UniRx 5.4.1

dotnet add package UniRx --version 5.4.1                
NuGet\Install-Package UniRx -Version 5.4.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="UniRx" Version="5.4.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add UniRx --version 5.4.1                
#r "nuget: UniRx, 5.4.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install UniRx as a Cake Addin
#addin nuget:?package=UniRx&version=5.4.1

// Install UniRx as a Cake Tool
#tool nuget:?package=UniRx&version=5.4.1                

Reactive Extensions for Unity. This is .NET 3.5 subset of UniRx.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on UniRx:

Repository Stars
Cysharp/MessagePipe
High performance in-memory/distributed messaging pipeline for .NET and Unity.
YARC-Official/YARG
YARG (a.k.a. Yet Another Rhythm Game) is a free, open-source, plastic guitar game that is still in development. It supports guitar (five fret), drums (plastic or e-kit), vocals, pro-guitar, and more!
Version Downloads Last updated
5.4.1 22,462 9/4/2016
5.4.0.1 1,090 8/1/2016
5.4.0 1,152 7/26/2016
5.2.0 1,195 4/16/2016
5.1.0 1,138 12/26/2015
5.0.0 1,083 12/15/2015

Improvement: Where().Select(), Select().Where() peformance was optimized that combine funcs at internal
Improvement: Observable.Return performance was optimized that reduced memory cost
Improvement: Observable.Return(bool) was optimzied perofmrance that allocate zero memory
Improvement: Observable.ReturnUnit was optimzied perofmrance that allocate zero memory
Improvement: Observable.Empty was optimzied perofmrance that allocate zero memory
Improvement: Observable.Never was optimzied perofmrance that allocate zero memory
Improvement: ReactiveCollection, ReactiveDictionary implements dispose pattern
Fix: Remove indexer.set of IReadOnlyReactiveDictionary