Ab3d.PowerToys
10.2.8348
See the version list below for details.
dotnet add package Ab3d.PowerToys --version 10.2.8348
NuGet\Install-Package Ab3d.PowerToys -Version 10.2.8348
<PackageReference Include="Ab3d.PowerToys" Version="10.2.8348" />
paket add Ab3d.PowerToys --version 10.2.8348
#r "nuget: Ab3d.PowerToys, 10.2.8348"
// Install Ab3d.PowerToys as a Cake Addin #addin nuget:?package=Ab3d.PowerToys&version=10.2.8348 // Install Ab3d.PowerToys as a Cake Tool #tool nuget:?package=Ab3d.PowerToys&version=10.2.8348
Ab3d.PowerToys is an ultimate WPF and WinForms 3D toolkit library that greatly simplifies developing desktop applications with scientific, technical, CAD or other 3D graphics.
Samples project:
https://github.com/ab4d/Ab3d.PowerToys.Wpf.Samples
Homepage:
https://www.ab4d.com/PowerToys.aspx
Online reference help:
https://www.ab4d.com/help/PowerToys/html/R_Project_Ab3d_PowerToys.htm
Change log:
https://www.ab4d.com/PowerToys-history.aspx
Supported platforms:
- .NET Framework 4.0+
- .NET Core 3.1
- .NET 5.0
- .NET 6.0
- .NET 7.0
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net5.0-windows7.0 is compatible. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net6.0-windows7.0 is compatible. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net7.0-windows7.0 is compatible. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.1 is compatible. |
.NET Framework | net40 is compatible. net403 was computed. net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
-
.NETCoreApp 3.1
- No dependencies.
-
.NETFramework 4.0
- No dependencies.
-
.NETFramework 4.5
- No dependencies.
-
net5.0-windows7.0
- No dependencies.
-
net6.0-windows7.0
- No dependencies.
-
net7.0-windows7.0
- No dependencies.
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Ab3d.PowerToys:
Package | Downloads |
---|---|
Ab3d.PowerToys.Input
Ab3d.PowerToys.Input library provides 3D camera controllers for Game Controller and 3D mouse from 3dconnexion. |
|
WolvenKit.Magic
Package Description |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
11.1.8864 | 1,807 | 4/11/2024 |
11.0.8746 | 3,748 | 12/14/2023 |
11.0.8614 | 1,749 | 8/2/2023 |
11.0.8585 | 507 | 7/5/2023 |
10.2.8348 | 3,422 | 11/9/2022 |
10.1.8147 | 1,860 | 4/28/2022 |
10.0.8000 | 8,671 | 11/26/2021 |
9.6.7848 | 3,628 | 6/28/2021 |
9.5.7763 | 1,382 | 4/3/2021 |
9.5.7760 | 545 | 4/2/2021 |
9.4.7657 | 1,866 | 12/17/2020 |
9.4.7656 | 660 | 12/17/2020 |
9.3.7619 | 941 | 11/11/2020 |
9.2.7447 | 1,837 | 5/29/2020 |
9.1.7279 | 1,397 | 12/11/2019 |
9.0.7234 | 1,201 | 10/22/2019 |
Ab3d.PowerToys v10.2 change log:
- Improved Ab3d.Utilities.Triangulator by adding support to triangulate multiple polygons with holes (before it was possible to triangulate only a single polygon without any hole). This can be used to create 3D meshes from text.
- Ab3d.Utilities.PolygonAnalyzer is now a public class that can be used to analyze a 2D polygon defined by a list of 2D positions.
- Improved EventManager3D by preventing reporting a mouse hit on a hidden UIElement3D object when the scene is rendered by DXEngine (for example, this could happen when using ModelMover with EventManager3D).
- Set names for 3D objects that define ModelMoverVisual3D, ModelRotatorVisual3D and ModelScalarVisual3D.
- Added IsHeadingRotationInvertedWhenUpsideDown property to ViewCubeCameraController. When true (by default) then the heading direction is inverted when the ViewCube is shown upside down (y pointing down). This way the rotation of the ViewCube follows the mouse's direction.
- Added AdjustFirstLabelPosition, AdjustLastLabelPosition and LabelAdjustmentFactor properties to AxisWith3DLabelsVisual3D. Added AdjustFirstLabelPosition, AdjustLastLabelPosition, LabelXAdjustmentFactor and LabelYAdjustmentFactor properties to AxisWithOverlayLabelsVisual3D. Added AdjustFirstAndLastLabelPositions to AxesBoxVisual3D. The properties can be used to prevent overlapping the labels of one axis with the labels of an adjacent axis.
- Added build for .Net 7.0