Downloader 2.2.0
See the version list below for details.
dotnet add package Downloader --version 2.2.0
NuGet\Install-Package Downloader -Version 2.2.0
<PackageReference Include="Downloader" Version="2.2.0" />
paket add Downloader --version 2.2.0
#r "nuget: Downloader, 2.2.0"
// Install Downloader as a Cake Addin #addin nuget:?package=Downloader&version=2.2.0 // Install Downloader as a Cake Tool #tool nuget:?package=Downloader&version=2.2.0
Downloader
🚀 Fast and reliable multipart downloader with .Net Core 3.1+ supporting 🚀
Downloader is a modern, fluent, asynchronous, testable and portable library for .NET. This is a multipart downloader with asynchronous progress events.
This library written in .Net Standard 2
and you can add that in your .Net Core
or .Net Framework
projects.
Sample Console Application
How to use
Get it on NuGet:
PM> Install-Package Downloader
Or via the .NET Core command line interface:
dotnet add package Downloader
Create your custom configuration:
var downloadOpt = new DownloadConfiguration()
{
BufferBlockSize = 10240, // usually, hosts support max to 8000 bytes, default values is 8000
ChunkCount = 8, // file parts to download, default value is 1
MaximumBytesPerSecond = 1024 * 1024, // download speed limited to 1MB/s, default values is zero or unlimited
MaxTryAgainOnFailover = int.MaxValue, // the maximum number of times to fail
OnTheFlyDownload = false, // caching in-memory or not? default values is true
ParallelDownload = true, // download parts of file as parallel or not. Default value is false
TempDirectory = "C:\\temp", // Set the temp path for buffering chunk files, the default path is Path.GetTempPath()
Timeout = 1000, // timeout (millisecond) per stream block reader, default values is 1000
RequestConfiguration = // config and customize request headers
{
Accept = "*/*",
AutomaticDecompression = DecompressionMethods.GZip | DecompressionMethods.Deflate,
CookieContainer = new CookieContainer(), // Add your cookies
Headers = new WebHeaderCollection(), // Add your custom headers
KeepAlive = false,
ProtocolVersion = HttpVersion.Version11, // Default value is HTTP 1.1
UseDefaultCredentials = false,
UserAgent = $"DownloaderSample/{Assembly.GetExecutingAssembly().GetName().Version.ToString(3)}"
}
};
So, declare download service instance per download and pass config:
var downloader = new DownloadService(downloadOpt);
Then handle download progress and completed events:
downloader.DownloadProgressChanged += OnDownloadProgressChanged;
downloader.ChunkDownloadProgressChanged += OnChunkDownloadProgressChanged;
downloader.DownloadFileCompleted += OnDownloadFileCompleted;
The DownloadService class has a property called Package
that stores each step of the download. You must call the CancelAsync
method to stop or pause the download, and if you continue again, you must call the same DownloadFileAsync
function with the Package parameter to continue your download!
For example:
Start the download asynchronously and keep package file:
string file = @"Your_Path\fileName.zip";
string url = @"https://file-examples.com/fileName.zip";
// To resume from last download, keep downloader.Package object
DownloadPackage pack = downloader.Package;
await downloader.DownloadFileAsync(url, file);
Download on MemoryStream
Stream destinationStream = await downloader.DownloadFileAsync(url);
Stop or Pause Download:
downloader.CancelAsync();
Resume Download:
await downloader.DownloadFileAsync(pack);
So that you can even save your large downloads with a very small amount in the Package and after restarting the program, restore it again and start continuing your download. In fact, the packages are your instant download snapshots. If your download config has OnTheFlyDownload, the downloaded bytes will be stored in the package itself, but otherwise, only the address of the downloaded files will be included and you can resume it whenever you like. For more detail see StopResumeOnTheFlyDownloadTest method
Note: for complete sample see
Downloader.Sample
project from this repository.
Features at a glance
- Download files async and non-blocking.
- Cross-platform library to download any files with any size.
- Get real-time progress info of each block.
- Download file multipart as parallel.
- Handle any client-side or server-side exception none-stopping the downloads.
- Config your
ChunkCount
to define the parts count of the download file. - Download file multipart as
in-memory
orin-temp files
cache mode. - Store download package object to resume the download when you want.
- Get download speed or progress percentage in each progress event.
- Get download progress events per chunk downloads.
- Stop and Resume your downloads with package object.
- Set a speed limit on downloads.
- Live streaming support, suitable for playing music at the same time as downloading.
- Download files without storing on disk and get a memory stream for each downloaded file.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages (10)
Showing the top 5 NuGet packages that depend on Downloader:
Package | Downloads |
---|---|
Wabbajack.Networking.Http
Package Description |
|
SquareMinecraftLauncher.Core
BaiBaoStudio |
|
EasyUpdate
Easy Update 提供简单的自动更新服务。 |
|
Orobouros
A fully-featured and modular online scraper tool. Yes we know the name is spelled wrong. Icon Credit: Hyliian @ DeviantArt |
|
Dove.Avalonia.Extensions.WebView
WebView Extensions for Avalonia. |
GitHub repositories (21)
Showing the top 5 popular GitHub repositories that depend on Downloader:
Repository | Stars |
---|---|
2dust/v2rayN
A GUI client for Windows and Linux, support Xray core and sing-box-core and others
|
|
rocksdanister/lively
Free and open-source software that allows users to set animated desktop wallpapers and screensavers powered by WinUI 3.
|
|
goatcorp/FFXIVQuickLauncher
Custom launcher for FFXIV
|
|
yaobiao131/downkyicore
哔哩下载姬(跨平台版)downkyi,哔哩哔哩网站视频下载工具,支持批量下载,支持8K、HDR、杜比视界,提供工具箱(音视频提取、去水印等)。
|
|
Paving-Base/APK-Installer
An Android Application Installer for Windows
|
Version | Downloads | Last updated | |
---|---|---|---|
3.3.1 | 2,811 | 11/28/2024 | |
3.3.0 | 1,220 | 11/20/2024 | |
3.2.1 | 4,778 | 10/4/2024 | |
3.2.0 | 1,460 | 9/22/2024 | |
3.1.2 | 21,367 | 6/30/2024 | |
3.1.0-beta | 743 | 1/2/2024 | |
3.0.6 | 85,940 | 6/6/2023 | |
3.0.5 | 397 | 6/3/2023 | |
3.0.4 | 48,329 | 3/11/2023 | |
3.0.3 | 4,589 | 1/29/2023 | |
3.0.2 | 1,157 | 1/7/2023 | |
3.0.1 | 5,287 | 11/2/2022 | |
3.0.0-beta | 195 | 10/12/2022 | |
2.4.1 | 12,152 | 9/21/2022 | |
2.4.0 | 1,073 | 9/16/2022 | |
2.3.9 | 521 | 9/14/2022 | |
2.3.8 | 888 | 9/5/2022 | |
2.3.7 | 1,741 | 8/23/2022 | |
2.3.6 | 645 | 8/20/2022 | |
2.3.5 | 79,360 | 5/6/2022 | |
2.3.4 | 1,219 | 5/3/2022 | |
2.3.3 | 5,454 | 2/23/2022 | |
2.3.2 | 1,485 | 1/24/2022 | |
2.3.1 | 643 | 1/2/2022 | |
2.3.0 | 5,133 | 11/15/2021 | |
2.2.9 | 10,470 | 8/12/2021 | |
2.2.8 | 36,332 | 4/1/2021 | |
2.2.7 | 717 | 3/31/2021 | |
2.2.6 | 3,787 | 3/26/2021 | |
2.2.5 | 1,032 | 3/24/2021 | |
2.2.4 | 686 | 3/19/2021 | |
2.2.3 | 2,874 | 3/1/2021 | |
2.2.2 | 805 | 2/24/2021 | |
2.2.1 | 397 | 2/23/2021 | |
2.2.0 | 426 | 2/22/2021 | |
2.1.4 | 411 | 2/21/2021 | |
2.1.3 | 379 | 2/19/2021 | |
2.1.2 | 555 | 2/14/2021 | |
2.1.1 | 413 | 2/14/2021 | |
2.1.0 | 440 | 2/10/2021 | |
2.0.9 | 467 | 2/4/2021 | |
2.0.8 | 518 | 2/3/2021 | |
2.0.7 | 609 | 1/24/2021 | |
2.0.6 | 447 | 1/13/2021 | |
2.0.5 | 495 | 1/10/2021 | |
2.0.4 | 649 | 1/5/2021 | |
2.0.3 | 447 | 1/2/2021 | |
2.0.1 | 605 | 12/19/2020 | |
2.0.0 | 637 | 12/6/2020 | |
1.9.9 | 707 | 12/1/2020 | |
1.9.8 | 447 | 12/1/2020 | |
1.9.7 | 545 | 11/12/2020 | |
1.9.6 | 488 | 11/11/2020 | |
1.9.5 | 563 | 11/11/2020 | |
1.9.4 | 567 | 10/24/2020 | |
1.9.3 | 489 | 10/19/2020 | |
1.9.2 | 469 | 10/12/2020 | |
1.9.1 | 525 | 9/28/2020 | |
1.9.0 | 558 | 9/27/2020 | |
1.8.0 | 858 | 7/31/2020 | |
1.7.0 | 772 | 7/17/2020 | |
1.6.0 | 540 | 7/14/2020 | |
1.5.0 | 533 | 7/6/2020 | |
1.4.0 | 614 | 7/4/2020 | |
1.3.0 | 964 | 6/21/2020 | |
1.2.1 | 607 | 6/21/2020 | |
1.2.0 | 583 | 6/16/2020 | |
1.1.0 | 567 | 5/29/2020 | |
1.0.9 | 591 | 5/16/2020 | |
1.0.8 | 536 | 5/11/2020 | |
1.0.7 | 577 | 5/3/2020 | |
1.0.6 | 533 | 4/22/2020 | |
1.0.5 | 526 | 4/21/2020 | |
1.0.4 | 560 | 4/16/2020 | |
1.0.3 | 662 | 3/28/2020 | |
1.0.2 | 556 | 3/28/2020 | |
1.0.1 | 1,131 | 3/28/2020 |
Serialize and deserialize download packages to/from JSON text or Binary, after stopping download to keep download data and resuming that every time you want. You can serialize packages even using memory storage for caching download data which is used MemoryStream.