Microsoft.Direct3D.WARP
1.0.2
Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package Microsoft.Direct3D.WARP --version 1.0.2
NuGet\Install-Package Microsoft.Direct3D.WARP -Version 1.0.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Microsoft.Direct3D.WARP" Version="1.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Microsoft.Direct3D.WARP --version 1.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Microsoft.Direct3D.WARP, 1.0.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Microsoft.Direct3D.WARP as a Cake Addin #addin nuget:?package=Microsoft.Direct3D.WARP&version=1.0.2 // Install Microsoft.Direct3D.WARP as a Cake Tool #tool nuget:?package=Microsoft.Direct3D.WARP&version=1.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Direct3D WARP NuGet Package
This package contains a copy of D3D10Warp.dll with the latest features and fixes for testing and development purposes.
The included LICENSE.txt applies to all files under build/native/bin/
.
Changelog
Version 1.0.2
- Expanded support for 64-bit conversion operations.
- Fixes issue where static samplers could incorrectly use non-normalized coordinates.
Version 1.0.1
New features:
Support for Shader Model 6.3-6.7 required features, including:
- 64-bit loads, stores, and atomics on all available types of resources.
- Descriptor heap indexing, aka Shader Model 6.6 dynamic resources.
- Quad ops and sampling derivatives in compute shaders.
- Advanced texture ops, featuring integer texture point sampling, raw gather, dynamic texel offsets, and MSAA UAVs.
Support for many new Direct3D 12 Agility SDK features, including:
- Enhanced barriers.
- Relaxed resource format casting.
- Independent front/back stencil refs and masks.
- Triangle fans.
- Relaxed buffer/texture copy pitches.
- Independent D3D12 devices via ID3D12DeviceFactory::CreateDevice
Bug fixes:
- Various conformance and stability fixes.
There are no supported framework assets in this package.
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.13 | 2,591 | 8/22/2024 |
1.0.13-preview | 183 | 7/15/2024 |
1.0.12 | 844 | 5/17/2024 |
1.0.11 | 901 | 3/5/2024 |
1.0.10.1 | 245 | 2/29/2024 |
1.0.10 | 237 | 2/29/2024 |
1.0.9 | 718 | 1/10/2024 |
1.0.8 | 6,508 | 10/30/2023 |
1.0.8-preview | 302 | 7/28/2023 |
1.0.7.1 | 4,357 | 5/30/2023 |
1.0.7 | 223 | 5/26/2023 |
1.0.6 | 265 | 5/8/2023 |
1.0.5 | 1,806 | 3/20/2023 |
1.0.4 | 460 | 1/12/2023 |
1.0.3 | 387 | 12/16/2022 |
1.0.2 | 555 | 11/3/2022 |
1.0.1 | 426 | 11/1/2022 |
1.0.0 | 704 | 10/11/2022 |