PlistAPI 1.1.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package PlistAPI --version 1.1.0                
NuGet\Install-Package PlistAPI -Version 1.1.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="PlistAPI" Version="1.1.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add PlistAPI --version 1.1.0                
#r "nuget: PlistAPI, 1.1.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install PlistAPI as a Cake Addin
#addin nuget:?package=PlistAPI&version=1.1.0

// Install PlistAPI as a Cake Tool
#tool nuget:?package=PlistAPI&version=1.1.0                

PlistAPI

PlistAPI - is a library that allows you not just deserialize and serialize the .plist format, but even deserialize and serialize the data as specific objects, here is an example:

.plist (basically a little changed .xml) format

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
     <dict>
          <key>SomeKey</key>
          <string>SomeValue</string>
     </dict>
</plist>

Deserialization

using var fileStream = File.Open("filePath");
Plist.Deserialize<SomeClass>(fileStream);

[PlistObject]
class SomeClass
{
    [PlistProperty("SomeKey")] public string SomeKey { get; set; }
}

Also you are able not to provide PlistProperty.Id ( [PlistProperty(string: Id)] ), but the property name must match the Key (Be careful, its case-sensitive, by providing id either).

Serialization

// deserialize
using var fileStream = File.Open("filePath");
var deserialized = Plist.Deserialize<SomeClass>(fileStream);

// serialize
Plist.Serialize<SomeClass>(deserialized);

// OR
// Plist.Serialize(deserialized);

[PlistObject]
class SomeClass
{
    [PlistProperty("SomeKey")] public string SomeKey { get; set; }
}

By NOT providing the type in the generic of Serialize(), the serialization will be UNsegnifically slower, but anyways it will! (because of reflection manipulations to obtain the type from the object instance)

Invalid Data Handling

You can use PlistInvalidDataHandlingType to handle invalid data, example:

var settings = new PlistSettings() { InvalidDataHandlingType = PlistInvalidDataHandlingType.ReturnNull };

// then use this settings

/*
    * Plist.Deserialize<T>(data, settings);
    * Plist.Serialize<T>(data, settings);
    * new Plist(settings).Load(data);
    * await new Plist(settings).LoadAsync(data);

    etc...
*/

Other features

  • This library can deserialize and full-named (<key></key>, <string></string> ...), and short-named (<k></k>, <s></s> ...) key-values, and both at the same time (check details in the PlistAPI.Tests project), but serialize obviously strong-type only (full-named or short-named)

  • You can choose whether the serialized output will be indent-formatted or not

  • Also the library uses faster value parsers (faster float parser, and faster int parser)

  • You can

TODO

  • A little refactor
  • Add PlistConverter attribute for properties to automatically change the type when serializing/deserializing at the runtime

Library is being completely maintenanced by me, so dont be shy and pull some issues 😃

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.2.0 503 11/12/2023
1.1.0 138 11/9/2023
1.0.0 136 11/9/2023