DeafMan1983.Interop.SDL3
1.0.0
See the version list below for details.
dotnet add package DeafMan1983.Interop.SDL3 --version 1.0.0
NuGet\Install-Package DeafMan1983.Interop.SDL3 -Version 1.0.0
<PackageReference Include="DeafMan1983.Interop.SDL3" Version="1.0.0" />
paket add DeafMan1983.Interop.SDL3 --version 1.0.0
#r "nuget: DeafMan1983.Interop.SDL3, 1.0.0"
// Install DeafMan1983.Interop.SDL3 as a Cake Addin #addin nuget:?package=DeafMan1983.Interop.SDL3&version=1.0.0 // Install DeafMan1983.Interop.SDL3 as a Cake Tool #tool nuget:?package=DeafMan1983.Interop.SDL3&version=1.0.0
DeafMan1983.Interop.SDL3
SDL3 for C#
Hello everyone I have made SDL3 for C# and you can use Nuget or here to download.
SDL3 from SDL3 SDL3_image from SDL3_image
But for SDL3 C# has 95 % completed converted by ClangSharpPInvokeGenerator but "SDL_stdinc.h" cannot convert to C# complete because ClangSharpPInvoke stopped to convert whole SDL_stdinc.h to C# format cause it has many errors. We can't resolve but SDL_floot, SDL_fabs etc are not needed just in System.Math and System.MathF
And I would like to release many new tutorial if you know about SDL3 like in C++/C
Enjoy your game development!
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
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net7.0
- No dependencies.
NuGet packages
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