Unofficial.CreateWindow 3.0.10

There is a newer version of this package available.
See the version list below for details.
dotnet add package Unofficial.CreateWindow --version 3.0.10                
NuGet\Install-Package Unofficial.CreateWindow -Version 3.0.10                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Unofficial.CreateWindow" Version="3.0.10" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Unofficial.CreateWindow --version 3.0.10                
#r "nuget: Unofficial.CreateWindow, 3.0.10"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Unofficial.CreateWindow as a Cake Addin
#addin nuget:?package=Unofficial.CreateWindow&version=3.0.10

// Install Unofficial.CreateWindow as a Cake Tool
#tool nuget:?package=Unofficial.CreateWindow&version=3.0.10                

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
3.0.13 2,257 10/3/2018
3.0.12 2,141 10/3/2018
3.0.11 2,694 10/3/2018
3.0.10 754 10/3/2018
3.0.9 771 10/3/2018
3.0.8 769 10/3/2018
3.0.7 1,658 4/12/2018

* Support for OpenGL 4.6
* Replaced JoystickButton enum with simple long. (breaking API change)
* Increase available joystick buttons to 64.
* Add support for OpenGL ES3 through Angle + DIrect3D.
* Fix 2 crashes on android
* Move to built-in System.Diagnostics.Debug for Android + iOS
* Fix for certain joysticks returning invalid HID pages.
* Fix for certain joysticks with negative axis range being inverted.
* Fix Xbox controller D-pad on windows
* Fix joystick hat position sticking on Linux
* Enhance xbox button detection to include GUIDE button.
* Fix iOS GL bindings issue introduced by 2ea8334
* Fix crash on setting time to &lt;= 0 for iOS + Android.
* Several minor XML documentation fixes and enhancements
* Fix for angle backbuffer size issue on window resize
* Possible fix for broken GLControl package.