Kiraio.UnityWebTools.NET
1.0.0
dotnet add package Kiraio.UnityWebTools.NET --version 1.0.0
NuGet\Install-Package Kiraio.UnityWebTools.NET -Version 1.0.0
<PackageReference Include="Kiraio.UnityWebTools.NET" Version="1.0.0" />
<PackageVersion Include="Kiraio.UnityWebTools.NET" Version="1.0.0" />
<PackageReference Include="Kiraio.UnityWebTools.NET" />
paket add Kiraio.UnityWebTools.NET --version 1.0.0
#r "nuget: Kiraio.UnityWebTools.NET, 1.0.0"
#addin nuget:?package=Kiraio.UnityWebTools.NET&version=1.0.0
#tool nuget:?package=Kiraio.UnityWebTools.NET&version=1.0.0
UnityWebTools.NET
Table of Contents
Overview
UnityWebTools.NET is a C# library designed to simplify the handling of UnityWebData
(*.data) files within Unity WebGL game by providing unpack and repack functionality to modify the game assets. This library serves as a supplementary addition to AssetsTools.NET library, enhancing your capabilities when working with Unity game data.
Key Features
- Unpack UnityWebData: UnityWebDataTools simplifies the process of unpacking
UnityWebData
files, allowing you to effortlessly access their contents. - Repack UnityWebData: With UnityWebDataTools, repacking
UnityWebData
files is a breeze, making it convenient to modify game's assets.
Usage
Using UnityWebTools.NET is simple!
Install UnityWebTools.NET:
dotnet add package Kiraio.UnityWebTools.NET --version <latest_version_available>
Start using it:
// Important! Import the namespace. using Kiraio.UnityWebTools; // Check if the file is valid UnityWebData file. bool valid = UnityWebToolUtils.IsUnityWebData("WebGL.data"); // Extract the UnityWebData (*.data) file. // Unpack(string webDataFile, string outputDirectory (Optional)). // Return output directory path. string output = UnityWebTool.Unpack("WebGL.data"); // Compress folder as UnityWebData (*.data) file. // Pack(string sourceFolder, string outputFile (Optional)). // Return output file path. Pack(output);
Contributing
Contributions are welcome! If you have suggestions, bug reports, or would like to contribute code, feel free to make Issues/Pull Requests.
Credits
License
UnityWebTools.NET are licensed under the GNU General Public License v3.0 License.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
-
net6.0
- KaitaiStruct.Runtime.CSharp (>= 0.10.0)
-
net7.0
- KaitaiStruct.Runtime.CSharp (>= 0.10.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on Kiraio.UnityWebTools.NET:
Repository | Stars |
---|---|
kiraio-moe/USSR
Easily remove Unity splash screen & watermark.
|
Version | Downloads | Last updated |
---|---|---|
1.0.0 | 651 | 9/20/2023 |