Arqan.Windows.x64 2.1.0

dotnet add package Arqan.Windows.x64 --version 2.1.0                
NuGet\Install-Package Arqan.Windows.x64 -Version 2.1.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Arqan.Windows.x64" Version="2.1.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Arqan.Windows.x64 --version 2.1.0                
#r "nuget: Arqan.Windows.x64, 2.1.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Arqan.Windows.x64 as a Cake Addin
#addin nuget:?package=Arqan.Windows.x64&version=2.1.0

// Install Arqan.Windows.x64 as a Cake Tool
#tool nuget:?package=Arqan.Windows.x64&version=2.1.0                

Arqan is a class library contains bindings for OpenGL methods, enums and constants ranging from OpenGL1.0 to openGL4.4. On top of that this library provides bindings for GLFW methods, enums and constants. All the methods are pInvoked and seperated per OpenGL version. So for example, to call glBegin which is a method from OpenGL version 1.0, you need to call GL10.glBegin.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Arqan.Windows.x64:

Package Downloads
Arqanore.Windows.x64

Arqanore is a 2D OpenGL framework used to make video games for Linux desktop and Windows desktop. It is built on top of my other library, Arqan, and therefore makes use of the GLFW window and input system. Please makee sure you install all required dependencies!! Read the readme in the repo for more info.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.1.0 574 1/16/2021
2.0.0 410 11/25/2020
1.0.5 505 11/25/2020
1.0.4 383 11/25/2020
1.0.3 2,051 11/7/2020
1.0.2 460 11/7/2020
1.0.1 1,956 8/29/2020
1.0.0 504 8/29/2020
0.5.0 432 8/29/2020