Liquiid.io.Hyperion
1.0.12
See the version list below for details.
dotnet add package Liquiid.io.Hyperion --version 1.0.12
NuGet\Install-Package Liquiid.io.Hyperion -Version 1.0.12
<PackageReference Include="Liquiid.io.Hyperion" Version="1.0.12" />
paket add Liquiid.io.Hyperion --version 1.0.12
#r "nuget: Liquiid.io.Hyperion, 1.0.12"
// Install Liquiid.io.Hyperion as a Cake Addin #addin nuget:?package=Liquiid.io.Hyperion&version=1.0.12 // Install Liquiid.io.Hyperion as a Cake Tool #tool nuget:?package=Liquiid.io.Hyperion&version=1.0.12
<div align="center"> <img src="https://avatars.githubusercontent.com/u/82725791?s=200&v=4" align="center" alt="Liquiid logo" width="280" height="300"> </div>
<div align="center">
</div>
HyperionApiClient
.NET and Unity3D-compatible (Desktop, Mobile, WebGL) Client-Library for Hyperion History APIs
See Hyperion History by EosRio
INSTALLATION
A step by step series of examples that tell you how to get a package. There is the Unity package,Unity Package Manager GitHub and Nuget Package.
Say what the steps will be for each package
Give the example
A step by step explanation on how to clone and import the repository
give the instructions
Usage
.NET and Unity3D-compatible (Desktop, Mobile, WebGL) ApiClient for the different APIs. Endpoints have its own set of parameters that you may build up and pass in to the relevant function.
Examples
=======
HyperionApiClient
.NET and Unity3D-compatible (Desktop, Mobile, WebGL) Client-Library for Hyperion History APIs
See Hyperion History by EosRio
Installation
Requires Unity 2019.1+ with .NET 4.x+ Runtime
This package can be included into your project by either:
- Installing the package via Unity's Package Manager (UPM) in the editor (recommended).
- Importing the .unitypackage which you can download here.
- Manually add the files in this repo.
- Installing it via NuGet.
1. Installing via Unity Package Manager (UPM).
In your Unity project:
Open the Package Manager Window/Tab
Click on + icon and then click on "Add Package From Git URL"
Enter URL:
https://github.com/liquiidio/HyperionApiClient-Private.git#upm
2. Importing the Unity Package.
Download the UnityPackage here.
Open up the import a custom package window
Navigate to where you downloaded the file and open it.
Check all the relevant files needed (if this is a first time import, just select ALL) and click on import.
3. Install manually.
Download this project here.
Then in your Unity project, copy the sources from HyperionApiClient
into your Unity Assets
directory.
4. Install via NuGet (for Standard .NET users only - No Unity3D)
.NET CLI
> dotnet add package Liquiid.io.Hyperion --version 1.0.3
Package Manager
PM> Install-Package Liquiid.io.Hyperion -Version 1.0.3
Usage
.NET and Unity3D-compatible (Desktop, Mobile, WebGL) ApiClient for the different APIs. Endpoints have its own set of parameters that you may build up and pass in to the relevant function.
Examples
Accounts
Query various details about a specific account on the blockchain.
var accountsClient = new AccountsClient(new HttpClient());
var account = await accountsClient.GetAccountAsync("eosio");
Chain
Get the ABI for a contract based on its account name
var chainClient = new ChainClient(new HttpClient());
var abi = await chainClient.GetAbiAsync("eosio");
History
Get actions for a specific Account
var historyClient = new HistoryClient(new HttpClient());
var actions = await historyClient.GetActionsAsync(null, null, "kingcoolcorv");
Stats
Get action and transaction stats for a given period
var statsClient = new StatsClient(new HttpClient());
var actionUsage = await statsClient.GetActionUsageAsync("1h");
Status
Get Information about the health of the API
var statusClient = new StatusClient(new HttpClient());
var health = await statusClient.HealthAsync();
System
Get Information about Accounts voting for Block Producers
var systemClient = new SystemClient(new HttpClient());
var voters = await systemClient.GetVotersAsync();
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.1 is compatible. |
-
.NETCoreApp 3.1
- Newtonsoft.Json (>= 13.0.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.