Vecc.YamlDotNet.Analyzers.StaticGenerator
16.3.0
Requires NuGet 2.8 or higher.
dotnet add package Vecc.YamlDotNet.Analyzers.StaticGenerator --version 16.3.0
NuGet\Install-Package Vecc.YamlDotNet.Analyzers.StaticGenerator -Version 16.3.0
<PackageReference Include="Vecc.YamlDotNet.Analyzers.StaticGenerator" Version="16.3.0" />
<PackageVersion Include="Vecc.YamlDotNet.Analyzers.StaticGenerator" Version="16.3.0" />
<PackageReference Include="Vecc.YamlDotNet.Analyzers.StaticGenerator" />
paket add Vecc.YamlDotNet.Analyzers.StaticGenerator --version 16.3.0
#r "nuget: Vecc.YamlDotNet.Analyzers.StaticGenerator, 16.3.0"
#addin nuget:?package=Vecc.YamlDotNet.Analyzers.StaticGenerator&version=16.3.0
#tool nuget:?package=Vecc.YamlDotNet.Analyzers.StaticGenerator&version=16.3.0
Roslyn Code Generator that will generate a static context for use with YamlDotNet to support ahead-of-time and library trimming.
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages (5)
Showing the top 5 NuGet packages that depend on Vecc.YamlDotNet.Analyzers.StaticGenerator:
Package | Downloads |
---|---|
KubernetesClient.Aot
Client library for the Kubernetes open source container orchestrator. |
|
Miracatch.Detection
Provides event security analysis to Miracatch components. |
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Olve.Grids.IO
Configuring the tile atlas using external configuration files |
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KubernetesSdk.Serialization
Serialization library for the Kubernetes open source container orchestrator. |
|
csplayready
C# implementation of Microsoft's Playready DRM CDM (Content Decryption Module) |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on Vecc.YamlDotNet.Analyzers.StaticGenerator:
Repository | Stars |
---|---|
kubernetes-client/csharp
Officially supported dotnet Kubernetes Client library
|
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RedpointGames/uet
UET (Unreal Engine Tool) makes building and testing Unreal Engine projects and plugins easy. It can distribute builds with BuildGraph, remotely execute automation tests on device and across multiple machines, handles fault tolerance and automatic retries and generally makes the whole experience of automating Unreal Engine a lot more pleasant.
|
Version | Downloads | Last updated |
---|---|---|
16.3.0 | 10,612 | 12/23/2024 |
16.2.1 | 1,505 | 12/1/2024 |
16.2.0 | 1,139 | 11/10/2024 |
16.1.3 | 13,398 | 9/26/2024 |
16.1.2 | 584 | 9/13/2024 |
16.0.0 | 5,705 | 7/14/2024 |
15.1.2 | 1,031 | 5/11/2024 |
13.7.0 | 8,378 | 10/10/2023 |
13.5.1 | 1,355 | 10/5/2023 |
13.5.0 | 1,378 | 10/5/2023 |
13.4.0 | 1,454 | 9/26/2023 |
13.0.2 | 3,283 | 3/11/2023 |
13.0.1 | 1,698 | 2/19/2023 |
13.0.0 | 1,782 | 2/7/2023 |
1.0.0-aot | 1,617 | 2/2/2023 |
0.0.8 | 1,416 | 1/29/2023 |
0.0.7 | 1,750 | 1/29/2023 |
0.0.6 | 1,584 | 1/29/2023 |
0.0.5 | 1,478 | 1/11/2023 |
0.0.4 | 1,605 | 1/10/2023 |
0.0.3 | 1,683 | 12/20/2022 |
0.0.2 | 1,559 | 12/19/2022 |
0.0.1 | 839 | 12/19/2022 |