NextLevelSeven 1.0.1
dotnet add package NextLevelSeven --version 1.0.1
NuGet\Install-Package NextLevelSeven -Version 1.0.1
<PackageReference Include="NextLevelSeven" Version="1.0.1" />
paket add NextLevelSeven --version 1.0.1
#r "nuget: NextLevelSeven, 1.0.1"
// Install NextLevelSeven as a Cake Addin #addin nuget:?package=NextLevelSeven&version=1.0.1 // Install NextLevelSeven as a Cake Tool #tool nuget:?package=NextLevelSeven&version=1.0.1
NextLevelSeven
A class library for parsing and manipulating HL7 v2 messages, designed to be fast and easy to use. There's a few things you should know:
- This library targets Microsoft .NET Framework version 4.5 or .NET Standard 2.0
- This project is not affiliated with Health Level Seven International, the
developers and maintainers of the HL7 v2 standard
- Their website is located at https://hl7.org/
License
NextLevelSeven is available under the ISC license. It would be greatly appreciated (but certainly not required) to link back to this repository if you use this in a project.
Usage
This library was designed to have a small footprint and rely on the smallest number of external resources.
Element Heirarchy
Before working with messages, you'll need to know what's inside what. The heirarchy looks like this:
- Message
- Segment
- Field
- Repetition
- Component
- Subcomponent
- Component
- Repetition
- Field
- Segment
A Message is an atomic unit which contains the others. It is the root element and does not have ancestors.
The first Segment of a Message must be an MSH Segment. The MSH Segment must contain Fields 1 and 2, which are the Field delimiter and encoding characters respectively. Each Segment must contain at least one Field, the first of which is the Segment type. Besides these required components, everything is optional.
All of these elements have indices beginning with 1, which matches the HL7 standard. However, the Segment type can be accessed by a Field index of 0, and is the only time an index of 0 is valid.
Messages
There are two ways you can handle an HL7 message: building and parsing. Both methods provide the same functionality from the top down, but are fundamentally different on the inside.
Message Builder
If you are creating a message from scratch, using a Message Builder is the way to go. Memory is allocated as you populate segments and fields. When you're done building, the message can be exported to a string.
// create a message builder with the default MSH segment
var builder = Message.Build();
// create a message builder with existing content
var builder = Message.Build(@"MSH|^~\&|ABCD|EFGH");
Message Parser
If you're working with a message that already exists, but you only need information from a few fields, using the Message Parser is a better choice. Instead of allocating memory for each distinct piece of the message, the parser uses cursors to extract the information you're looking for. The benefits of this method really start to add up when your messages are very large.
// create a message parser with the default MSH segment
var parser = Message.Parse();
// create a message parser with existing content
var parser = Message.Parse(@"MSH|^~\&|ABCD|EFGH");
Field Access
No matter if you're using a message parser or message builder, you have
complete access to every bit of data in a message. Accessing elements is a
breeze. You can access them either as indexers or as an IEnumerable
for use
with LINQ.
Here are a few examples:
// first segment in a message (returns IElement)
var mshSegment = message[1];
// alternate way to get first segment (returns ISegment)
var mshSegment = message.Segment(1);
// LINQ works on just about everything
var mshSegment = message.Segments.First();
// 1st segment, 9th field, 1st repetition, 2nd component (returns IElement)
var messageTriggerEvent = message[1][9][1][2];
// 1st segment, 9th field, 2nd component (returns IComponent)
// note: the 1st repetition is implied in this format unless specified
var messageTriggerEvent = message.Segment(1).Field(9).Component(2);
// get the first PID segment
var pidSegment = message.Segments.OfType("PID").First();
Write Limitations
Both the parser and builder have the ability to read from any field and will give you identical results given identical input. However, a builder has the ability to change encoding characters while a parser does not. If you need the ability to change MSH-1 or MSH-2 for some reason, you must use a builder.
Type Conversion
If you need to access an element in a message of a type other than a string, built-in conversion methods are very easy to access.
// get the message timestamp (returns DateTimeOffset? type)
var dateTime = message[1][7].Converter.AsDateTime;
// get the message sequence number (returns decimal)
var sequenceNumber = message.Segment(1).Field(13).Converter.AsDecimal;
Manipulation
Sometimes, you might want to modify an existing message. Using either a Builder
or Parser, you can do just that. This functionality works on any IElement
!
// make a field null
message.Segment(1).Field(3).Nullify();
// delete the second segment of a message
message.Segment(2).Delete();
// insert a component value at the beginning of MSH.18
message.Segment(1).Field(18).Component(1).Insert("ASCII");
// move the third segment before the second segment
message.Segment(3).Move(2);
// an alternative way to move a segment within a message
message.Move(3, 2);
Development
Any help is greatly appreciated! Here's what you need to know...
Testing
The project has successfully been moved to NUnit. Currently,
version 2 is being used. The tests do use ExpectedExceptionAttribute
which is
not supported in version 3. FluentAssertions
is also used for testing. Moq is planned to be
used for mocking in the test framework.
Pull Requests
When you've got something to contribute, and tests pass, put in a request and I (SaxxonPike) will review it. After a quick review, if everything checks out, I'll bring it in. Thanks for your interest!
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.5
- No dependencies.
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.1 | 18,697 | 10/17/2018 |
1.0.0-master | 1,039 | 7/13/2017 |
See Project URL for usage instructions.