GMapUtils.iOS 1.0.0

dotnet add package GMapUtils.iOS --version 1.0.0                
NuGet\Install-Package GMapUtils.iOS -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GMapUtils.iOS" Version="1.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GMapUtils.iOS --version 1.0.0                
#r "nuget: GMapUtils.iOS, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GMapUtils.iOS as a Cake Addin
#addin nuget:?package=GMapUtils.iOS&version=1.0.0

// Install GMapUtils.iOS as a Cake Tool
#tool nuget:?package=GMapUtils.iOS&version=1.0.0                

Welcome to GoogleMapUtils for iOS and Android

Latest Google Maps Utils SDKs bindings for iOS (4.2.2) and Android (3.5.3)

Works with:

  • Xamarin.GooglePlayServices.Maps, Version="118.0.2" - Android
  • Xamarin.Google.iOS.Maps, Version="6.0.1.1" - iOS

See more:

Usage

These binding libraries provide very little in terms of MAUI-like abstractions over raw native libraries. This is a design choice to pursue always latest native libraries without hassle of writing new abstractions for each new API that appears there. Nice side effect of this is that you can consult original API docs and quickly find out how to use newest features available there.

  • Demo app with sample using clustering feature available at Sample folder in repo
  • When adding reference for iOS library, please add manually bilding step in your csproj:
<Target Name="LinkWithSwift" DependsOnTargets="_ParseBundlerArguments;_DetectSdkLocations" BeforeTargets="_LinkNativeExecutable">
    <PropertyGroup>
    	<_SwiftPlatform Condition="$(RuntimeIdentifier.StartsWith('iossimulator-'))">iphonesimulator</_SwiftPlatform>
    	<_SwiftPlatform Condition="$(RuntimeIdentifier.StartsWith('ios-'))">iphoneos</_SwiftPlatform>
    </PropertyGroup>
    <ItemGroup>
    	<_CustomLinkFlags Include="-L" />
    	<_CustomLinkFlags Include="/usr/lib/swift" />
    	<_CustomLinkFlags Include="-L" />
    	<_CustomLinkFlags Include="$(_SdkDevPath)/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/$(_SwiftPlatform)" />
    	<_CustomLinkFlags Include="-Wl,-rpath" />
    	<_CustomLinkFlags Include="-Wl,/usr/lib/swift" />
    </ItemGroup>
</Target>

Troubleshooting

  • error while adding iOS nuget to project on Windows machine: Could not find a part of the path '%userprofile%\.nuget\packages\gmaputils.ios\lib\net7.0-ios16.1\GoogleMapUtils.iOS.resources\GoogleMapsUtils.xcframework\ios-arm64_x86_64-simulator\GoogleMapsUtils.framework\GoogleMaps.bundle\GMSCoreResources.bundle\ic_closed_place_waypoint_alert_night_32pt@2x.png'. This is a windows based problem with paths longer than 260 or so characters. Move nuget cache folder to something very short like c:\nuget (https://learn.microsoft.com/en-us/nuget/consume-packages/managing-the-global-packages-and-cache-folders)
  • Unending build cycle with messages like: warning MSB3026: Could not copy "<nuget>\lib\net7.0-ios16.1\GoogleMapUtils.iOS.resources\GoogleMapsUtils.xcframework\ios-arm64\GoogleMapsUtils.framework\GoogleMaps.bundle\GMSCoreResources.bundle\ic_closed_place_waypoint_alert_32pt@3x.png" to "bin\Debug\net7.0-ios\iossimulator-x64\GoogleMapUtils.iOS.resources\GoogleMapsUtils.xcframework\ios-arm64\GoogleMapsUtils.framework\GoogleMaps.bundle\GMSCoreResources.bundle\ic_closed_place_waypoint_alert_32pt@3x.png". Beginning retry 4 in 1000ms. Could not find a part of the path 'bin\Debug\net7.0-ios\iossimulator-x64\GoogleMapUtils.iOS.resources\GoogleMapsUtils.xcframework\ios-arm64\GoogleMapsUtils.framework\GoogleMaps.bundle\GMSCoreResources.bundle\ic_closed_place_waypoint_alert_32pt@3x.png'. This is the same problem as above on windows, but this time it is related to project path. Try to place project directly beneath root folder and use short folder names. Or build on Mac where problem does not occur.
  • Error during ios build - clang exited with 1 - most probably missing swift link build step, please consult 'Usage' chapter above

Sample app

  • put your google map keys inside androidmanofest.xml file and inside MauiProgram.cs (for iOS)
  • run app, double click on map to zoom in
Product Compatible and additional computed target framework versions.
.NET net7.0-ios16.1 is compatible.  net8.0-ios was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
1.0.0 3,143 10/11/2023

Native Library version:
[iOS] GoogleMapsUtils 4.2.2