DanielWillett.ReflectionTools 3.2.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package DanielWillett.ReflectionTools --version 3.2.1                
NuGet\Install-Package DanielWillett.ReflectionTools -Version 3.2.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="DanielWillett.ReflectionTools" Version="3.2.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add DanielWillett.ReflectionTools --version 3.2.1                
#r "nuget: DanielWillett.ReflectionTools, 3.2.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install DanielWillett.ReflectionTools as a Cake Addin
#addin nuget:?package=DanielWillett.ReflectionTools&version=3.2.1

// Install DanielWillett.ReflectionTools as a Cake Tool
#tool nuget:?package=DanielWillett.ReflectionTools&version=3.2.1                

Shared library for generic reflection tools for CLR implementations. Tested on .NET Framework, .NET, and Mono.

NuGet Package: DanielWillett.ReflectionTools

Reflection Tools

Base module for ReflectionTools.

Dependency Injection

Use the AddReflectionTools extension for IServiceCollection to add IReflectionToolsLogger, IOpCodeFormatter, and IAccessor as services. Configures logging from the registered ILoggerFactory service.

Formatting

Accessor.Formatter has methods for formatting members into strings efficiently and accurately. Can be swapped out for custom implementations made either from scratch or derived from DefaultOpCodeFormatter.

Formatting methods, fields, properties, types, parameters, and OpCodes.

public class C
{
    public static void M<T>(scoped in T p, params int[] p2) where T : struct { }
}

// elsewhere

MethodInfo method = typeof(C).GetMethod("M", BindingFlags.Public | BindingFlags.Static);

string methodAsString = Accessor.Formatter.Format(method);

/*
 * Value: 'static void C.M<T>(scoped in T p, params int[] p2)'
 */

Formatting member definitions

MethodDefinition method = new MethodDefinition("M")
            .DeclaredIn<C>(isStatic: false)
            .WithGenericParameterDefinition("T")
            .WithParameter<int>("p")
            .ReturningUsingGeneric("T",
                elements: builder =>
                {
                    builder.AddArray(2);
                }
            );

string methodAsString = Accessor.Formatter.Format(method);

/*
 * Value: 'T[,] C.M<T>(int p)'
 */

See also Accessor.ExceptionFormatter, which is used for exceptions.

StopwatchExtensions

Contains an extension method for getting the milliseconds elapsed in a decimal form (not easily doable through normal methods) named GetElapsedMilliseconds.

Stopwatch sw = Stopwatch.StartNew();
// do stuff
sw.Stop();

Console.WriteLine($"Elapsed time: {sw.GetElapsedMilliseconds():F2} ms");

Accessor

Expandable class filled with utilities for reflection.

Generator Methods

Access private members quickly and easily using delegates.

  • GenerateInstanceSetter
  • GenerateInstanceGetter
  • GenerateInstancePropertySetter
  • GenerateInstancePropertyGetter
  • GenerateStaticSetter
  • GenerateStaticGetter
  • GenerateStaticPropertySetter
  • GenerateStaticPropertyGetter
  • GenerateInstanceCaller
  • GenerateStaticCaller

Getting the value of static properties.

public class C
{
    private static int P { get; private set; }
}

// elsewhere

StaticGetter<int> getter = Accessor.GenerateStaticPropertyGetter<C, int>("P", throwOnError: true)!;
int value = getter();

Setting instance fields, where the value and instance must be boxed.

internal struct C
{
    private C F;
}

// elsewhere

// creates a delegate that accesses field 'F', working with boxed instances and values.
Type privateStruct = Type.GetType("C, A");
InstanceSetter<object, object?> setter = Accessor.GenerateInstanceSetter<object?>(privateStruct, "F", throwOnError: true)!;
object instance = Activator.CreateInstance(privateStruct);
object value = Activator.CreateInstance(privateStruct);
setter(instance, value);

Calling private methods.

public class C
{
    private int M() { /* ... */ }
}

Func<C, int> caller = Accessor.GenerateInstanceCaller<C, Func<C, int>>("M", throwOnError: true, parameters: Type.EmptyTypes)

C instance = new C();
int returnValue = caller(instance);

Other Utilities in Accessor

  • Generator Methods
  • GetVisibility
    • Returns a simplified enum-style visibility for members.
    • GetHighestVisibility
      • Returns the most visible method among the list of methods, used for accessors usually.
  • AssemblyGivesInternalAccess
    • Check if an assembly has the InternalsVisibleToAttribute for a given assembly name.
  • IsExtern
    • Check if a member is defined as extern.
  • IsDefinedSafe
  • HasAttributeSafe
  • GetAttributeSafe
  • GetAttributesSafe
  • TryGetAttributeSafe
    • Error-safe, optionally generic, methods for looking for attributes on members.
  • HasCompilerAttributeSafe
  • IsCompilerAttributeDefinedSafe
    • Check if a compiler-generated attribute is defined that may not be available in the given runtime, like IsByRefLikeAttribute.
  • IsReadOnly
    • Checks if a field, struct, or method is readonly.
  • IsByRefLikeType
    • Checks if a struct is a ref struct.
  • IsIgnored
    • Checks if a member has the IgnoreAttribute.
  • GetPriority
    • Gets the priority of a member from the PriorityAttribute, defaulting to 0.
  • GetMethod
    • Easily get a method from a method group using implicit delegate casting.
  • GetDefaultDelegate
    • Get the default variant of Action or Func for the given parameter info.
  • ForEachBaseType
    • Executes a callback for each base type, optionally including object.
  • GetTypesSafe
    • Gets a list of all types in the given assembly, properly catching and handling ReflectionTypeLoadException.
  • GetImplementedMethod
    • Given an interface method, gets the implementation in the parent type.
  • GetDelegateSignature
    • Get signature information about a delegate type.
  • GetReturnType
    • Gets the return type of a delegate type.
  • GetReturnParameter
    • Gets the return parameter of a delegate type.
  • GetParameters
    • Gets the parameters of a delegate type.
  • GetInvokeMethod
    • Gets the Invoke(...) method of a delegate type.
  • GetMemberType
    • Gets the generic 'type' of a member, ex. FieldType, ReturnType, PropertyType, etc.
  • GetIsStatic
    • Checks if a member is static, be it a type, method, field, property, etc.
  • ShouldCallvirtRuntime
    • Decide if a method should be callvirt'd instead of call'd at runtime. Doesn't account for future changes.
  • ShouldCallvirt
    • Decide if a method should be callvirt'd instead of call'd.
  • GetCallRuntime
    • Extension method for getting the proper call for a method at runtime. Doesn't account for future changes.
  • GetCall
    • Extension method for getting the proper call for a method.
  • [Try]GetUnderlyingArray
    • Quickly get the underlying array of a list.
  • [Try]GetListVersion
    • Quickly get the underlying version of a list.
  • CouldBeAssignedTo
    • If it's possible that an object of a type could be in a variable of another type.
  • AsEmitter
    • Creates a generic IOpCodeEmitter from an ILGenerator, DynamicMethod, or MethodBuilder.

Variables

IVariable abstraction for fields and properties.

Both IAccessor and Variables contain methods for getting variables. The ones in IAccessor should be used in a DI environment, otherwise the ones in Variables will do.

// looks for an instance variable named "F" in class "C", returning a type-safe variable
IInstanceVariable<C, int>? variable = Variables.FindInstance<C, int>("F");

// looks for a static variable named "F" in class "C", returning a type-safe variable
IStaticVariable<int>? variable = Variables.FindStatic<C, int>("F");

// looks for a variable named "F" in class "C"
IVariable? variable = Variables.Find<C, int>("F");

OpCode Emitters

IOpCodeEmitter is an abstraction based off ILGenerator.

DebuggableEmitter implements this interface fully and logs any emitted instructions to Accessor.Logger (or the specified accessor).

It also has tools for adding 'breakpoints' to the method, which log every instruction to the logger as it executes in real-time.

DynamicMethod dynMethod = new DyanmicMethod(...);

IOpCodeEmitter emitter = dynMethod
                            .AsEmitter(debuggable: true, addBreakpoints: false)
                            .WithLogSource("...");

emitter.Emit(OpCodes.Ldarg_0);
// ...
emitter.Emit(OpCodes.Ret);

TranspileContext from DanielWillett.ReflectionTools.Harmony also implements IOpCodeEmitter.

Tools for Lib.Harmony 2.3.3+

Requires Lib.Harmony 2.3.3+. NuGet Package: DanielWillett.ReflectionTools.Harmony Relies on DanielWillett.ReflectionTools

Lib.Harmony module for ReflectionTools. In versions before 3.0.0-prerelease1, this was part of the primary module.

HarmonyLog

HarmonyLog helps you keep an auto-clearing file log:

public static void Main(string[] args)
{
    // reset the log on startup and configure Harmony to use the log.

    string logFilePath = Path.Combine(Environment.CurrentDirectory, "harmony.log");
    HarmonyLog.Reset(logFilePath);
}

It will be cleared on startup (not deleted, allowing any file editors to stay open).

You can also use HarmonyLog.ResetConditional, which is ignored if the compiler flag REFLECTION_TOOLS_ENABLE_HARMONY_LOG is not defined.

PatchUtility

PatchUtility contains many helper methods for transpiling with a List<CodeInstruction> or a TranspilerContext object.

  • ContinueUntil/ContinueWhile
    • Skips instructions until/while a given pattern matches.
  • CopyWithoutSpecial
    • Copies an instruction without labels or blocks.
  • FindLabelDestinationIndex
    • Finds an instruction with the given label.
  • FollowPattern
    • Advances the current index to directly after a matched pattern.
  • GetLocal
    • Gets the LocalBuilder or index of the local variable in an instruction.
  • GetLocalIndex
    • Gets the index of the local variable in an instruction.
  • GetNextBranchTarget
    • Get the label of the next branch instruction.
  • IsBeginBlockType
    • Extension method for ExceptionBlockType, returning whether the type starts an exception block.
  • IsEndBlockType
    • Extension method for ExceptionBlockType, returning whether the type ends an exception block.
  • LabelNext[OrReturn]
    • Get or add a label to the next instruction that matches a pattern.
  • LoadConstantI4
    • Gets a code instruction that loads an int32 constant, using shorter forms when possible.
  • MatchPattern
    • Matches a set of delegates to the current instruction index.
  • MoveBlocksAndLabels
    • Cut and pastes all labels and blocks to the target instruction.
  • [Try]RemovePattern
    • Removes the next match to a given set of patterns.
  • ReturnIfFalse
    • Takes a static function and inserts instructions calling that function and returning or branching if it returns false.
  • Throw
    • Returns a list of instructions that throw an error with an optional message.
  • TransferStartingInstructionNeeds
    • Moves instructions that would need to stay at the start of a logical instruction block from one instruction to another.
  • TransferEndingInstructionNeeds
    • Moves instructions that would need to stay at the end of a logical instruction block from one instruction to another.
  • WithStartBlocksFrom
    • Chainable version of TransferStartingInstructionNeeds
  • WithEndBlocksFrom
    • Chainable version of TransferEndingInstructionNeeds

TranspilerContext

TranspilerContext can be used with PatchUtility in transpilers to simplify modifying methods and fetching existing members with reflection.

Partially implements IOpCodeEmitter.

The following transpiler replaces "Test1" and "Test2" with "test source" and "test message".

public void TranspilerTarget()
{
    if (1 == int.Parse("2"))
        return;
    Accessor.Logger!.LogInfo("Test1", "Test2");
}

private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, MethodBase method, ILGenerator generator)
{
    TranspileContext ctx = new TranspileContext(method, generator, instructions);

    MethodInfo? logInfo = typeof(IReflectionToolsLogger).GetMethod("LogInfo", BindingFlags.Public | BindingFlags.Instance, null, [ typeof(string), typeof(string) ], null);
    if (logInfo == null)
    {
        // ctx.Fail returns the original instructions set.
        // you could also throw an exception here instead of returning.
        return ctx.Fail(new MethodDefinition("LogInfo")
            .DeclaredIn<IReflectionToolsLogger>(false)
            .WithParameter<string>("source")
            .WithParameter<string>("message")
        );
    }

    MethodInfo? getLogger = typeof(Accessor).GetProperty("Logger", BindingFlags.Public | BindingFlags.Static)?.GetMethod;
    if (getLogger == null)
    {
        return ctx.Fail(new PropertyDefinition("Logger")
            .DeclaredIn(typeof(Accessor), true)
            .WithNoSetter()
        );
    }

    while (ctx.MoveNext())
    {
        if (PatchUtility.TryRemovePattern(ctx,
                out BlockInfo block,
                null,
                x => x.LoadsConstant("Test1"),
                x => x.LoadsConstant("Test2"),
                x => x.Calls(logInfo)
            ))
        {
            ctx.Emit(getLogger.GetCallRuntime(), getLogger)
                // transfer labels and start blocks from old first instruction
                .SetupBlockStart(in block);

            ctx.Emit(OpCodes.Ldstr, "test source");

            ctx.Emit(OpCodes.Ldstr, "test message");

            ctx.Emit(logInfo.GetCallRuntime(), logInfo)
                // transfer end blocks from old last instruction
                .SetupBlockEnd(in block);

            ctx.LogDebug("Patched arguments to LogInfo.");
        }
    }

    return ctx;
}
Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 is compatible.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net35 is compatible.  net40 is compatible.  net403 was computed.  net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 is compatible.  net462 was computed.  net463 was computed.  net47 was computed.  net471 is compatible.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (8)

Showing the top 5 NuGet packages that depend on DanielWillett.ReflectionTools:

Package Downloads
DanielWillett.UnturnedUITools

Tools for working with vanilla (Glazier, Sleek, etc.) UIs in Unturned, including an extension system.

DevkitServer.Client

Module for Unturned that enables multi-user map editing.

DevkitServer.Server

Module for Unturned that enables multi-user map editing.

Uncreated.UI

Object-oriented wrapper for Unturned's effect-based server-side UI system.

Breakdown.Tools

Package containing several tools for plugin and module development.

GitHub repositories

This package is not used by any popular GitHub repositories.