SadConsole.Host.MonoGame 9.0.1-debug

This is a prerelease version of SadConsole.Host.MonoGame.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole.Host.MonoGame --version 9.0.1-debug
                    
NuGet\Install-Package SadConsole.Host.MonoGame -Version 9.0.1-debug
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole.Host.MonoGame" Version="9.0.1-debug" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SadConsole.Host.MonoGame" Version="9.0.1-debug" />
                    
Directory.Packages.props
<PackageReference Include="SadConsole.Host.MonoGame" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SadConsole.Host.MonoGame --version 9.0.1-debug
                    
#r "nuget: SadConsole.Host.MonoGame, 9.0.1-debug"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=SadConsole.Host.MonoGame&version=9.0.1-debug&prerelease
                    
Install SadConsole.Host.MonoGame as a Cake Addin
#tool nuget:?package=SadConsole.Host.MonoGame&version=9.0.1-debug&prerelease
                    
Install SadConsole.Host.MonoGame as a Cake Tool

A graphics hosting library for SadConsole. Targets MonoGame and .NET Standard 2.1.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on SadConsole.Host.MonoGame:

Package Downloads
SadConsole.Debug.MonoGame

A library that adds ImGUI support to the SadConsole MonoGame host. Various debugging options are provided too.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole.Host.MonoGame:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
Version Downloads Last updated
10.5.0 900 4 months ago
10.5.0-debug 75 4 months ago
10.4.1 1,132 10 months ago
10.4.1-debug 92 10 months ago
10.4.0 441 3/31/2024
10.4.0-debug 96 3/31/2024
10.0.3 274 3/14/2024
10.0.3-debug 103 3/14/2024
10.0.0 1,212 10/29/2023
10.0.0-debug 143 10/29/2023
10.0.0-beta3-debug 188 10/14/2023
10.0.0-beta3 147 10/14/2023
10.0.0-beta2-debug 154 10/11/2023
10.0.0-beta2 141 10/11/2023
10.0.0-beta1-debug 155 10/11/2023
10.0.0-beta1 176 10/11/2023
10.0.0-alpha4-debug 271 8/26/2023
10.0.0-alpha4 200 8/26/2023
10.0.0-alpha3-debug 170 8/26/2023
10.0.0-alpha3 143 8/26/2023
10.0.0-alpha2-debug 244 6/18/2023
10.0.0-alpha2 162 6/18/2023
10.0.0-alpha1-debug 268 6/4/2023
9.2.2 2,834 1/22/2022
9.2.2-debug 243 1/22/2022
9.2.1 479 1/5/2022
9.2.0 1,077 12/31/2021
9.2.0-debug 209 12/31/2021
9.1.1 1,819 8/7/2021
9.1.1-debug 342 8/7/2021
9.1.0 551 7/6/2021
9.1.0-debug 277 7/6/2021
9.0.1 678 6/6/2021
9.0.1-debug 376 6/6/2021
9.0.0 649 6/6/2021
9.0.0-debug 383 6/6/2021
9.0.0-beta4 331 1/15/2021
9.0.0-beta3 349 12/19/2020
9.0.0-beta2 336 10/9/2020
9.0.0-beta1 409 8/1/2020
9.0.0-alpha9 477 7/25/2020
9.0.0-alpha8 364 7/13/2020
9.0.0-alpha7 347 7/11/2020
9.0.0-alpha6 475 5/28/2020
9.0.0-alpha5 402 5/26/2020
9.0.0-alpha3 395 5/1/2020
9.0.0-alpha2 417 1/28/2020
9.0.0-alpha1 553 1/26/2020

Adjusted rendering system yet again.