LibGameAI.NGrams
0.0.1
Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package LibGameAI.NGrams --version 0.0.1
NuGet\Install-Package LibGameAI.NGrams -Version 0.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="LibGameAI.NGrams" Version="0.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add LibGameAI.NGrams --version 0.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: LibGameAI.NGrams, 0.0.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install LibGameAI.NGrams as a Cake Addin #addin nuget:?package=LibGameAI.NGrams&version=0.0.1 // Install LibGameAI.NGrams as a Cake Tool #tool nuget:?package=LibGameAI.NGrams&version=0.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
libGameAI
A .NET Standard 2.1 library of AI algorithms for video games with a focus on education.
Library components
- Decision trees
- Finite state machines
- N-grams
- Naive Bayes classifier
- Path finding algorithms
- PCG
- PRNG
- QRNG
- Utils
Reference
If you use or mention this software in your work, please cite the following reference:
- Fachada, N., Barreiros, F.F., Lopes, P., & Fonseca, M. (2023, August). Active Learning Prototypes for Teaching Game AI. In 2023 IEEE Conference on Games (CoG) (pp. TBD). IEEE.
License
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.1
- LibGameAI.Util (>= 0.0.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.