FFME.Windows 4.1.310

There is a newer version of this package available.
See the version list below for details.
dotnet add package FFME.Windows --version 4.1.310                
NuGet\Install-Package FFME.Windows -Version 4.1.310                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FFME.Windows" Version="4.1.310" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add FFME.Windows --version 4.1.310                
#r "nuget: FFME.Windows, 4.1.310"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install FFME.Windows as a Cake Addin
#addin nuget:?package=FFME.Windows&version=4.1.310

// Install FFME.Windows as a Cake Tool
#tool nuget:?package=FFME.Windows&version=4.1.310                

How to use FFME

In order to use the FFME MediaElement control, you will need to setup a folder with FFmpeg binaries and point to it from your application code. Here are the steps:

  1. You can build your own FFmpeg shared binaries or download a compatible build from the wonderful Zeranoe FFmpeg Builds site: (https://ffmpeg.zeranoe.com/).
  2. Your FFmpeg build (see the bin folder) should have 3 exe files and a number of dll files and must match your app's architecture (32-bit or 64-bit). Copy all of them to a folder such as (c:\ffmpeg)
  3. Within you application's startup code (Main method), set Unosquare.FFME.Library.FFmpegDirectory = @"path to ffmpeg binaries from the previous step";.
  4. Use the FFME MediaElement control as any other WPF control! For example: In your MainForm.xaml, add the namespace: xmlns:ffme="clr-namespace:Unosquare.FFME;assembly=ffme.win" And then add the FFME control your window: <ffme:MediaElement x:Name="Media" Background="Gray" LoadedBehavior="Play" UnloadedBehavior="Manual" /> To play files or streams, set the Source property: Media.Source = new Uri(@"c:\your-file-here");

Happy coding! Mario, Unosquare and the FFME contributors.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 is compatible.  netcoreapp3.1 was computed. 
.NET Framework net461 is compatible.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 is compatible.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on FFME.Windows:

Package Downloads
ScreensPro.Controls

This package contains controls and converters for layouts to be consumed ScreensPro.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on FFME.Windows:

Repository Stars
Milkitic/Osu-Player
A multifunctional media player for osu and osuer. Modern interface with WPF.
AntonyCorbett/OnlyM
Simple Media Player (audio, video and images) for use in meetings.
Version Downloads Last updated
7.0.361-beta.1 566 6/26/2024
7.0.360-beta.1 152 5/22/2024
4.4.350 31,007 6/5/2021
4.3.340 3,209 11/28/2020
4.2.330 13,342 12/28/2019
4.2.320 1,976 11/16/2019
4.1.310 7,648 7/1/2019
4.1.300 2,816 4/19/2019
4.1.290 965 3/31/2019
4.1.280 5,945 3/17/2019
4.0.270 8,158 9/24/2018
4.0.260 2,096 6/3/2018
4.0.250 1,717 5/20/2018
3.4.240 1,756 4/25/2018
3.4.230 2,327 3/29/2018
3.4.220 1,250 3/7/2018
3.4.210 1,176 2/19/2018
3.4.200 1,380 2/3/2018
3.4.0.2-rc1 883 2/1/2018
3.4.0.2-b9 899 1/18/2018
3.4.0.2-b7 1,003 1/8/2018
3.4.0.2-b6 1,164 12/14/2017
3.4.0.2-b5 892 12/12/2017
3.4.0.2-b4 892 12/12/2017
3.4.0.2-b3 923 12/11/2017
3.4.0.2-b2 816 12/11/2017

This is a release package of the Floyd Engine build referencing bindings to FFmpeg version 4.1.3
     This package does not contain the required FFmpeg binaries. Please refer to the following URL for instructions on how to obtain the binaries: https://github.com/unosquare/ffmediaelement
     Release details: https://github.com/unosquare/ffmediaelement/milestone/12?closed=1