Uno.Cupertino.WinUI 2.0.0-dev.152

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This is a prerelease version of Uno.Cupertino.WinUI.
There is a newer version of this package available.
See the version list below for details.
dotnet add package Uno.Cupertino.WinUI --version 2.0.0-dev.152                
NuGet\Install-Package Uno.Cupertino.WinUI -Version 2.0.0-dev.152                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Uno.Cupertino.WinUI" Version="2.0.0-dev.152" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Uno.Cupertino.WinUI --version 2.0.0-dev.152                
#r "nuget: Uno.Cupertino.WinUI, 2.0.0-dev.152"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Uno.Cupertino.WinUI as a Cake Addin
#addin nuget:?package=Uno.Cupertino.WinUI&version=2.0.0-dev.152&prerelease

// Install Uno.Cupertino.WinUI as a Cake Tool
#tool nuget:?package=Uno.Cupertino.WinUI&version=2.0.0-dev.152&prerelease                

Uno Material

This library is designed to help you use the material design system. It includes :

  • Color system for both Light and Dark theme
  • Styles for existing WinUI controls like Buttons, TextBox, etc.

Quickly visualize all the available controls through this zeplin link

Platform support:

  • WinUI / UWP
  • iOS
  • MacOS
  • Android
  • WebAssembly
  • Linux (Skia.Gtk)

Uno Material

Uno Material Design Guideline is a resource for designers and software developers that combines Material and Uno design guidance in single document. It is an easy way to kickstart design and implementation of cross-platform experiences with unified Material design system look and feel, using Sketch and Uno Platform.

Download the Uno Platform Design Guidelines sketch file to get started.

It includes:

  • Uno-Material components
  • Uno type resource names
  • Uno asset naming and export guidance

License

Getting Started

  1. Install the nuget package Uno.Material.
  2. Unless you want our default color palette (inspired by our Uno logo), you'll want to override the following color resources in you application. We suggest creating a ColorPaletteOverride.xaml ResourceDictionary. For more information on the color system, consult this page for all the official documentation and tools to help you create your own palette. Here is what ColorPaletteOverride.xaml would contain if you want both light and dark theme.
<ResourceDictionary
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">

	
	<ResourceDictionary.ThemeDictionaries>
		
		<ResourceDictionary x:Key="Light">
			<Color x:Key="MaterialPrimaryColor">#5B4CF5</Color>
			<Color x:Key="MaterialPrimaryVariantDarkColor">#353FE5</Color>
			<Color x:Key="MaterialPrimaryVariantLightColor">#B6A8FB</Color>
			<Color x:Key="MaterialSecondaryColor">#67E5AD</Color>
			<Color x:Key="MaterialSecondaryVariantDarkColor">#2BB27E</Color>
			<Color x:Key="MaterialSecondaryVariantLightColor">#9CFFDF</Color>
			<Color x:Key="MaterialBackgroundColor">#FFFFFF</Color>
			<Color x:Key="MaterialSurfaceColor">#FFFFFF</Color>
			<Color x:Key="MaterialErrorColor">#F85977</Color>
			<Color x:Key="MaterialOnPrimaryColor">#FFFFFF</Color>
			<Color x:Key="MaterialOnSecondaryColor">#000000</Color>
			<Color x:Key="MaterialOnBackgroundColor">#000000</Color>
			<Color x:Key="MaterialOnSurfaceColor">#000000</Color>
			<Color x:Key="MaterialOnErrorColor">#000000</Color>
			<Color x:Key="MaterialOverlayColor">#51000000</Color>
		</ResourceDictionary>

		
		<ResourceDictionary x:Key="Dark">
			<Color x:Key="MaterialPrimaryColor">#B6A8FB</Color>
			<Color x:Key="MaterialPrimaryVariantDarkColor">#353FE5</Color>
			<Color x:Key="MaterialPrimaryVariantLightColor">#D4CBFC</Color>
			<Color x:Key="MaterialSecondaryColor">#67E5AD</Color>
			<Color x:Key="MaterialSecondaryVariantDarkColor">#2BB27E</Color>
			<Color x:Key="MaterialSecondaryVariantLightColor">#9CFFDF</Color>
			<Color x:Key="MaterialBackgroundColor">#121212</Color>
			<Color x:Key="MaterialSurfaceColor">#121212</Color>
			<Color x:Key="MaterialErrorColor">#CF6679</Color>
			<Color x:Key="MaterialOnPrimaryColor">#000000</Color>
			<Color x:Key="MaterialOnSecondaryColor">#000000</Color>
			<Color x:Key="MaterialOnBackgroundColor">#FFFFFF</Color>
			<Color x:Key="MaterialOnSurfaceColor">#DEFFFFFF</Color>
			<Color x:Key="MaterialOnErrorColor">#000000</Color>
			<Color x:Key="MaterialOverlayColor">#51FFFFFF</Color>
		</ResourceDictionary>
	</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>

  1. Initialize the material resources. The order in which the different resources are loaded is important. Add this to App.xaml
<MaterialColors xmlns="using:Uno.Material"
				OverrideSource="ms-appx:///ColorPaletteOverride.xaml" />
<MaterialResources xmlns="using:Uno.Material" />
  1. (Optional) The material ProgressBar is built on top for the WinUI ProgressBar so make sure you include the appropriate resources in your App.xaml
	<Application.Resources>
		<ResourceDictionary>
			<ResourceDictionary.MergedDictionaries>
				
				<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls"/>

				<MaterialColors xmlns="using:Uno.Material"
								OverrideSource="ms-appx:///ColorPaletteOverride.xaml" />
				<MaterialResources xmlns="using:Uno.Material" />
				
				
			</ResourceDictionary.MergedDictionaries>
		</ResourceDictionary>
	</Application.Resources>
  1. Start using the styles in your pages!
  • To use styles, just find the name of the style from our documentation or sample app and use it like this
<Button Content="CONTAINED"
	Style="{StaticResource MaterialContainedButtonStyle}"/>
  1. In order to display the appropriate font with the material styles on Webassembly, make sure that the Roboto font is defined on font.css located at [YourProject].Wasm/WasmCSS. This make sure that the font is loaded correctly Related Issue. It should look like this:
@font-face {
  font-family: "Symbols";
  /* winjs-symbols.woff2: https://github.com/Microsoft/fonts/tree/master/Symbols */
  src: url(data:application/x-font-woff;charset=utf-8;base64,[...]);
}

@font-face {
  font-family: "Roboto";
  src: url(data:application/x-font-woff;charset=utf-8;base64,[...]);
}

body::after {
	font-family: 'Roboto';
	background: transparent;
	content: "";
	opacity: 0;
	pointer-events: none;
	position: absolute;
}
  1. (Optional) Set material styles as the default for your whole application.

     <MaterialResources xmlns="using:Uno.Material" WithImplicitStyles="True" />
    

    Alternatively, if you wish to only have the default styles for certain controls, simply add the implicit styles to your App.xaml:

     <Application.Resources>
     	<ResourceDictionary>
     		<ResourceDictionary.MergedDictionaries>
     			<MaterialColors xmlns="using:Uno.Material" />
     			<MaterialResources xmlns="using:Uno.Material" />
    
    
     			<ResourceDictionary>
     				<Style TargetType="Button" BasedOn="{StaticResource MaterialContainedButtonStyle}"/>
     				<Style TargetType="TextBox" BasedOn="{StaticResource MaterialFilledTextBoxStyle}"/>
     			</ResourceDictionary>
     		</ResourceDictionary.MergedDictionaries>
     	</ResourceDictionary>
     </Application.Resources>
    

    Learn more about implicit styles from the Microsoft documentation here

  2. (Optional) Per-control customization. Just like WinUI, we documented a set of control-specific resources you can override to further customize our controls. For example, if you would like change the CornerRadius of all the Buttons using our material styles, you could simply override the ButtonBorderRadius value in your resources (in App.xaml would be the simplest way to put the following code)

<CornerRadius x:Key="ButtonBorderRadius">4</CornerRadius>
  1. (Optional) If you are using our ToggleSwitches to get proper Material styling in Android there is some extra code to be added to the Android Project Head. (Click the component name to see how to set them up)

  2. (Optional) If you are using our DatePickers, and TimePickers to get proper Material styling in Android there is some extra code to be added to the Android Project Head. (Click the component name to see how to set them up)

Features

Styles for basic controls

Controls StyleNames
Button MaterialContainedButtonStyle <br> MaterialOutlinedButtonStyle <br> MaterialTextButtonStyle <br> MaterialButtonIconStyle <br> MaterialContainedSecondaryButtonStyle <br> MaterialOutlinedSecondaryButtonStyle<br> MaterialTextSecondaryButtonStyle <br> MaterialButtonIconStyle
Button (FAB) <br> Floating Action Button MaterialFabStyle <br> MaterialSmallFabStyle <br> MaterialSecondaryFabStyle <br> MaterialPrimaryInvertedFabStyle <br> MaterialSecondaryInvertedFabStyle
CalendarDatePicker MaterialCalendarDatePickerStyle
CalendarView MaterialCalendarViewStyle
CheckBox MaterialCheckBoxStyle <br> MaterialSecondaryCheckBoxStyle
ComboBox MaterialComboBoxStyle <br> MaterialComboBoxItemStyle
CommandBar MaterialCommandBarStyle <br> MaterialAppBarButton
DatePicker MaterialDatePickerStyle
Flyout MaterialFlyoutPresenterStyle <br> MaterialContentFlyoutPresenterStyle
MenuFlyout MaterialMenuFMaterialMUXNoCompactMenuNavigationViewStylelyoutPresenterStyle <br> MaterialMenuFlyoutItemStyle <br> MaterialToggleMenuFlyoutItemStyle <br> MaterialMenuFlyoutSubItemStyle <br> MaterialMenuFlyoutSeparatorStyle
HyperlinkButton MaterialHyperlinkButtonStyle <br> MaterialSecondaryHyperlinkButtonStyle
muxc:InfoBar MaterialInfoBarStyle
ListView MaterialListViewStyle <br> MaterialListViewDetailsStyle <br> MaterialListViewItemStyle
NavigationView MaterialWUXNavigationViewStyle <br> MaterialWUXNoCompactMenuNavigationViewStyle <br> MaterialWUXNavigationViewItemStyle
muxc:NavigationView MaterialNavigationViewStyle <br> MaterialNavigationViewItemStyle
PasswordBox MaterialFilledPasswordBoxStyle <br> MaterialOutlinedPasswordBoxStyle
muxc:ProgressBar MaterialProgressBarStyle <br> MaterialSecondaryProgressBarStyle
muxc:ProgressRing MaterialProgressRingStyle <br> MaterialSecondaryProgressRingStyle
RadioButton MaterialRadioButtonStyle <br> MaterialSecondaryRadioButtonStyle
muxc:RatingControl MaterialRatingControlStyle <br> MaterialSecondaryRatingControlStyle
muxc:Slider MaterialSliderStyle <br> MaterialSecondarySliderStyle
TextBlock MaterialHeadline1 <br> MaterialHeadline2 <br> MaterialHeadline3 <br> MaterialHeadline4 <br> MaterialHeadline5 <br> MaterialHeadline6 <br> MaterialSubtitle1 <br> MaterialSubtitle2 <br> MaterialBody1 <br> MaterialBody2 <br> MaterialButtonText <br> MaterialCaption <br> MaterialOverline
TextBox MaterialFilledTextBoxStyle <br> MaterialOutlinedTextBoxStyle
ToggleButton MaterialTextToggleButtonStyle <br> MaterialToggleButtonIconStyle
ToggleSwitch MaterialToggleSwitchStyle <br> MaterialSecondaryToggleSwitchStyle

Controls Setup (Specialized)

ToggleSwitch

If you are using our ToggleSwitches to get the proper native colors on android their is some modification needed. The reasoning for this is to apply the native android shadowing on the off value of the ToggleSwitch, and proper focus shadow colors when ToggleSwitches are clicked

  1. From your Android project head go to YourProject.Droid/Resources/values/Styles.xml Inside your AppTheme add two item's "colorControlActivated" (the on color for your ToggleSwitches thumb) and "colorSwitchThumbNormal" (the off color for your ToggleSwitches thumb) you may add your colors here directly, for example #ffffff, or by files (see our example code below)
<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<style name="AppTheme" parent="Theme.AppCompat.Light">

		
		<item name="colorControlActivated">@color/MaterialPrimaryColor</item>
		<item name="colorSwitchThumbNormal">@color/MaterialSurfaceVariantColor</item>
	</style>
</resources>

  1. (Optional) If your application uses Light/Dark color palettes. 2.1 Inside the Styles.xml file change the AppTheme's parent to Theme.Compat.DayNight
<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<style name="AppTheme" parent="Theme.AppCompat.DayNight">

		
		<item name="colorControlActivated">@color/MaterialPrimaryColor</item>
		<item name="colorSwitchThumbNormal">@color/MaterialSurfaceVariantColor</item>
	</style>
</resources>

2.2 From your Android project head go to YourProject.Droid/Resources/values create a file called "colors.xml", inside include your "Light" theme colors.

<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<color name="MaterialPrimaryColor">#5B4CF5</color>
	
	<color name="MaterialSurfaceVariantColor">#FFFFFF</color>
</resources>

2.3 From your Android project head go to YourProject.Droid/Resources create a folder called "values-night", inside the folder add a file called "colors.xml", and inside the file include your "Dark" theme colors.

<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<color name="MaterialPrimaryColor">#B6A8FB</color>
	
	 <color name="MaterialSurfaceVariantColor">#808080</color>
</resources>

2.3 (Optional) If you have changed the material color palette for your application (2.) then there are two more colors that must be overridden for android native ToggleSwitch disabled colors to be properly applied. Colors are named PrimaryVariantDisabledThumbColor and SurfaceVariantLightColor, they can be overridden in your colors.xaml file. PrimaryVariantDisabledThumbColor is a non-transparent version of PrimaryDisabled color ("Light") in "Light" palette, and a non-transparent version of PrimaryMedium color ("Dark") in "Dark" palette. SurfaceVariantLightColor is the Surface color however in "Light" Palette is an off white color to be visible on light backgrounds.


	<ResourceDictionary.ThemeDictionaries>

		
		<ResourceDictionary x:Key="Light">
			
			<Color x:Key="PrimaryVariantDisabledThumbColor">#E9E5FA</Color>
			
			<Color x:Key="SurfaceVariantLightColor">#F7F7F7</Color>
		</ResourceDictionary>

		
		<ResourceDictionary x:Key="Dark">
			
			<Color x:Key="PrimaryVariantDisabledThumbColor">#57507C</Color>
			<Color x:Key="SurfaceVariantLightColor">#121212</Color>
		</ResourceDictionary>
	</ResourceDictionary.ThemeDictionaries>

DatePickers and TimePickers

If your application uses DatePickers and/or TimePickers (these are native components). To apply your material colors to these android components, do the following (this will affect every DatePicker/TimePicker in the application).

  1. From your Android project head go to YourProject.Droid/Resources/values/Styles.xml Inside your AppTheme add two item's "datePickerDialogTheme" (the style for your DatePicker) and "timePickerDialogTheme" (the style for your TimePicker), and a new Style with the MaterialPrimary Color as AccentColor (see our example code below)
<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<style name="AppTheme" parent="Theme.AppCompat.Light">

		
		<item name="android:datePickerDialogTheme">@style/AppCompatDialogStyle</item>
		<item name="android:timePickerDialogTheme">@style/AppCompatDialogStyle</item>
	</style>

	<style name="AppCompatDialogStyle" parent="Theme.AppCompat.Light.Dialog">
		<item name="colorAccent">@color/MaterialPrimaryColor</item>
	</style>
</resources>

  1. (Optional) If your application uses Light/Dark color palettes. 2.1 Inside the Styles.xml file change the AppTheme's parent of both styles to Theme.Compat.DayNight
<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<style name="AppTheme" parent="Theme.AppCompat.DayNight">

		
		<item name="android:datePickerDialogTheme">@style/AppCompatDialogStyle</item>
		<item name="android:timePickerDialogTheme">@style/AppCompatDialogStyle</item>
	</style>

	<style name="AppCompatDialogStyle" parent="Theme.AppCompat.DayNight.Dialog">
		<item name="colorAccent">@color/MaterialPrimaryColor</item>
	</style>
</resources>

2.2 From your Android project head go to YourProject.Droid/Resources/values create a file called "colors.xml", inside include your "Light" theme colors.

<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<color name="MaterialPrimaryColor">#5B4CF5</color>
</resources>

2.3 From your Android project head go to YourProject.Droid/Resources create a folder called "values-night", inside the folder add a file called "colors.xml", and inside the file include your "Dark" theme colors.

<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<color name="MaterialPrimaryColor">#B6A8FB</color>
</resources>

Migration

1.0 to 1.1

  • Color Palette Override

    Now you have the possibility to override the Material color palette with your own color palette. See the #Getting Started section for more details.

      <MaterialColors xmlns="using:Uno.Material"
      				OverrideSource="ms-appx:///ColorPaletteOverride.xaml" />
    
  • Namespace breaking changes

    BREAKING CHANGE: Everything (controls, extensions, converters, ...), previously under Uno.Material.* or Uno.Cupertino.*, has now been moved under Uno.Material or Uno.Cupertino.

      xmlns:um="using:Uno.Material"
      xmlns:uc="using:Uno.Cupertino"
    
  • Some controls have been moved to Uno.Toolkit.UI

    List of the controls and styles that have been moved to Uno.Toolkit.UI:

    Controls StyleNames
    Card MaterialOutlinedCardStyle <br> MaterialElevatedCardStyle <br> MaterialAvatarOutlinedCardStyle <br> MaterialAvatarElevatedCardStyle <br> MaterialSmallMediaOutlinedCardStyle <br> MaterialSmallMediaElevatedCardStyle
    Chip MaterialFilledInputChipStyle<br>MaterialFilledChoiceChipStyle<br>MaterialFilledFilterChipStyle<br>MaterialFilledActionChipStyle<br>MaterialOutlinedInputChipStyle<br>MaterialOutlinedChoiceChipStyle<br>MaterialOutlinedFilterChipStyle<br>MaterialOutlinedActionChipStyle
    ChipGroup MaterialFilledInputChipGroupStyle<br>MaterialFilledChoiceChipGroupStyle<br>MaterialFilledFilterChipGroupStyle<br>MaterialFilledActionChipGroupStyle<br>MaterialOutlinedInputChipGroupStyle<br>MaterialOutlinedChoiceChipGroupStyle<br>MaterialOutlinedFilterChipGroupStyle<br>MaterialOutlinedActionChipGroupStyle
    Divider MaterialDividerStyle
  • Some controls have been removed

    List of the controls and styles that have been removed from Uno.Themes:

    Controls StyleNames
    BottomNavigationBar MaterialBottomNavigationBarStyle
    ExpandingBottomSheet MaterialExpandingBottomSheetStyle
    ModalStandardBottomSheet MaterialModalStandardBottomSheetStyle
    StandardBottomSheet MaterialStandardBottomSheetStyle
    SnackBar MaterialSnackBarStyle
    • BottomNavigationBar was replaced by TabBar in Uno.Toolkit.UI, but it is not an exact 1:1 replacement. In the mean time, if you really need the badge and/or other customizability, two options are available:

      Import locally the old sources (control + style) from Uno.Themes;

      OR

      Copy the MaterialBottomTabBarItemStyle from Uno.Toolkit.UI, and modify the style to suit your needs. (Note that there are two copies of the style, one for iOS and Android and one for rest of the platforms: UWP, Skia, WASM, etc...);

    • For StandardBottomSheet and ModalStandardBottomSheet It's replaced by using a Flyout and the MaterialFlyoutPresenterStyle that is allowing you to have a bottom sheet.

      For example:

        <Flyout Placement="Full"
              LightDismissOverlayMode="On"
              FlyoutPresenterStyle="{StaticResource MaterialFlyoutPresenterStyle}">
        	<Grid MaxHeight="370"
        		  VerticalAlignment="Bottom">
        		...Your bottom sheet content...
        	</Grid>
        </Flyout>
      
    • For SnackBar: so far no replacement for SnackBar has been added to Uno.Toolkit.UI, but it's planned to add one in a future version.

Changelog

Please consult the CHANGELOG for more information about version history.

License

This project is licensed under the Apache 2.0 license - see the LICENSE file for details.

Contributing

Please read CONTRIBUTING.md for details on the process for contributing to this project.

Be mindful of our Code of Conduct.

Acknowledgments

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net5.0-windows10.0.18362 is compatible.  net6.0 was computed.  net6.0-android was computed.  net6.0-android31.0 is compatible.  net6.0-ios was computed.  net6.0-ios15.2 is compatible.  net6.0-maccatalyst was computed.  net6.0-maccatalyst15.2 is compatible.  net6.0-macos was computed.  net6.0-macos12.1 is compatible.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed.  monoandroid11.0 is compatible. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed.  xamarinios10 is compatible. 
Xamarin.Mac xamarinmac was computed.  xamarinmac20 is compatible. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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A set of controls for Uno Platform, UWP and WinUI

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2fast-team/2fast
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4.1.0-dev.17 71 11/6/2023
4.1.0-dev.15 73 11/6/2023
4.1.0-dev.8 170 11/3/2023
4.1.0-dev.7 68 11/3/2023
4.1.0-dev.1 212 10/30/2023
4.0.6 223 11/7/2023
4.0.4 580 11/1/2023
4.0.0-dev.188 176 10/27/2023
4.0.0-dev.187 76 10/27/2023
4.0.0-dev.186 111 10/26/2023
4.0.0-dev.184 79 10/26/2023
4.0.0-dev.183 99 10/26/2023
4.0.0-dev.182 144 10/24/2023
4.0.0-dev.180 438 10/13/2023
4.0.0-dev.178 175 10/10/2023
4.0.0-dev.175 74 10/10/2023
4.0.0-dev.174 190 10/6/2023
4.0.0-dev.167 134 10/4/2023
4.0.0-dev.166 71 10/4/2023
4.0.0-dev.164 111 10/3/2023
4.0.0-dev.162 104 10/2/2023
4.0.0-dev.161 149 9/30/2023
4.0.0-dev.160 116 9/29/2023
4.0.0-dev.159 82 9/29/2023
4.0.0-dev.157 76 9/29/2023
4.0.0-dev.156 105 9/29/2023
4.0.0-dev.152 73 9/28/2023
4.0.0-dev.151 75 9/28/2023
4.0.0-dev.150 74 9/28/2023
4.0.0-dev.149 75 9/28/2023
4.0.0-dev.148 75 9/28/2023
4.0.0-dev.147 74 9/28/2023
4.0.0-dev.146 125 9/26/2023
4.0.0-dev.140 177 9/22/2023
4.0.0-dev.139 117 9/20/2023
4.0.0-dev.126 2,103 8/30/2023
4.0.0-dev.124 139 8/30/2023
3.1.0-dev.96 4,445 8/31/2023
3.1.0-dev.94 106 8/30/2023
3.0.40 369 9/6/2023
2.8.0-dev.6 350 8/30/2023
2.8.0-dev.2 120 8/29/2023
2.7.0-dev.104 533 8/16/2023
2.7.0-dev.102 612 8/16/2023
2.7.0-dev.99 75 8/15/2023
2.7.0-dev.97 200 8/11/2023
2.7.0-dev.95 91 8/11/2023
2.7.0-dev.89 89 8/10/2023
2.7.0-dev.88 103 8/7/2023
2.7.0-dev.86 88 8/7/2023
2.7.0-dev.84 93 8/7/2023
2.7.0-dev.81 85 8/7/2023
2.7.0-dev.61 76 8/7/2023
2.7.0-dev.59 119 8/4/2023
2.7.0-dev.56 100 8/3/2023
2.7.0-dev.54 83 8/3/2023
2.7.0-dev.53 130 8/1/2023
2.7.0-dev.47 96 8/1/2023
2.7.0-dev.45 90 8/1/2023
2.7.0-dev.41 107 7/31/2023
2.7.0-dev.39 290 7/26/2023
2.7.0-dev.37 90 7/26/2023
2.7.0-dev.35 89 7/25/2023
2.7.0-dev.33 96 7/24/2023
2.7.0-dev.31 97 7/24/2023
2.7.0-dev.29 98 7/24/2023
2.7.0-dev.27 92 7/24/2023
2.7.0-dev.25 88 7/14/2023
2.7.0-dev.23 94 7/12/2023
2.7.0-dev.21 84 6/29/2023
2.7.0-dev.20 98 6/27/2023
2.7.0-dev.19 84 6/27/2023
2.7.0-dev.18 103 6/19/2023
2.7.0-dev.17 88 6/16/2023
2.7.0-dev.16 105 6/14/2023
2.7.0-dev.15 86 6/13/2023
2.7.0-dev.13 82 6/13/2023
2.7.0-dev.12 95 6/12/2023
2.7.0-dev.11 108 6/7/2023
2.7.0-dev.10 82 6/7/2023
2.7.0-dev.8 87 6/7/2023
2.7.0-dev.7 91 6/5/2023
2.7.0-dev.5 86 6/2/2023
2.7.0-dev.2 92 5/30/2023
2.7.0-dev.1 83 5/30/2023
2.6.1 464 6/7/2023
2.6.0 1,470 6/5/2023
2.6.0-dev.25 85 5/28/2023
2.6.0-dev.24 102 5/25/2023
2.6.0-dev.21 92 5/25/2023
2.6.0-dev.19 97 5/16/2023
2.6.0-dev.17 109 5/4/2023
2.6.0-dev.14 135 3/28/2023
2.6.0-dev.5 110 3/16/2023
2.6.0-dev.2 96 3/13/2023
2.5.3 2,675 3/16/2023
2.5.2 379 3/16/2023
2.5.0-dev.44 110 3/10/2023
2.5.0-dev.43 97 3/9/2023
2.5.0-dev.41 113 3/8/2023
2.5.0-dev.40 100 3/4/2023
2.5.0-dev.39 98 3/2/2023
2.5.0-dev.38 101 2/28/2023
2.5.0-dev.37 1,053 2/23/2023
2.5.0-dev.34 107 2/22/2023
2.5.0-dev.31 100 2/17/2023
2.5.0-dev.26 106 2/16/2023
2.5.0-dev.20 94 2/15/2023
2.5.0-dev.19 105 2/8/2023
2.5.0-dev.15 121 1/23/2023
2.5.0-dev.14 125 1/13/2023
2.5.0-dev.10 119 1/12/2023
2.5.0-dev.6 110 12/31/2022
2.5.0-dev.3 102 12/23/2022
2.5.0-dev.1 111 12/22/2022
2.4.1 1,958 12/13/2022
2.4.0-dev.68 1,679 11/24/2022
2.4.0-dev.66 96 11/23/2022
2.4.0-dev.64 152 11/17/2022
2.4.0-dev.62 99 11/7/2022
2.4.0-dev.60 111 11/3/2022
2.4.0-dev.59 97 11/3/2022
2.4.0-dev.57 102 11/3/2022
2.4.0-dev.53 97 11/2/2022
2.4.0-dev.46 106 11/1/2022
2.4.0-dev.42 107 10/27/2022
2.4.0-dev.40 109 10/27/2022
2.4.0-dev.38 133 10/20/2022
2.4.0-dev.33 98 10/6/2022
2.4.0-dev.31 106 9/30/2022
2.4.0-dev.29 100 9/30/2022
2.4.0-dev.26 120 9/29/2022
2.4.0-dev.24 100 9/29/2022
2.4.0-dev.19 135 9/22/2022
2.4.0-dev.17 112 9/21/2022
2.4.0-dev.13 122 9/15/2022
2.4.0-dev.11 161 9/14/2022
2.4.0-dev.7 146 9/14/2022
2.3.0 1,870 9/12/2022
2.3.0-dev.20 110 9/9/2022
2.3.0-dev.17 104 9/9/2022
2.3.0-dev.12 386 8/31/2022
2.3.0-dev.10 102 8/31/2022
2.3.0-dev.8 99 8/30/2022
2.3.0-dev.6 193 8/12/2022
2.3.0-dev.4 244 7/22/2022
2.2.0 239 6/29/2022
2.2.0-dev.7 123 6/28/2022
2.2.0-dev.5 128 6/20/2022
2.2.0-dev.2 111 6/17/2022
2.1.0 163 6/10/2022
2.1.0-dev.51 118 6/10/2022
2.1.0-dev.48 117 6/8/2022
2.1.0-dev.46 118 6/8/2022
2.1.0-dev.44 121 6/8/2022
2.1.0-dev.42 117 6/7/2022
2.1.0-dev.40 143 6/7/2022
2.1.0-dev.37 121 6/3/2022
2.1.0-dev.35 117 6/3/2022
2.1.0-dev.33 130 6/3/2022
2.1.0-dev.31 127 6/3/2022
2.1.0-dev.29 115 6/3/2022
2.1.0-dev.27 126 6/2/2022
2.1.0-dev.25 126 6/2/2022
2.1.0-dev.23 124 6/2/2022
2.1.0-dev.20 120 6/2/2022
2.1.0-dev.18 115 6/2/2022
2.1.0-dev.16 120 6/1/2022
2.1.0-dev.13 117 6/1/2022
2.1.0-dev.11 122 6/1/2022
2.1.0-dev.9 125 6/1/2022
2.1.0-dev.5 118 5/24/2022
2.1.0-dev.2 123 5/23/2022
2.0.0 180 5/23/2022
2.0.0-dev.228 123 5/23/2022
2.0.0-dev.226 123 5/23/2022
2.0.0-dev.224 113 5/23/2022
2.0.0-dev.222 122 5/23/2022
2.0.0-dev.220 116 5/23/2022
2.0.0-dev.218 128 5/23/2022
2.0.0-dev.216 137 5/21/2022
2.0.0-dev.214 114 5/21/2022
2.0.0-dev.210 120 5/20/2022
2.0.0-dev.208 123 5/20/2022
2.0.0-dev.206 113 5/19/2022
2.0.0-dev.204 112 5/19/2022
2.0.0-dev.203 117 5/19/2022
2.0.0-dev.201 132 5/13/2022
2.0.0-dev.198 120 5/13/2022
2.0.0-dev.195 201 5/12/2022
2.0.0-dev.193 132 5/11/2022
2.0.0-dev.191 127 5/10/2022
2.0.0-dev.189 125 5/10/2022
2.0.0-dev.187 123 5/9/2022
2.0.0-dev.185 118 5/9/2022
2.0.0-dev.183 125 5/3/2022
2.0.0-dev.181 133 4/28/2022
2.0.0-dev.179 124 4/28/2022
2.0.0-dev.177 127 4/27/2022
2.0.0-dev.175 124 4/25/2022
2.0.0-dev.172 156 4/22/2022
2.0.0-dev.170 128 4/22/2022
2.0.0-dev.168 131 4/21/2022
2.0.0-dev.166 127 4/21/2022
2.0.0-dev.164 119 4/21/2022
2.0.0-dev.162 117 4/20/2022
2.0.0-dev.156 130 4/16/2022
2.0.0-dev.154 160 4/14/2022
2.0.0-dev.152 133 4/14/2022
2.0.0-dev.150 125 4/13/2022
2.0.0-dev.146 129 4/13/2022
1.4.0-dev.34 129 4/12/2022
1.4.0-dev.30 156 3/31/2022
1.4.0-dev.21 135 3/30/2022
1.4.0-dev.17 132 3/25/2022
1.4.0-dev.12 124 3/24/2022
1.4.0-dev.6 134 3/8/2022
1.3.3 171 4/12/2022
1.3.2 145 4/11/2022
1.3.1 163 3/9/2022
1.3.0-dev.19 147 1/10/2022
1.3.0-dev.17 149 1/4/2022
1.3.0-dev.12 144 1/3/2022
1.3.0-dev.4 241 12/17/2021
1.2.0 711 12/15/2021
1.2.0-dev.15 214 12/15/2021
1.2.0-dev.13 216 12/15/2021
1.2.0-dev.8 213 12/8/2021
1.2.0-dev.6 227 12/8/2021
1.2.0-dev.4 203 12/7/2021
1.2.0-dev.2 223 12/7/2021
1.1.0 245 12/6/2021
1.1.0-dev.70 394 12/2/2021
1.1.0-dev.68 201 12/2/2021
1.1.0-dev.66 986 12/1/2021
1.1.0-dev.64 986 11/29/2021
1.1.0-dev.62 1,845 11/26/2021
1.1.0-dev.57 3,622 11/25/2021
1.1.0-dev.55 2,772 11/25/2021
1.1.0-dev.53 3,008 11/24/2021
1.1.0-dev.51 2,793 11/24/2021
1.1.0-dev.49 3,997 11/24/2021
1.1.0-dev.47 3,185 11/24/2021
1.1.0-dev.45 2,964 11/24/2021
1.1.0-dev.43 5,599 11/23/2021
1.1.0-dev.41 209 11/23/2021
1.1.0-dev.39 199 11/23/2021
1.1.0-dev.37 309 11/22/2021
1.1.0-dev.35 515 11/21/2021
1.1.0-dev.33 498 11/21/2021
1.1.0-dev.31 717 11/19/2021
1.1.0-dev.29 703 11/19/2021
1.1.0-dev.27 228 11/19/2021
1.1.0-dev.25 288 11/19/2021
1.1.0-dev.22 210 11/19/2021
1.1.0-dev.19 266 11/19/2021
1.1.0-dev.17 234 11/18/2021
1.1.0-dev.15 234 11/17/2021
1.1.0-dev.13 230 11/15/2021
1.1.0-dev.11 207 11/15/2021
1.1.0-dev.9 241 11/15/2021
1.1.0-dev.7 284 11/9/2021
1.1.0-dev.5 236 10/29/2021
1.0.3 267 11/3/2021
1.0.2 350 11/2/2021
1.0.0-dev.851 234 10/28/2021
1.0.0-dev.848 226 10/27/2021
1.0.0-dev.846 240 10/26/2021
1.0.0-dev.844 219 10/25/2021
1.0.0-dev.842 223 10/20/2021
1.0.0-dev.840 235 10/20/2021
1.0.0-dev.838 238 10/15/2021
1.0.0-dev.836 213 10/14/2021
1.0.0-dev.834 211 10/7/2021
1.0.0-dev.832 219 10/4/2021
1.0.0-dev.830 244 9/29/2021
1.0.0-dev.827 216 9/16/2021
1.0.0-dev.825 227 9/14/2021
1.0.0-dev.823 230 9/8/2021
1.0.0-dev.812 223 9/3/2021
1.0.0-dev.810 216 8/27/2021
1.0.0-dev.802 214 8/6/2021
1.0.0-dev.796 239 8/4/2021
1.0.0-dev.794 224 8/4/2021
1.0.0-dev.792 235 8/4/2021
1.0.0-dev.790 246 7/29/2021
1.0.0-dev.788 203 7/14/2021
1.0.0-dev.786 236 7/13/2021
1.0.0-dev.784 214 6/14/2021
1.0.0-dev.782 205 6/10/2021
1.0.0-dev.780 203 6/9/2021
1.0.0-dev.778 207 6/8/2021
1.0.0-dev.774 218 6/7/2021
1.0.0-dev.772 261 6/1/2021
1.0.0-dev.770 270 5/31/2021
1.0.0-dev.766 227 5/26/2021
1.0.0-dev.764 214 5/19/2021
1.0.0-dev.762 231 5/19/2021
1.0.0-dev.760 248 5/7/2021
1.0.0-dev.758 255 5/5/2021
1.0.0-dev.755 227 5/4/2021
1.0.0-dev.753 220 4/30/2021
1.0.0-dev.751 231 4/29/2021
1.0.0-dev.749 230 4/28/2021

#  (2022-04-14)


### Bug Fixes

* [Material][Textbox] Add press state to delete button ([41c6713](https://github.com/unoplatform/Uno.Themes/commit/41c6713c6882daf7971767d29ac36df18db2851b))
* Add missing color brushes ([959fe36](https://github.com/unoplatform/Uno.Themes/commit/959fe36a6adb3d8747b7a188dc9d03965f69cd7d))
* **CheckBox:** Avoid resource name clash for Path Data resources with xamlmerge ([77e2b76](https://github.com/unoplatform/Uno.Themes/commit/77e2b761a605e04c30067154a7a8e5647bdc4061))
* Made TextBox uniform with PasswordBox. ([3ca25dd](https://github.com/unoplatform/Uno.Themes/commit/3ca25dd1e804039ed677f8a9e7de5c985084a635))
* material toggleswitch min-width ([c6066d2](https://github.com/unoplatform/Uno.Themes/commit/c6066d264eeaea7416af448e640163ae6af8e538))
* Remove PointerFocused VisualState Setters ([8d49604](https://github.com/unoplatform/Uno.Themes/commit/8d4960468b1b60763c9f1afa93343e4391aea932))
* Removed an old code piece. ([32a1544](https://github.com/unoplatform/Uno.Themes/commit/32a154457b4ca69401cefaf694e81a0793fde592))
* resource namespace mismatch ([537045e](https://github.com/unoplatform/Uno.Themes/commit/537045eeab1ce3488fd2e1a061b067655d52241e))
* uwp crash with WithImplicitStyles ([bc3b542](https://github.com/unoplatform/Uno.Themes/commit/bc3b542cfcc3e2ab319a12d845575424e245bbd3))


### Features

* Add support for net6 mobile targets, bump to uno 4.2-dev ([c911f37](https://github.com/unoplatform/Uno.Themes/commit/c911f377e00d12f20660c48d6ccb8bc73d43a14b))