WinSharpFuzz.Common
1.0.0
dotnet add package WinSharpFuzz.Common --version 1.0.0
NuGet\Install-Package WinSharpFuzz.Common -Version 1.0.0
<PackageReference Include="WinSharpFuzz.Common" Version="1.0.0" />
paket add WinSharpFuzz.Common --version 1.0.0
#r "nuget: WinSharpFuzz.Common, 1.0.0"
// Install WinSharpFuzz.Common as a Cake Addin #addin nuget:?package=WinSharpFuzz.Common&version=1.0.0 // Install WinSharpFuzz.Common as a Cake Tool #tool nuget:?package=WinSharpFuzz.Common&version=1.0.0
WinSharpFuzz: Coverage-based Fuzzing for Windows .NET
- Fully ported to Windows; can handle .NET/Core/Framework libraries
- Supports both IL and mixed-mode assemblies
- Uses libFuzzer heuristics to generate inputs--most libFuzzer options are supported
- Reports any erroneous exceptions as crashes
- Well-suited for discovering memory corruption issues in
unsafe
orMarshal
method calls
Table of Contents
Acknowledgements
This project is an unofficial fork of SharpFuzz for the Windows platform; as such, portions of this codebase were written by Nemanja Mijailovic (see NOTICE.txt for license information). This project wouldn't be possible without the groundwork he laid by developing SharpFuzz.
Special thanks also goes to ManTech Corporation (www.mantech.com) for facilitating the development and open source release of this fuzzing tool.
Requirements
As the name suggests, this library is capable of fuzzing C# libraries in a Windows environment. It supports both IL and mixed-mode .dll assemblies, and .NET Framework libraries can also be instrumented and fuzzed with this tool. Linux and MacOS platforms are not supported by this fuzzer. All you will need is a Windows computer with some way to compile the C# code (either .NET Core/Framework or a Visual Studio installation).
In its current state, the WinSharpFuzz library only supports fuzzing with libFuzzer. A zipped binary is available to use that sends libFuzzer inputs to code instrumented with WinSharpFuzz, so no C/C++ compiler is required; however, if you want to build the binary from source then you will need a recent version of Clang installed.
Installation
There are two tools and one library that we'll need to install.
To install the tools, use the following commands within a PowerShell instance:
dotnet tool install -g WinSharpFuzz.CommandLine
dotnet tool install -g WinSharpFuzz.Instrument
These will install everything needed to run the above commands (the -g flag installs them globally).
As for the WinSharpFuzz
library, the way you will go about installing it will depend on what environment
you'll be building the WinSharpFuzz harness code. If you're building the project using the dotnet
command-line tool, just use dotnet add package WinSharpFuzz
.
Usage
The process of fuzzing C# code using this library can be broken down into the following four steps:
- Writing a test harness that calls the library functions you want to fuzz
- Instrumenting the dll libraries using
winsharpfuzz-instrument
command - Building an executable from the test harness + libraries
- Running the executable using the
winsharpfuzz
command
We'll go through how to perform each of these steps in order.
Writing a Test Harness
In order to run fuzzing on a library, we need to build a .NET executable that will call the appropriate functions in that library. This executable will be passed inputs from the underlying fuzzing framework (such as WinAFL or libFuzzer), and it will report the control flow taken by its code (as well as any exceptions that were thrown).
The following code shows a skeleton WinSharpFuzz test harness:
namespace TestExample1
{
public class Program
{
public static void Main(string[] args)
{
Fuzzer.LibFuzzer.Initialize(() =>
{
// Initialize the library here
});
Fuzzer.LibFuzzer.Run(bytes =>
{
try
{
// pass input bytes to library functions here
}
catch (ExpectedException)
{
// Catch only exceptions that are meant to be thrown by the library
}
});
Fuzzer.LibFuzzer.Cleanup(() =>
{
// Call any cleanup functions on the library here
});
}
}
}
As we can see, running fuzzing is as simple as calling Fuzzer.LibFuzzer.Run()
from the main
function, passing in a function (or in our case, a lambda) that accepts a ReadOnlySpan of bytes,
and calling our library functions with the passed in bytes. The function passed into
Fuzzer.LibFuzzer.Run will be called over and over again with unique data each time, and any
unchecked exceptions or program crashes will be reported.
Occasionaly, you may want to fuzz a library class or method that has one-time initialization or
cleanup procedures--the Fuzzer.LibFuzzer.Initialize()
and Fuzzer.LibFuzzer.Cleanup()
methods can be used to accomadate such a case. These methods are completely optional.
Any libraries methods or classes that have been instrumented cannot be called outside of these three functions; any attempt to do so will most likely result in a memory access violation.
Instrumenting the Target Library
In order to provide targeted fuzzing, frameworks usually require some kind of feedback on what control path was taken during a given execution. WinSharpFuzz gathers this feedback by instrumenting the target C# library, or adding hooks at each possible control path in the library. To instrument a target library, use:
winsharpfuzz-instrument \path\to\library.dll
You only need to instrument each library once. If you have multiple other libraries that the target library depends on, you can choose whether you want to instrument those or not--but remember that any classes and methods called from uninstrumented libraries won't give any control flow feedback to the fuzzer.
Building the Test Executable
This should be pretty straightforware--just make sure both WinSharpFuzz
and WinSharpFuzz.Common
libraries are added as references before you compile your project into an executable.
Running WinSharpFuzz with LibFuzzer
Once your project has successfully compiled, you can run libFuzzer using the following command:
winsharpfuzz --target_path="\path\to\HarnessExecutable.exe" "\path\to\corpus" [other-libfuzzer-options]
"\path\to\corpus"
is optional; if specified, it is the path of a folder containing example inputs
that will be mutated by the fuzzer to provide unique tests. These inputs can be a mixture of valid
and invalid test cases, but they should not cause the program to crash.
Additional libFuzzer options can be used from this command, such as specifying the number of
consecutive jobs to be run or maximum input size. More information on these options can be found
here. It should be noted that some of the memory
options (such as -malloc_limit_mb
) will not be useful because of the independant way in which the
libfuzzer and .NET executables operate.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on WinSharpFuzz.Common:
Package | Downloads |
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WinSharpFuzz
libFuzzer-based fuzzing for Windows .NET |
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Version | Downloads | Last updated |
---|---|---|
1.0.0 | 8,863 | 8/21/2021 |