OpenShock.SDK.CSharp
0.0.31
dotnet add package OpenShock.SDK.CSharp --version 0.0.31
NuGet\Install-Package OpenShock.SDK.CSharp -Version 0.0.31
<PackageReference Include="OpenShock.SDK.CSharp" Version="0.0.31" />
paket add OpenShock.SDK.CSharp --version 0.0.31
#r "nuget: OpenShock.SDK.CSharp, 0.0.31"
// Install OpenShock.SDK.CSharp as a Cake Addin #addin nuget:?package=OpenShock.SDK.CSharp&version=0.0.31 // Install OpenShock.SDK.CSharp as a Cake Tool #tool nuget:?package=OpenShock.SDK.CSharp&version=0.0.31
OpenShock .NET SDK
This is the official .NET / C# SDK for OpenShock. It provides a simple way to interact with the OpenShock API.
Installation
You can install the SDK via NuGet. Run the following command in the Package Manager Console:
Install-Package OpenShock.SDK.CSharp
Hub Extension
The SDK provides a hub extension that allows you to interact with the OpenShock API's realtime parts like the SignalR Websockets for user events.
This extension is available in the OpenShock.SDK.CSharp.Hub
namespace.
Install-Package OpenShock.SDK.CSharp.Hub
Live Extension
Provides extension that allows you to interact with the OpenShock API's realtime live control websocket.
This extension is available in the OpenShock.SDK.CSharp.Live
namespace.
Install-Package OpenShock.SDK.CSharp.Live
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- OneOf (>= 3.0.271)
- System.Collections.Immutable (>= 9.0.2)
- System.ComponentModel.Annotations (>= 5.0.0)
- System.Net.Http.Json (>= 9.0.2)
- System.Reactive (>= 6.0.1)
- System.Reactive.Async (>= 6.0.0-alpha.18)
- System.Text.Json (>= 9.0.2)
-
net8.0
- OneOf (>= 3.0.271)
- System.Reactive (>= 6.0.1)
- System.Reactive.Async (>= 6.0.0-alpha.18)
-
net9.0
- OneOf (>= 3.0.271)
- System.Reactive (>= 6.0.1)
- System.Reactive.Async (>= 6.0.0-alpha.18)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on OpenShock.SDK.CSharp:
Package | Downloads |
---|---|
OpenShock.SDK.CSharp.Live
.NET / C# SDK for developing OpenShock applications. Used to interact with a OpenShock backend. |
|
OpenShock.SDK.CSharp.Hub
.NET / C# SDK for developing OpenShock applications. Used to interact with a OpenShock backend. |
GitHub repositories
This package is not used by any popular GitHub repositories.