay, and repeat it 1000 times. Some frameworks don't easily have repeat mechanisms so this may be artificially produced with a test data source.

While a 50ms Task.Delay isn't obviously a test in itself, it still helps to demonstrate how TUnit is fast at runtime, due to using a newer test architecture, source generation, parallelization and async-await all the way down the stack.

See here for the latest speed test comparisons: https://github.com/thomhurst/TUnit/actions/workflows/speed-comparison.yml?query=branch%3Amain

IDE

TUnit is built on top of newer Microsoft.Testing.Platform libraries, as opposed to older legacy VSTest libraries. As of July 2024, IDEs do not fully support this testing platform yet.

Visual Studio Preview versions can run the new tests by enabling the new testing platform server mode, within Visual Studio preview/experimental features. You will have to opt in to this manually.

For Rider, it is not yet supported. I believe they are working on it so we just have to wait for now.

dotnet CLI - Fully supported. Tests should be runnable with both dotnet test or dotnet run. dotnet run should give you a better experience and make it simpler to pass in test flags!

Features

  • Source generated tests
  • Full async support
  • Parallel by default, with mechanisms to switch it off for certain tests
  • Test ordering (if running not in parallel)
  • Tests can depend on other tests to form chains
  • Easy to read assertions
  • Injectable test data functionality
  • Hooks before and after: Assembly, Class, Test
  • Designed to avoid common pitfalls such as leaky test states
  • Ability to view and interrogate metadata and results from various assembly/class/test context objects

Installation

dotnet add package TUnit --prerelease

Example test

    [Test]
    public async Task Test1()
    {
        var value = "Hello world!";

        await Assert.That(value)
            .Is.Not.Null
            .And.Does.StartWith("H")
            .And.Has.Count().EqualTo(12)
            .And.Is.EqualTo("hello world!", StringComparison.InvariantCultureIgnoreCase);
    }

or with more complex test orchestration needs

    [Before(Class)]
    public static async Task ClearDatabase(ClassHookContext context) { ... }

    [After(Class)]
    public static async Task AssertDatabaseIsAsExpected(ClassHookContext context) { ... }

    [Before(EachTest)]
    public async Task CreatePlaywrightBrowser(TestContext context) { ... }

    [After(EachTest)]
    public async Task DisposePlaywrightBrowser(TestContext context) { ... }

    [Retry(3)]
    [Test, DisplayName("Register an account")]
    [EnumerableMethodData(nameof(GetAuthDetails))]
    public async Task Register(string username, string password) { ... }

    [Test, DependsOn(nameof(Register))]
    [EnumerableMethodData(nameof(GetAuthDetails))]
    public async Task Login(string username, string password) { ... }

    [Test, DependsOn(nameof(Login), [typeof(string), typeof(string)])]
    [EnumerableMethodData(nameof(GetAuthDetails))]
    public async Task DeleteAccount(string username, string password) { ... }

    [Category("Downloads")]
    [Timeout(300_000)]
    [Test, NotInParallel(Order = 1)]
    public async Task DownloadFile1() { ... }

    [Category("Downloads")]
    [Timeout(300_000)]
    [Test, NotInParallel(Order = 2)]
    public async Task DownloadFile2() { ... }

    [Repeat(10)]
    [Test]
    [Arguments(1)]
    [Arguments(2)]
    [Arguments(3)]
    [DisplayName("Go to the page numbered $page")]
    public async Task GoToPage(int page) { ... }

    [Category("Cookies")]
    [Test, Skip("Not yet built!")]
    public async Task CheckCookies() { ... }

    [Test, Explicit, WindowsOnlyTest, RetryHttpServiceUnavailable]
    [Property("Some Key", "Some Value")]
    public async Task Ping() { ... }

    public static IEnumerable<(string Username, string Password)> GetAuthDetails()
    {
        yield return ("user1", "password1");
        yield return ("user2", "password2");
        yield return ("user3", "password3");
    }

    public class WindowsOnlyTestAttribute : SkipAttribute
    {
        public WindowsOnlyTestAttribute() : base("Windows only test")
        {
        }

        public override Task<bool> ShouldSkip(TestContext testContext)
        {
            return Task.FromResult(!OperatingSystem.IsWindows());
        }
    }

    public class RetryHttpServiceUnavailableAttribute : RetryAttribute
    {
        public RetryHttpServiceUnavailableAttribute(int times) : base(times)
        {
        }

        public override Task<bool> ShouldRetry(TestInformation testInformation, Exception exception, int currentRetryCount)
        {
            return Task.FromResult(exception is HttpRequestException { StatusCode: HttpStatusCode.ServiceUnavailable });
        }
    }

Motivations

TUnit is inspired by NUnit and xUnit - two of the most popular testing frameworks for .NET.

It aims to build upon the useful features of both while trying to address any pain points that they may have. You may have experienced these, or you may have not even known and experienced flakiness or bugs due to it.

NUnit by default creates 1 test class for all the tests within it, and runs them all against the same instance. Therefore if a test stores or accesses any state, it could be a hangover from another test, meaning leaky test states and potentially dodgy data.

xUnit doesn't offer a way out-of-the-box to retrieve the test state within a hook. For example, running UI tests, in a tear down method, you might want to take a screenshot but only if the test failed. The hook is written generically to work with every test, but we don't have anything available to us to query for the test status.

xUnit performs tear downs through interfaces such as IDisposable. TUnit also allows this, but a problem occurs if you want to use test class inheritance. Say you have a class that wants to take a screenshot, and then a base class that disposes the browser. You have to declare another Dispose() method, and hide the visibility of the base one with the new keyword, which is generally frowned up. You then also have to remember to call base.Dispose() - and if you don't, you may have bugs and/or unreleased resources. And then to top it off, you have to manage exceptions yourself to ensure they still run. In TUnit, all cleanup methods will run, even if previous code has encountered exceptions.

xUnit assertions are fairly basic and have the problem of it being unclear which argument goes in which position:

var one = 2;
Assert.Equal(1, one)
Assert.Equal(one, 1)

NUnit assertions largely influenced the way that TUnit assertions work. However, NUnit assertions do not have compile time checks. I could check if a string is negative (NUnitAssert.That("String", Is.Negative);) or if a boolean throws an exception (NUnitAssert.That(true, Throws.ArgumentException);). These assertions don't make sense. There are analyzers to help catch these - But they will compile if these analyzers aren't run. TUnit assertions are built with the type system in mind. Specific assertions are built via extensions to the relevant types, and not in a generic sense that could apply to anything. That means when you're using intellisense to see what methods you have available, you should only see assertions that are relevant for your type. This makes it harder to make mistakes, and decreases your feedback loop time.

Extras

TUnit offers a few extra bits that NUnit and xUnit do not (that I'm aware of):

  • Tests are source generated - And not relied upon using reflection to discover them
  • Hooks are available at the assembly, class and test level, each with respective objects available to be referenced in your hook methods. An AssemblyHookContext object will have details on the current assembly and a collection of all the tests its discovered. If you're in a tear down, each test object will have details of its result. A ClassHookContext is the same, but with details of the class and its tests instead. And a TestContext will just be the details for a single test.
  • Dependent tests - Tests can depend on another and delay their execution until their dependencies have finished - Without turning off parallelism or having to manually work out the best way to configure this.
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.1.984 661 10/7/2024 0.1.984 is deprecated.
0.1.980 90 10/7/2024 0.1.980 is deprecated.
0.1.971 87 10/7/2024 0.1.971 is deprecated.
0.1.966 103 10/7/2024 0.1.966 is deprecated.
0.1.962 92 10/6/2024 0.1.962 is deprecated.
0.1.961 92 10/6/2024 0.1.961 is deprecated.
0.1.958 89 10/6/2024 0.1.958 is deprecated.
0.1.954 98 10/6/2024 0.1.954 is deprecated.
0.1.949 91 10/6/2024 0.1.949 is deprecated.
0.1.942 97 10/5/2024 0.1.942 is deprecated.
0.1.939 91 10/5/2024 0.1.939 is deprecated.
0.1.937 93 10/5/2024 0.1.937 is deprecated.
0.1.934 89 10/5/2024 0.1.934 is deprecated.
0.1.931 95 10/5/2024 0.1.931 is deprecated.
0.1.928 92 10/4/2024 0.1.928 is deprecated.
0.1.923 96 10/4/2024 0.1.923 is deprecated.
0.1.916 91 10/3/2024 0.1.916 is deprecated.
0.1.911 104 10/3/2024 0.1.911 is deprecated.
0.1.897 122 10/2/2024 0.1.897 is deprecated.
0.1.894 94 10/2/2024 0.1.894 is deprecated.
0.1.891 97 10/2/2024 0.1.891 is deprecated.
0.1.885 97 10/1/2024 0.1.885 is deprecated.
0.1.877 100 9/29/2024 0.1.877 is deprecated.
0.1.872 107 9/29/2024 0.1.872 is deprecated.
0.1.869 99 9/29/2024 0.1.869 is deprecated.
0.1.864 98 9/28/2024 0.1.864 is deprecated.
0.1.863 101 9/28/2024 0.1.863 is deprecated.
0.1.857 96 9/28/2024 0.1.857 is deprecated.
0.1.842 101 9/26/2024 0.1.842 is deprecated.
0.1.827 99 9/25/2024 0.1.827 is deprecated.
0.1.818 98 9/24/2024 0.1.818 is deprecated.
0.1.817 94 9/24/2024 0.1.817 is deprecated.
0.1.816 95 9/24/2024 0.1.816 is deprecated.
0.1.812 107 9/23/2024 0.1.812 is deprecated.
0.1.807 96 9/23/2024 0.1.807 is deprecated.
0.1.804 116 9/22/2024 0.1.804 is deprecated.
0.1.801 105 9/22/2024 0.1.801 is deprecated.
0.1.797 96 9/22/2024 0.1.797 is deprecated.
0.1.793 116 9/21/2024 0.1.793 is deprecated.
0.1.791 94 9/21/2024 0.1.791 is deprecated.
0.1.790 93 9/21/2024 0.1.790 is deprecated.
0.1.783 106 9/20/2024 0.1.783 is deprecated.
0.1.773 101 9/20/2024 0.1.773 is deprecated.
0.1.767 101 9/19/2024 0.1.767 is deprecated.
0.1.763 100 9/19/2024 0.1.763 is deprecated.
0.1.762 104 9/19/2024 0.1.762 is deprecated.
0.1.759 104 9/19/2024 0.1.759 is deprecated.
0.1.752 99 9/18/2024 0.1.752 is deprecated.
0.1.741 102 9/17/2024 0.1.741 is deprecated.
0.1.738 124 9/16/2024 0.1.738 is deprecated.
0.1.732 121 9/16/2024 0.1.732 is deprecated.
0.1.720 115 9/15/2024 0.1.720 is deprecated.
0.1.716 121 9/15/2024 0.1.716 is deprecated.
0.1.714 115 9/15/2024 0.1.714 is deprecated.
0.1.711 109 9/15/2024 0.1.711 is deprecated.
0.1.703 329 9/14/2024 0.1.703 is deprecated.
0.1.697 207 9/14/2024 0.1.697 is deprecated.
0.1.691 332 9/13/2024 0.1.691 is deprecated.
0.1.686 177 9/13/2024 0.1.686 is deprecated.
0.1.672 396 9/12/2024 0.1.672 is deprecated.
0.1.667 213 9/11/2024 0.1.667 is deprecated.
0.1.664 148 9/11/2024 0.1.664 is deprecated.
0.1.653 266 9/11/2024 0.1.653 is deprecated.
0.1.639 336 9/10/2024 0.1.639 is deprecated.
0.1.634 184 9/10/2024 0.1.634 is deprecated.
0.1.623 316 9/7/2024 0.1.623 is deprecated.
0.1.600 581 9/6/2024 0.1.600 is deprecated.
0.1.582 343 9/5/2024 0.1.582 is deprecated.
0.1.578 141 9/5/2024 0.1.578 is deprecated.
0.1.575 131 9/4/2024 0.1.575 is deprecated.
0.1.518 369 9/2/2024 0.1.518 is deprecated.
0.1.512 1,145 8/30/2024 0.1.512 is deprecated.
0.1.508 137 8/29/2024 0.1.508 is deprecated.
0.1.506 210 8/28/2024 0.1.506 is deprecated.
0.1.505 151 8/28/2024 0.1.505 is deprecated.
0.1.504 138 8/28/2024 0.1.504 is deprecated.
0.1.503 182 8/27/2024 0.1.503 is deprecated.
0.1.502 142 8/27/2024 0.1.502 is deprecated.
0.1.497 137 8/27/2024 0.1.497 is deprecated.
0.1.495 139 8/27/2024 0.1.495 is deprecated.
0.1.486 144 8/9/2024 0.1.486 is deprecated.
0.1.481 294 8/8/2024 0.1.481 is deprecated.
0.1.479 148 8/8/2024 0.1.479 is deprecated.
0.1.474 143 8/7/2024 0.1.474 is deprecated.
0.1.471 175 8/7/2024 0.1.471 is deprecated.
0.1.470 120 8/7/2024 0.1.470 is deprecated.
0.1.467 138 8/7/2024 0.1.467 is deprecated.
0.1.455 128 7/31/2024 0.1.455 is deprecated.
0.1.454 104 7/30/2024 0.1.454 is deprecated.