Figgle.Generator
0.5.1
dotnet add package Figgle.Generator --version 0.5.1
NuGet\Install-Package Figgle.Generator -Version 0.5.1
<PackageReference Include="Figgle.Generator" Version="0.5.1" />
paket add Figgle.Generator --version 0.5.1
#r "nuget: Figgle.Generator, 0.5.1"
// Install Figgle.Generator as a Cake Addin #addin nuget:?package=Figgle.Generator&version=0.5.1 // Install Figgle.Generator as a Cake Tool #tool nuget:?package=Figgle.Generator&version=0.5.1
_____ _ _
| __|_|___ ___| |___
| __| | . | . | | -_|
|__| |_|_ |_ |_|___|
|___|___|
ASCII banner generation for .NET
Console.WriteLine(
FiggleFonts.Standard.Render("Hello, World!"));
Produces...
_ _ _ _ __ __ _ _ _
| | | | ___| | | ___ \ \ / /__ _ __| | __| | |
| |_| |/ _ \ | |/ _ \ \ \ /\ / / _ \| '__| |/ _` | |
| _ | __/ | | (_) | \ V V / (_) | | | | (_| |_|
|_| |_|\___|_|_|\___( ) \_/\_/ \___/|_| |_|\__,_(_)
|/
Alternatively, use Figgle's source generator to generate output during compilation, so you don't need to ship Figgle binaries with your app. See below for details.
The library bundles 265 FIGlet fonts. You can add your own if that's not enough!
Installation
Available via NuGet:
Install-Package Figgle
Targets .NET Standard 2.0, so runs pretty much anywhere. If you require .NET Standard 1.3, use package version 0.4.1.
Other samples
Using FiggleFonts.Graffiti
:
___ ___ .__ .__ __ __ .__ .___._.
/ | \ ____ | | | | ____ / \ / \___________| | __| _/| |
/ ~ \_/ __ \| | | | / _ \ \ \/\/ / _ \_ __ \ | / __ | | |
\ Y /\ ___/| |_| |_( <_> ) \ ( <_> ) | \/ |__/ /_/ | \|
\___|_ / \___ >____/____/\____/ /\ \__/\ / \____/|__| |____/\____ | __
\/ \/ )/ \/ \/ \/
Using FiggleFonts.ThreePoint
:
|_| _ || _ \ / _ _| _||
| |(/_||(_), \/\/ (_)| |(_|.
Using FiggleFonts.Ogre
:
_ _ __ __ _ _ _
/\ /\___| | | ___ / / /\ \ \___ _ __| | __| | / \
/ /_/ / _ \ | |/ _ \ \ \/ \/ / _ \| '__| |/ _` |/ /
/ __ / __/ | | (_) | \ /\ / (_) | | | | (_| /\_/
\/ /_/ \___|_|_|\___( ) \/ \/ \___/|_| |_|\__,_\/
|/
Using FiggleFonts.Rectangles
:
__
_____ _ _ _ _ _ _ _| |
| | |___| | |___ | | | |___ ___| |_| | |
| | -_| | | . |_ | | | | . | _| | . |__|
|__|__|___|_|_|___| | |_____|___|_| |_|___|__|
|_|
Using FiggleFonts.Slant
:
__ __ ____ _ __ __ ____
/ / / /__ / / /___ | | / /___ _____/ /___/ / /
/ /_/ / _ \/ / / __ \ | | /| / / __ \/ ___/ / __ / /
/ __ / __/ / / /_/ / | |/ |/ / /_/ / / / / /_/ /_/
/_/ /_/\___/_/_/\____( ) |__/|__/\____/_/ /_/\__,_(_)
|/
Loading external fonts
Figgle ships with a bunch of fonts (in the FiggleFonts
class). If you prefer, you can load your own.
Here's an example that loads a font from disk and renders some text with it:
using var fontStream = System.IO.File.OpenRead("myfont.flf");
var font = FiggleFontParser.Parse(fontStream);
var text = font.Render("Hello World, from My Font");
Using the Source Generator
If the text you want Figgle to render is known at compile time, this section is for you.
Instead of having Figgle render text at runtime, you can use Figgle's source generator to do the rendering at compile time. This has two benefits:
- Faster runtime performance, as no Figgle code is executed
- Less memory consumption, as no Figgle code is loaded
- Smaller application footprint, as you don't need to ship Figgle binaries
In your code:
using Figgle;
namespace MyNamespace
{
[GenerateFiggleText("HelloWorldString", "blocks", "Hello world")]
internal partial class MyClass
{
}
}
By adding this attribute to a partial class, Figgle will automatically generate the corresponding member in another part of the partial class, resembling:
namespace MyNamespace
{
partial class MyClass
{
public static string HelloWorldString { get; } = "...rendered text here...";
}
}
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
0.5.1 | 5,301 | 1/6/2023 |