Microsoft.MixedReality.SceneUnderstanding 0.5.2054

Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
dotnet add package Microsoft.MixedReality.SceneUnderstanding --version 0.5.2054                
NuGet\Install-Package Microsoft.MixedReality.SceneUnderstanding -Version 0.5.2054                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Microsoft.MixedReality.SceneUnderstanding" Version="0.5.2054" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Microsoft.MixedReality.SceneUnderstanding --version 0.5.2054                
#r "nuget: Microsoft.MixedReality.SceneUnderstanding, 0.5.2054"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Microsoft.MixedReality.SceneUnderstanding as a Cake Addin
#addin nuget:?package=Microsoft.MixedReality.SceneUnderstanding&version=0.5.2054

// Install Microsoft.MixedReality.SceneUnderstanding as a Cake Tool
#tool nuget:?package=Microsoft.MixedReality.SceneUnderstanding&version=0.5.2054                

SDK for Scene Understanding on Windows Mixed Reality devices. Computes a description of the scene surrounding the user (walls, floors, surfaces, etc.), including quads, meshes, and content placement hints.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp is compatible.  netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard is compatible.  netstandard1.0 was computed.  netstandard1.1 was computed.  netstandard1.2 was computed.  netstandard1.3 was computed.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net45 was computed.  net451 was computed.  net452 was computed.  net46 is compatible.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
native native is compatible. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 was computed.  uap10.0.18362 is compatible. 
Windows Phone wp8 was computed.  wp81 was computed.  wpa81 was computed. 
Windows Store netcore was computed.  netcore45 was computed.  netcore451 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Microsoft.MixedReality.SceneUnderstanding:

Package Downloads
Microsoft.Psi.MixedReality.UniversalWindows

Provides UWP-specific data structures and components for processing inputs and rendering in mixed-reality using StereoKit.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Microsoft.MixedReality.SceneUnderstanding:

Repository Stars
microsoft/psi
Platform for Situated Intelligence
Version Downloads Last updated
1.0.14 1,689 10/12/2021
0.5.2069 9,122 10/7/2020
0.5.2066 560 10/5/2020
0.5.2065 7,095 4/21/2020
0.5.2064 4,368 2/5/2020
0.5.2054 1,165 1/21/2020
0.5.2052 1,006 1/16/2020
0.5.2051 588 12/18/2019
0.5.2050 2,764 12/12/2019
0.5.2049 525 12/11/2019
0.5.2042-rc 1,355 11/22/2019
0.5.2041-rc 401 11/21/2019
0.5.2040-rc 414 11/19/2019
0.5.2029-rc 506 10/24/2019
0.5.2024-rc 575 10/7/2019
0.5.2022-rc 422 9/24/2019
0.4.1018 814 8/24/2019
0.4.1013 590 8/15/2019
0.4.1005 605 7/30/2019

Add support for MSBuildForUnity. Stability fixes.