SWE1R.Assets.Blocks
0.0.1-alpha.12
See the version list below for details.
dotnet add package SWE1R.Assets.Blocks --version 0.0.1-alpha.12
NuGet\Install-Package SWE1R.Assets.Blocks -Version 0.0.1-alpha.12
<PackageReference Include="SWE1R.Assets.Blocks" Version="0.0.1-alpha.12" />
paket add SWE1R.Assets.Blocks --version 0.0.1-alpha.12
#r "nuget: SWE1R.Assets.Blocks, 0.0.1-alpha.12"
// Install SWE1R.Assets.Blocks as a Cake Addin #addin nuget:?package=SWE1R.Assets.Blocks&version=0.0.1-alpha.12&prerelease // Install SWE1R.Assets.Blocks as a Cake Tool #tool nuget:?package=SWE1R.Assets.Blocks&version=0.0.1-alpha.12&prerelease
swe1r-assets
A C#/.NET library for handling game assets of Star Wars Episode 1 Racer.
Notably, this libary is used by swe1r-assets-unity.
https://github.com/akopetsch/swe1r-assets/assets/8048046/511646d4-738c-41cc-b7c0-9e67920ac07e
Imported OBJ model is by Leadphalanx.
Overview
SWE1R.Assets.Blocks allows you to deserialize, modify, and serialize block file assets from the game. It supports bit-perfect reserialization, ensuring that if no changes are made to the deserialized object graph, the output binary data will be identical to the input data. This allows for precise modifications where only the intended bytes are altered.
Features
- Deserialize: Convert binary block file assets into an object graph for easy manipulation.
- Modify: Make changes to the deserialized objects as needed.
- Serialize: Convert the modified object graph back into binary form with bit-perfect accuracy.
The library currently supports the following asset files:
out_modelblock.bin
out_splineblock.bin
out_spriteblock.bin
out_textureblock.bin
These files can be found in the game's installation directory under data/lev01
.
Community
Join the # modding
channel of the discord server 'Star Wars Episode I: Racer' for general discussions about hacking and modding of the game.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- ByteSerialization (>= 0.0.1-alpha.9)
- CjClutter.ObjLoader (>= 1.0.0)
- CsvHelper (>= 32.0.3)
- System.ComponentModel.Annotations (>= 5.0.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
0.0.1-alpha.15 | 61 | 7/10/2024 |
0.0.1-alpha.14 | 49 | 7/10/2024 |
0.0.1-alpha.13 | 54 | 7/6/2024 |
0.0.1-alpha.12 | 52 | 7/3/2024 |
0.0.1-alpha.11 | 51 | 7/1/2024 |
0.0.1-alpha.10 | 55 | 6/30/2024 |
0.0.1-alpha.9 | 60 | 6/21/2024 |
0.0.1-alpha.8 | 57 | 6/20/2024 |
0.0.1-alpha.7 | 66 | 6/19/2024 |
0.0.1-alpha.6 | 60 | 6/19/2024 |
0.0.1-alpha.5 | 62 | 6/5/2024 |
0.0.1-alpha.4 | 64 | 6/5/2024 |
0.0.1-alpha.3 | 58 | 6/3/2024 |
0.0.1-alpha.2 | 54 | 6/3/2024 |
0.0.1-alpha.1 | 63 | 5/29/2024 |