WoopWoopEngine 1.0.1
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package WoopWoopEngine --version 1.0.1
NuGet\Install-Package WoopWoopEngine -Version 1.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="WoopWoopEngine" Version="1.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add WoopWoopEngine --version 1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: WoopWoopEngine, 1.0.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install WoopWoopEngine as a Cake Addin #addin nuget:?package=WoopWoopEngine&version=1.0.1 // Install WoopWoopEngine as a Cake Tool #tool nuget:?package=WoopWoopEngine&version=1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
WoopWoop Game Engine
A game engine built in C# using the Raylib library.
Importing the library:
In order to import the library using nuget use the following command: dotnet add package WoopWoopEngine
.
Core features:
- Entity Components System (ECS) : used to handle entity events and actions
- In-code editor built with the engine itself to provide customizability to users willing to make changes
- Event-based actions in systems
- Built in support for in-game UI
- Textures support
- Built in box-collider using SAT collision checking
Change Logs
1.0.0 & 1.0.1 (same version, accidentaly uploaded twice)
- Entity Components System (ECS) : used to handle entity events and actions
- In-code editor built with the engine itself to provide customizability to users willing to make changes
- Event-based actions in systems
- Built in support for in-game UI
- Textures support
- Built in box-collider using SAT collision checking
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net7.0
- Raylib-CSharp-Vinculum (>= 5.0.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.