HlslCompileGenerator 0.3.1-alpha

This is a prerelease version of HlslCompileGenerator.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package HlslCompileGenerator --version 0.3.1-alpha                
NuGet\Install-Package HlslCompileGenerator -Version 0.3.1-alpha                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="HlslCompileGenerator" Version="0.3.1-alpha" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add HlslCompileGenerator --version 0.3.1-alpha                
#r "nuget: HlslCompileGenerator, 0.3.1-alpha"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install HlslCompileGenerator as a Cake Addin
#addin nuget:?package=HlslCompileGenerator&version=0.3.1-alpha&prerelease

// Install HlslCompileGenerator as a Cake Tool
#tool nuget:?package=HlslCompileGenerator&version=0.3.1-alpha&prerelease                

A source generator that compiles D3D11 HLSL shader code at compile time to byte arrays that are accessible at runtime.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.3.2-alpha 89 7/21/2024
0.3.1-alpha 60 7/21/2024
0.3.0-alpha 65 7/21/2024
0.2.0-alpha 54 6/9/2024
0.1.3-alpha 66 5/16/2024
0.1.2-alpha 66 3/24/2024
0.1.1-alpha 56 3/11/2024
0.1.0-alpha 55 3/11/2024
0.0.4-alpha 58 3/10/2024
0.0.3-alpha 58 3/10/2024
0.0.2-alpha 58 3/10/2024
0.0.1-alpha 61 3/10/2024