EasyPool 1.1.1

dotnet add package EasyPool --version 1.1.1                
NuGet\Install-Package EasyPool -Version 1.1.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="EasyPool" Version="1.1.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add EasyPool --version 1.1.1                
#r "nuget: EasyPool, 1.1.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install EasyPool as a Cake Addin
#addin nuget:?package=EasyPool&version=1.1.1

// Install EasyPool as a Cake Tool
#tool nuget:?package=EasyPool&version=1.1.1                

Easy Pool

Usage

First install package:

https://www.nuget.org/packages/EasyPool

Then use like these:


simple sample:

using Pool;

var pool = new Pool<object>(() => new object(), null, TimeSpan.FromMinutes(30), initPoolSize: 5, maxPoolSize: 10);

try
{
    var obj = pool.Get();
    pool.Return(obj);
}
finally
{
    pool.Dispose();
}

With custom cleanup sample:

using Pool;

Action<object> cleanupAction = obj =>
{
	// Custom cleanup logic (for example, resetting the object state)
	Console.WriteLine("Cleaning up the object...");

	// If the object implements IDisposable, you can dispose it as well (if you pass null for cleanupAction this will be done automatically by default)
	if (obj is IDisposable disposable)
	{
		disposable.Dispose();
		Console.WriteLine("Object disposed.");
	}
};

var pool = new Pool<object>(() => new object(), cleanupAction, TimeSpan.FromMinutes(30), initPoolSize: 5, maxPoolSize: 10);

try
{
    var obj = pool.Get();
    pool.Return(obj);
}
finally
{
    pool.Dispose();
}

RabbitMq sample:

using System;
using System.Text;
using RabbitMQ.Client;
using RabbitMQ.Client.Events;
using Pool;

public class RabbitMqPoolExample
{
    private readonly Pool<IModel> _channelPool;
    private readonly IConnection _connection;
    private const string QueueName = "testQueue";

    public RabbitMqPoolExample()
    {
        // Initialize the single connection
        var factory = new ConnectionFactory() { HostName = "localhost" };
        _connection = factory.CreateConnection();

        // Initialize the pool with a factory to create RabbitMQ channels using the same connection
        _channelPool = new Pool<IModel>(
            factory: () => CreateRabbitMqChannel(_connection),
            cleanupAction: CleanupRabbitMqChannel,
            initPoolSize: 5,
            maxPoolSize: 10
        );

        // Declare queue on all channels when initializing the pool
        for (int i = 0; i < _channelPool.GetCurrentSize(); i++)
        {
            var channel = _channelPool.GetFromPool();
            DeclareQueue(channel);
            _channelPool.ReturnToPool(channel);
        }
    }

    // Factory to create RabbitMQ channels using the single connection
    private IModel CreateRabbitMqChannel(IConnection connection)
    {
        return connection.CreateModel();
    }

    // Cleanup action to close the channel when it's no longer needed
    private void CleanupRabbitMqChannel(IModel channel)
    {
        if (channel != null && channel.IsOpen)
        {
            channel.Close();
            channel.Dispose();
        }
    }

    // Declare the queue on the channel (for publishing and consuming)
    private void DeclareQueue(IModel channel)
    {
        channel.QueueDeclare(queue: QueueName,
                             durable: false,
                             exclusive: false,
                             autoDelete: false,
                             arguments: null);
    }

    // Publish a message to the RabbitMQ queue using pooled channel
    public void PublishMessage(string message)
    {
        var channel = _channelPool.GetFromPool();
        try
        {
            var body = Encoding.UTF8.GetBytes(message);
            channel.BasicPublish(exchange: "",
                                 routingKey: QueueName,
                                 basicProperties: null,
                                 body: body);
            Console.WriteLine($"[x] Sent: {message}");
        }
        finally
        {
            _channelPool.ReturnToPool(channel);
        }
    }

    // Consume messages from the RabbitMQ queue using pooled channel
    public void StartConsuming()
    {
        var channel = _channelPool.GetFromPool();
        try
        {
            var consumer = new EventingBasicConsumer(channel);
            consumer.Received += (model, ea) =>
            {
                var receivedMessage = Encoding.UTF8.GetString(ea.Body.ToArray());
                Console.WriteLine($"[x] Received: {receivedMessage}");
            };

            channel.BasicConsume(queue: QueueName,
                                 autoAck: true,
                                 consumer: consumer);

            Console.WriteLine(" Press [enter] to exit.");
            Console.ReadLine();
        }
        finally
        {
            _channelPool.ReturnToPool(channel);
        }
    }

    public static void Main()
    {
        var example = new RabbitMqPoolExample();

        // Publish a message to the queue
        example.PublishMessage("Hello, RabbitMQ!");

        // Start consuming messages
        example.StartConsuming();
    }
}

Sample used configs:

public class Program
{
    public static void Main()
    {
        var pool = new SimpleObjectPool<string>(
            objectFactory: () => "New Object",
            cleanupAction: obj => Console.WriteLine($"Cleaning up {obj}")
        );

        Console.WriteLine($"Max Size: {pool.GetMaxSize()}");

        // Get objects from the pool
        var obj1 = pool.Get();
        Console.WriteLine($"Current Size: {pool.GetCurrentSize()}, Available: {pool.GetAvailableSize()}");

        var obj2 = pool.Get();
        Console.WriteLine($"Current Size: {pool.GetCurrentSize()}, Available: {pool.GetAvailableSize()}");

        // Return objects to the pool
        pool.Return(obj1);
        Console.WriteLine($"Current Size: {pool.GetCurrentSize()}, Available: {pool.GetAvailableSize()}");

        pool.Return(obj2);
        Console.WriteLine($"Current Size: {pool.GetCurrentSize()}, Available: {pool.GetAvailableSize()}");

        // Dispose of the pool and clean up resources
        pool.Dispose();
    }
}
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 is compatible.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 4.6.2

    • No dependencies.
  • .NETStandard 2.0

    • No dependencies.
  • net8.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.1.1 25 12/17/2024
1.1.0 85 11/26/2024
1.0.1 83 11/25/2024
1.0.0 76 11/25/2024

EasyPool