parkitool 1.1.2
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet tool install --global parkitool --version 1.1.2
This package contains a .NET tool you can call from the shell/command line.
dotnet new tool-manifest # if you are setting up this repo dotnet tool install --local parkitool --version 1.1.2
This package contains a .NET tool you can call from the shell/command line.
#tool dotnet:?package=parkitool&version=1.1.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
nuke :add-package parkitool --version 1.1.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Parkitool
A set of tools that help with modding Parkitect. Setting up .csproj
downloading parkitect assemblies and configuring output path to the mods directory.
Install
This is installed as a dotnet tool and it should be avalible from teh path once installed from nuget.
https://www.nuget.org/packages/parkitool/
dotnet tool install --global parkitool
Configuration
parkitect.json
{
"name": "<mod_name>",
"folder": "<mod_folder>",
"version": "v1.0.0",
"workshop": "<workshop_id>",
"author": "<author>",
"description": null,
"preview": "<preview_image>",
"assemblies": [
"System",
"System.Core",
"System.Data",
"UnityEngine",
"UnityEngine.AssetBundleModule",
"UnityEngine.CoreModule",
"Parkitect",
"UnityEngine.PhysicsModule"
...
<assemblies>
],
"assets": [
"assetbundle/**",
...
<assets>
]
}
Commands
parkitool install -u <steam_username> -p <steam_password>
Downloads parkitect into a hidden folder and setups up hint paths to point to parkitect assemblies. output path is determine first by folder then by project name.
Connecting to Steam3... Done!
Logging '<steam_username>' into Steam3...Disconnected from Steam
Please enter your 2 factor auth code from your authenticator app: tj7ry
Retrying Steam3 connection... Done!
Logging '<steam_username>' into Steam3... Done!
Download Parkitect ...
Got 179 licenses for account!
Got session token!
Got AppInfo for 453090
Using app branch: 'public'.
Got depot key for 453094 result: OK
Downloading depot 453094 - Parkitect Linux
Got CDN auth token for steamcontent.com result: OK (expires 5/31/2020 1:21:58 AM)
00.02% .Parkitect/Game/Parkitect_Data/Managed/UnityEngine.SpriteShapeModule.dll
00.24% .Parkitect/Game/Parkitect_Data/Managed/UnityEngine.AnimationModule.dll
01.19% .Parkitect/Game/Parkitect_Data/Managed/Mono.Security.dll
01.29% .Parkitect/Game/Parkitect_Data/Managed/UnityEngine.UnityWebRequestModule.dll
01.36% .Parkitect/Game/Parkitect_Data/Managed/UnityEngine.VRModule.dll
01.39% .Parkitect/Game/Parkitect_Data/Managed/Accessibility.dll
01.68% .Parkitect/Game/Parkitect_Data/Managed/System.DirectoryServices.dll
...
Depot 453094 - Downloaded 9112464 bytes (33220608 bytes uncompressed)
Setup Project ...
Resolved Known Standard System Assembly -- System
Resolved Known Standard System Assembly -- System.Core
Resolved Known Standard System Assembly -- System.Data
Resolved to Known System assembly but found in Parkitect Managed -- UnityEngine
Resolved to Known System assembly but found in Parkitect Managed -- UnityEngine.AssetBundleModule
Resolved to Known System assembly but found in Parkitect Managed -- UnityEngine.CoreModule
Resolved to Known System assembly but found in Parkitect Managed -- Parkitect
Resolved to Known System assembly but found in Parkitect Managed -- UnityEngine.PhysicsModule
Output Path: <mod_path>/<mod_folder>
Created Project: ./<project_name>.csproj
Completed
parkitool install -path <project_path>
Similar configuration but assemblies are resolved to a given path to parkitect.
parkitool init
setups local configuration for the tool to use through a step by step process.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.1 is compatible. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.