AssetRipper.TextureDecoder 1.2.0

Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
dotnet add package AssetRipper.TextureDecoder --version 1.2.0                
NuGet\Install-Package AssetRipper.TextureDecoder -Version 1.2.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AssetRipper.TextureDecoder" Version="1.2.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AssetRipper.TextureDecoder --version 1.2.0                
#r "nuget: AssetRipper.TextureDecoder, 1.2.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install AssetRipper.TextureDecoder as a Cake Addin
#addin nuget:?package=AssetRipper.TextureDecoder&version=1.2.0

// Install AssetRipper.TextureDecoder as a Cake Tool
#tool nuget:?package=AssetRipper.TextureDecoder&version=1.2.0                

Managed library for decoding textures in multiple formats.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

  • net5.0

    • No dependencies.
  • net6.0

    • No dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on AssetRipper.TextureDecoder:

Package Downloads
AssetsTools.NET.Texture

Adds Texture2D decoding for AssetsTools.NET using TextureDecoder.

GitHub repositories (5)

Showing the top 5 popular GitHub repositories that depend on AssetRipper.TextureDecoder:

Repository Stars
AssetRipper/AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
nesrak1/UABEA
c# uabe for newer versions of unity
nesrak1/AssetsTools.NET
Read and write unity assets/bundle files, based on https://github.com/SeriousCache/UABE
overtools/OWLib
Toolchain that lets you interact with the Overwatch files and extract models and stuff.
FabianFG/CUE4Parse
Version Downloads Last updated
2.2.1 4,184 8/3/2024
2.2.0 4,285 4/2/2024
2.1.1 3,026 12/30/2023
2.1.0 833 12/12/2023
2.0.0 3,233 9/30/2023
1.3.0 6,312 7/1/2023
1.2.0 10,214 10/13/2022
1.1.0 9,124 2/12/2022