MikeyT.EnvironmentSettings 0.1.4-alpha

This is a prerelease version of MikeyT.EnvironmentSettings.
There is a newer version of this package available.
See the version list below for details.
dotnet add package MikeyT.EnvironmentSettings --version 0.1.4-alpha                
NuGet\Install-Package MikeyT.EnvironmentSettings -Version 0.1.4-alpha                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MikeyT.EnvironmentSettings" Version="0.1.4-alpha" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MikeyT.EnvironmentSettings --version 0.1.4-alpha                
#r "nuget: MikeyT.EnvironmentSettings, 0.1.4-alpha"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MikeyT.EnvironmentSettings as a Cake Addin
#addin nuget:?package=MikeyT.EnvironmentSettings&version=0.1.4-alpha&prerelease

// Install MikeyT.EnvironmentSettings as a Cake Tool
#tool nuget:?package=MikeyT.EnvironmentSettings&version=0.1.4-alpha&prerelease                

environment-settings-dotnet

A wrapper for accessing environment variables from within a dotnet core application.

Goals

  • Make it easy to add new environment variables to a project in a strongly typed way
  • Use declarative meta data on settings using attributes
  • Allow selectively using default values depending on the environment
  • Abstract the interface for getting environment variables to allow easy unit testing with different values
  • Abstract secrets access so that in code environment variables and secrets are all just "environment settings"

Example Usage

Create enum and mark values with SettingInfo.

Example settings enum:

using MikeyT.EnvironmentSettingsNS.Attributes;
using MikeyT.EnvironmentSettingsNS.Enums;

public enum GlobalSettings
{
    [SettingInfo(ShouldLogValue = true)]
    ASPNETCORE_ENVIRONMENT,

    [SettingInfo(DefaultValue = "localhost",
        DefaultForEnvironment = DefaultSettingForEnvironment.LocalOnly,
        ShouldLogValue = true)]
    POSTGRES_HOST,

    [SettingInfo(DefaultValue = "5432",
        DefaultForEnvironment = DefaultSettingForEnvironment.LocalOnly,
        ShouldLogValue = true)]
    POSTGRES_PORT,

    [SettingInfo(DefaultValue = "postgres",
        DefaultForEnvironment = DefaultSettingForEnvironment.LocalOnly)]
    POSTGRES_USER,

    [SettingInfo(DefaultValue = "super_secret",
        DefaultForEnvironment = DefaultSettingForEnvironment.LocalOnly)]
    POSTGRES_PASSWORD,

    [SettingInfo(DefaultValue = "my_db",
        DefaultForEnvironment = DefaultSettingForEnvironment.AllEnvironments,
        ShouldLogValue = true)]
    DB_NAME
    
    [SettingInfo(DefaultValue = "SomeValue")]
    SOME_KEY
}

Create a .env file in your project so other developers can have different values. Add .env to your .gitignore so that your personal settings are not checked into source control.

Example .env file:

DRS_POSTGRES_HOST=localhost
DRS_POSTGRES_PORT=5432
DRS_POSTGRES_USER=postgres
DRS_POSTGRES_PASSWORD=super_secret

In your Program.cs load environment variables from .env:

using MikeyT.EnvironmentSettingsNS.Logic;

public static void Main(string[] args)
{
    DotEnv.Load();
    // ...
}

In your Startup.cs ConfigureServices method, instantiate and populate settings, and then optionally setup dependency injection singleton: using MikeyT.EnvironmentSettingsNS.Interface; using MikeyT.EnvironmentSettingsNS.Logic;

private ILogger _logger;
private IEnvironmentSettings _envSettings;

public class Startup
{
    _envSettings = new EnvironmentSettings(new EnvironmentVariableProvider());
    _envSettings.AddSettings<GlobalSettings>();
    
    // Log all environment variables that are white-listed for logging
    _logger.Information("Loaded environment settings\n{EnvironmentSettings}", _envSettings.GetAllAsSafeLogString());
    
    // Setup dependency injection
    services.AddSingleton(_envSettings);
}
   

In a controller, use dependency injection to get an instance of IEnvironmentSettings and use that to access settings:

[ApiController]
[Route("api/Weather/[controller]")]
public class WeatherForecastController : ControllerBase
{
    private readonly ILogger<WeatherForecastController> _logger;
    private readonly IWeatherGetter _weatherGetter;
    private readonly IEnvironmentSettings _envSettings;

    public WeatherForecastController(
        ILogger<WeatherForecastController> logger,
        IWeatherGetter weatherGetter,
        IEnvironmentSettings envSettings)
    {
        _logger = logger;
        _weatherGetter = weatherGetter;
        _envSettings = envSettings;
    }

    [HttpGet("RandomForecasts")]
    public IEnumerable<WeatherForecast> Get()
    {
        _logger.LogInformation(
            "Your environment value for key SOME_KEY is {SomeKeyValue}",
            envSettings.GetString(GlobalSettings.SOME_KEY));
        return _weatherGetter.GetRandomWeatherForecasts();
    }
}

Use different environment settings when unit testing by mocking IEnvironmentSettings:

public enum YourSettings
{
    [SettingInfo(DefaultValue = "SomeValue")]
    SOME_KEY
}

public class YourClass
{
    private readonly IEnvironmentSettings _envSettings;
    
    public YourClass(IEnvironmentSettings envSettings)
    {
        _envSettings = envSettings;
    }
    
    // ...
}

public class YourClassTest
{
    private YourClass _yourClass;
    private Mock<IEnvironmentSettings> _envSettings = new();
        
    public YourClassTest()
    {
        _yourClass = new YourClass(_envSettings.Object);
    }
    
    [Fact]
    public void YourMethod_withSomeState_doesSomething()
    {
        // Arrange
        _envSettings.Setup(ev => ev.GetString(YourSettings.SOME_KEY)).Returns("SomeTestValue");

        // Act
        // ...

        // Assert
        // ...
    }
}

TODO

  • Add interface for getting secrets and add EnvironmentSettings constructor overload
  • Add throwIfNotSet functionality to SettingInfo and wire up to EnvironmentSettings.Load()
  • More unit tests
Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net5.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.2.1 1,133 5/1/2022
0.2.0 427 5/1/2022
0.1.4-alpha 234 5/2/2021
0.1.2-alpha 290 5/1/2021