PropertyChanged.SourceGenerator 1.0.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package PropertyChanged.SourceGenerator --version 1.0.0                
NuGet\Install-Package PropertyChanged.SourceGenerator -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="PropertyChanged.SourceGenerator" Version="1.0.0">
  <PrivateAssets>all</PrivateAssets>
  <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add PropertyChanged.SourceGenerator --version 1.0.0                
#r "nuget: PropertyChanged.SourceGenerator, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install PropertyChanged.SourceGenerator as a Cake Addin
#addin nuget:?package=PropertyChanged.SourceGenerator&version=1.0.0

// Install PropertyChanged.SourceGenerator as a Cake Tool
#tool nuget:?package=PropertyChanged.SourceGenerator&version=1.0.0                

Powerful INotifyPropertyChanged Source Generator, which generates INPC boilerplate for you as part of your build.
Supports features such as automatic and manual dependencies between properties, notifications when specific properties change, and more.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (6)

Showing the top 5 popular GitHub repositories that depend on PropertyChanged.SourceGenerator:

Repository Stars
BAndysc/AvaloniaVisualBasic6
A recreation of the classic Visual Basic 6 IDE and language in C# with Avalonia
Artemis-RGB/Artemis
Provides advanced unified lighting across many different brands RGB peripherals
fifty-six/Scarab
An installer for Hollow Knight mods written in Avalonia.
BAndysc/WoWDatabaseEditor
Integrated development environment (IDE), an editor for Smart Scripts (SAI/smart_scripts) for TrinityCore based servers. Cmangos support work in progress. Featuring a 3D view built with OpenGL and custom ECS framework
mhutch/MonoDevelop.MSBuildEditor
Improved MSBuild editing support
Version Downloads Last updated
1.0.8 34,430 12/2/2022
1.0.7 417 11/26/2022
1.0.6 699 10/2/2022
1.0.5 724 8/20/2022
1.0.4 883 5/21/2022
1.0.3 2,678 4/2/2022
1.0.2 503 3/25/2022
1.0.1 2,240 10/27/2021
1.0.0 777 7/17/2021