Ikon.Sdk.DotNet 1.27.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package Ikon.Sdk.DotNet --version 1.27.0                
NuGet\Install-Package Ikon.Sdk.DotNet -Version 1.27.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Ikon.Sdk.DotNet" Version="1.27.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Ikon.Sdk.DotNet --version 1.27.0                
#r "nuget: Ikon.Sdk.DotNet, 1.27.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Ikon.Sdk.DotNet as a Cake Addin
#addin nuget:?package=Ikon.Sdk.DotNet&version=1.27.0

// Install Ikon.Sdk.DotNet as a Cake Tool
#tool nuget:?package=Ikon.Sdk.DotNet&version=1.27.0                

Ikon AI C# SDK

Welcome to the Ikon AI C# SDK. This SDK is designed to help developers integrate and interact with Ikon's services easily using C#. The SDK provides a straightforward API to manage channels, handle events, and communicate within the Ikon platform.

Features

  • Initialize client with developer credentials
  • Connect to and manage multiple channels
  • Send and receive messages within channels
  • Event handling before and after connections, and on messages

Installation

To start using the Ikon AI C# SDK, include the libraries in your C# project. Ensure that your project is compatible with .NET 8.0 or .NET Standard 2.1.

Usage

Creating an Ikon Client

To create an Ikon client instance, you need an API key, a space ID, and a user ID.

var clientInfo = new Sdk.ClientInfo
{
    ApiKey = Environment.GetEnvironmentVariable("IKON_SDK_API_KEY") ?? throw new Exception("API key is missing. Please set the 'IKON_SDK_API_KEY' environment variable."),
    SpaceId = Environment.GetEnvironmentVariable("IKON_SDK_SPACE_ID") ?? "<<SET_SPACE_ID_HERE>>",
    UserId = Environment.GetEnvironmentVariable("IKON_SDK_USER_ID") ?? "<<SET_USER_ID_HERE>>",
    UseProductionEndpoint = Environment.GetEnvironmentVariable("IKON_SDK_USE_PROD_ENDPOINT")?.Trim().Equals("true", StringComparison.InvariantCultureIgnoreCase) ?? true,
    Description = "Example",
    DeviceId = Utils.GenerateDeviceId(),
    ProductId = "Ikon.Sdk.DotNet.Example",
    VersionId = Version.VersionString,
    InstallId = "1",
    UserType = UserType.Human,
    OpcodeGroupsFromServer = Opcode.GROUP_ALL,
    OpcodeGroupsToServer = Opcode.GROUP_ALL,
};

var ikonClient = await Sdk.CreateIkonClientAsync(clientInfo);

Managing Channels

Once the client is initialized, you can connect to a channel, send messages, and handle various channel-related events.

var channelKey = Environment.GetEnvironmentVariable("IKON_SDK_CHANNEL_KEY") ?? "<<SET_CHANNEL_KEY_HERE>>";
var channel = new Channel(ikonClient, channelKey);
await channel.ConnectAsync();
channel.SignalReady();

Sending Messages

To send messages to a channel:

channel.SendText("Hello, Ikon!");

Handling Events

Implement the event handlers to manage different channel events, e.g. Start, Shutdown, Text, and more.

channel.Text += OnChannelText;

private async Task OnChannelText(object sender, Channel.TextArgs e)
{
    await Task.CompletedTask;
    Console.WriteLine($"\n{e.UserName}: {e.Text}\n");
}

Helper Functions

channel.SetState("TestVariable", 1234); // Set any variable defined in the Input section
channel.ClearState(); // Clear all variables from the state
channel.GenerateAnswer(); // Generate an answer without providing any input
channel.ClearMessageHistory(); // Clear the message history of the whole channel

Example Program

For an up-to-date example program, see the included Ikon.Sdk.DotNet.Examples.Chat/Program.cs source file.

License

This SDK is licensed under the Ikon AI SDK License. See the LICENSE file for more details.

Support

For support, please open an issue on our GitHub repository or contact our support team through our support channel.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

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