OpenTK.Compute
4.5.0
Prefix Reserved
See the version list below for details.
dotnet add package OpenTK.Compute --version 4.5.0
NuGet\Install-Package OpenTK.Compute -Version 4.5.0
<PackageReference Include="OpenTK.Compute" Version="4.5.0" />
paket add OpenTK.Compute --version 4.5.0
#r "nuget: OpenTK.Compute, 4.5.0"
// Install OpenTK.Compute as a Cake Addin #addin nuget:?package=OpenTK.Compute&version=4.5.0 // Install OpenTK.Compute as a Cake Tool #tool nuget:?package=OpenTK.Compute&version=4.5.0
OpenCL Compute Bindings for dotnet from the Khronos OpenCL C Library.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.1 is compatible. |
-
.NETCoreApp 3.1
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on OpenTK.Compute:
Package | Downloads |
---|---|
OpenTK
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
5.0.0-pre.13 | 395 | 11/11/2024 |
5.0.0-pre.12 | 1,228 | 9/25/2024 |
5.0.0-pre.11 | 1,288 | 8/9/2024 |
5.0.0-pre.10 | 3,688 | 3/7/2024 |
5.0.0-pre.9 | 2,948 | 10/16/2023 |
5.0.0-pre.8 | 15,011 | 10/28/2022 |
5.0.0-pre.7 | 8,857 | 4/19/2022 |
5.0.0-pre.6 | 4,114 | 6/16/2021 |
5.0.0-pre.5 | 508 | 5/29/2021 |
5.0.0-pre.4 | 440 | 5/22/2021 |
5.0.0-pre.3 | 8,506 | 3/10/2021 |
5.0.0-pre.2 | 317 | 3/9/2021 |
5.0.0-pre.1 | 751 | 3/8/2021 |
4.8.2 | 95,821 | 12/2/2023 |
4.8.1 | 21,328 | 9/27/2023 |
4.8.0 | 30,984 | 7/17/2023 |
4.7.7 | 58,869 | 2/23/2023 |
4.7.6 | 5,554 | 2/22/2023 |
4.7.5 | 78,912 | 9/8/2022 |
4.7.4 | 34,089 | 6/17/2022 |
4.7.3 | 5,146 | 6/17/2022 |
4.7.2 | 1,126,402 | 5/3/2022 |
4.7.1 | 28,872 | 2/17/2022 |
4.7.0 | 4,829 | 2/16/2022 |
4.6.7 | 71,025 | 9/13/2021 |
4.6.6 | 4,937 | 9/13/2021 |
4.6.5 | 4,752 | 9/13/2021 |
4.6.4 | 43,475 | 5/28/2021 |
4.6.3 | 17,154 | 3/27/2021 |
4.6.2 | 6,836 | 3/19/2021 |
4.6.1 | 6,575 | 3/19/2021 |
4.6.0 | 7,479 | 3/18/2021 |
4.5.0 | 80,123 | 2/14/2021 |
4.4.0 | 24,008 | 12/16/2020 |
4.3.0 | 95,537 | 11/21/2020 |
4.2.0 | 5,942 | 11/12/2020 |
4.1.0 | 7,250 | 11/6/2020 |
4.0.6 | 10,033 | 10/18/2020 |
4.0.5 | 5,463 | 10/18/2020 |
4.0.4 | 5,680 | 10/17/2020 |
4.0.3 | 5,715 | 10/14/2020 |
4.0.2 | 5,775 | 10/11/2020 |
4.0.1 | 6,813 | 10/6/2020 |
4.0.0 | 12,976 | 10/2/2020 |
4.0.0-pre9.10 | 474 | 10/1/2020 |
4.0.0-pre9.9 | 355 | 9/30/2020 |
4.0.0-pre9.8 | 374 | 9/29/2020 |
API: Introduced `GameWindow.UpdateTime` to match `GameWindow.RenderTime`. (@NogginBops)
API: Added GLFW functions for getting platform dependent opengl context pointers. (@NogginBops)
FIX: `GameWindow.RenderTime` now gets updated correctly. (@NogginBops)
FIX: Actually assign `APIVersion` property in `NativeWindow`. (@BroMandarin)
FIX: The `MouseWheelEventArgs` in `OnMouseWheel` now correctly returns a delta instead of an accumulated offset. (@GeorchW)
FIX: Some overloads for `AL.DeleteSources` where calling `alDeleteBuffers` instead of `alDeleteSources`. (@NogginBops)