SadConsole.Extended 10.6.0-debug

This is a prerelease version of SadConsole.Extended.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole.Extended --version 10.6.0-debug
                    
NuGet\Install-Package SadConsole.Extended -Version 10.6.0-debug
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole.Extended" Version="10.6.0-debug" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SadConsole.Extended" Version="10.6.0-debug" />
                    
Directory.Packages.props
<PackageReference Include="SadConsole.Extended" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SadConsole.Extended --version 10.6.0-debug
                    
#r "nuget: SadConsole.Extended, 10.6.0-debug"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SadConsole.Extended@10.6.0-debug
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SadConsole.Extended&version=10.6.0-debug&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=SadConsole.Extended&version=10.6.0-debug&prerelease
                    
Install as a Cake Tool

SadConsole Logo

Chat on discord [NuGet][nuget]

SadConsole is a C#-based .NET cross-platform terminal, ascii, console, game engine. It simulates these types of programs and with it you can make ascii-styled games for modern platforms. At its heart, SadConsole is really a giant tile-based game engine. However, its object model is conceptually similar to a traditional console app.

This package contains various components, UI controls, windows, and instructions for SadConsole.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole.Extended:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
Version Downloads Last Updated
10.6.0 343 8/9/2025
10.6.0-debug 127 8/9/2025
10.5.0 1,029 12/7/2024
10.5.0-debug 143 12/7/2024
10.4.0 1,220 3/31/2024
10.4.0-debug 186 3/31/2024
10.0.3 359 3/14/2024
10.0.3-debug 203 3/14/2024
10.0.2 825 11/10/2023
10.0.2-debug 524 11/10/2023
10.0.0 668 10/29/2023
10.0.0-debug 501 10/29/2023
10.0.0-beta3-debug 584 10/14/2023
10.0.0-beta3 576 10/14/2023
10.0.0-beta2-debug 581 10/11/2023
10.0.0-beta2 555 10/11/2023
10.0.0-beta1-debug 583 10/11/2023
10.0.0-beta1 556 10/11/2023
10.0.0-alpha4-debug 767 8/26/2023
10.0.0-alpha4 686 8/26/2023
10.0.0-alpha3-debug 701 8/26/2023
10.0.0-alpha3 726 8/26/2023
10.0.0-alpha2-debug 832 6/18/2023
10.0.0-alpha2 770 6/18/2023
10.0.0-alpha1-debug 785 6/4/2023
9.2.1 1,508 1/5/2022
9.2.0 1,055 12/31/2021
9.2.0-debug 834 12/31/2021
9.1.2 1,072 8/7/2021
9.1.2-debug 919 8/7/2021
9.1.1 1,001 8/7/2021
9.1.1-debug 925 8/7/2021
9.0.1 1,142 6/6/2021
9.0.1-debug 956 6/6/2021
9.0.0 1,230 6/6/2021
9.0.0-debug 1,018 6/6/2021
9.0.0-beta4 954 1/15/2021
9.0.0-beta3 1,054 12/19/2020

Rework `DebugMouseTint` class and add `DebugFocusedTint` class. Both settable as configuration builder options now.