Microsoft.Bcl.Async
1.0.166
Prefix Reserved
This package has been deprecated as part of the .NET Package Deprecation effort. You can learn more about it from https://github.com/dotnet/announcements/issues/217
See the version list below for details.
Requires NuGet 2.8.1 or higher.
dotnet add package Microsoft.Bcl.Async --version 1.0.166
NuGet\Install-Package Microsoft.Bcl.Async -Version 1.0.166
<PackageReference Include="Microsoft.Bcl.Async" Version="1.0.166" />
paket add Microsoft.Bcl.Async --version 1.0.166
#r "nuget: Microsoft.Bcl.Async, 1.0.166"
// Install Microsoft.Bcl.Async as a Cake Addin #addin nuget:?package=Microsoft.Bcl.Async&version=1.0.166 // Install Microsoft.Bcl.Async as a Cake Tool #tool nuget:?package=Microsoft.Bcl.Async&version=1.0.166
This package enables Visual Studio 2012 projects to use the new 'async' and 'await' keywords. This package also includes Task-based extension methods that allow using some of the existing asynchronous APIs with the new language keywords. Windows Phone 8 projects can use this package to get access to async extension methods for the networking types.
This package is not supported in Visual Studio 2010, and is only required for projects targeting .NET Framework 4.5 or .NET for Windows Store apps when consuming a library that uses this package. For known issues, please see: https://blogs.msdn.com/b/bclteam/p/asynctargetingpackkb.aspx.
For more information on the async programming model, visit MSDN: https://msdn.microsoft.com/en-us/library/vstudio/hh191443.aspx.
Supported Platforms:
- .NET Framework 4 (with KB2468871)
- Silverlight 4 and 5
- Windows Phone 7.5 and 8
- Portable Class Libraries
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net40 is compatible. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
Silverlight | sl4 is compatible. sl4-wp71 is compatible. sl5 was computed. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Windows Phone | wp8 is compatible. wp81 was computed. wpa81 is compatible. |
Windows Store | win8 is compatible. |
-
All Frameworks
- Microsoft.Bcl (>= 1.0.19)
-
WindowsPhoneApp 8.1
- Microsoft.Bcl (>= 1.1.7)
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SendGrid
C# client library and examples for using Twilio SendGrid API's to send mail and access Web API v3 endpoints with .NET Standard 1.3 and .NET Core support. |
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LinqKit.Core
LinqKit.Core contains extensions for LINQ to SQL and Entity Framework. Note that Include(...), IAsync and IDbAsync are not supported. |
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FubarCoder.RestSharp.Portable.Core
This is the core RestSharp.Portable library which contains mostly interfaces to allow dependent libraries to use as few dependencies as possible. Supported Platforms: - .NET Standard 1.0 - .NET Framework 4 - Silverlight 5 - Portable Class Libraries (Profiles 259 and 328) |
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Microsoft.Azure.Common.Dependencies
Provides popular portable components for a common HTTP pipeline and JSON parsing. This package is included as a dependency to other libraries such as the Microsoft Azure Management Libraries and should not be directly added to your project. |
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This is a lightweight AMQP 1.0 library for .Net platforms, including .Net Framework, .Net Core, Universal Windows Platform, Mono, and Mono/Xamarin. The library includes both a client and listener to enable peer to peer and broker based messaging. |
GitHub repositories (76)
Showing the top 5 popular GitHub repositories that depend on Microsoft.Bcl.Async:
Repository | Stars |
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OpenLiveWriter/OpenLiveWriter
An open source fork of Windows Live Writer
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xamarin/XamarinComponents
Plugins for Xamarin
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scottksmith95/LINQKit
LINQKit is a free set of extensions for LINQ to SQL and Entity Framework power users.
|
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videolan/libvlcsharp
Cross-platform .NET/Mono bindings for LibVLC
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moonsharp-devs/moonsharp
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
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Version | Downloads | Last updated | |
---|---|---|---|
1.0.168 | 33,014,220 | 4/11/2014 | |
1.0.166 | 156,567 | 4/1/2014 | |
1.0.166-beta | 10,981 | 3/19/2014 | |
1.0.165 | 2,075,216 | 11/13/2013 | |
1.0.16 | 1,628,966 | 4/18/2013 | |
1.0.14-rc | 129,551 | 1/31/2013 | |
1.0.12-beta | 11,183 | 10/25/2012 | |
1.0.11-beta | 9,631 | 10/22/2012 |